Paid mods
- freshreplicant
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Re: Paid mods
I've seen at least one commissioned mod, so I don't see why you can't contact a developer and offer to pay them to create something. It could however be quite expensive to cover all the development time for something complex like mapgen, especially if it's being made from scratch to your specifications. I suppose it's no different than hiring a developer to do create any other piece of software.
https://content.minetest.net/packages/ElCeejo/banshee/
(from the description "This mob was anonymously commissioned.")
Then there's Patreon model, where you might be able to suggest and vote on stuff, but you're pretty much going to be supporting the developer in carrying out their vision, with a few nudges from the community here and there.
https://content.minetest.net/packages/ElCeejo/banshee/
(from the description "This mob was anonymously commissioned.")
Then there's Patreon model, where you might be able to suggest and vote on stuff, but you're pretty much going to be supporting the developer in carrying out their vision, with a few nudges from the community here and there.
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Re: Paid mods
hmm, you'd get a little cash, but not a lot, it's worth every single penny, ((though))
- Festus1965
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Re: Paid mods
Paid mods
the title is me miss-leading
how to honor (pay) mod programmer ?
... if they still exist (the programmer)
the title is me miss-leading
how to honor (pay) mod programmer ?
... if they still exist (the programmer)
Human has no future (climate change)
If urgend, you find me in Roblox (as CNXThomas)
If urgend, you find me in Roblox (as CNXThomas)
Re: Paid mods
I don't care about it being made from scratch, I just want it to do specific things, (maybe even fixing the super-flat mod would be enough, I'm not sure.) Basically, I want it to generate a flat map that is always starts in grasslands next to oceans with no trees, but with flowers and grass. I also want to be able to install and run it (obviously).
- Linuxdirk
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Re: Paid mods
You can hire Lua developers for around 50-100 USD per hour on Upwork, for example. Those are the normal prizes. There are cheaper devs, though, but I wouldn't trust them.
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Re: Paid mods
someone should, i'd pay quite a lot just for a Truly infinite world, to work on
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