Goodbye

wilkgr76
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Don't go!!!!!!!

by wilkgr76 » Post

BlockMen wrote:.
They took code of me without giving credit, while I spend sometimes a lot time to develop polished and/or new features. Even more bitter it was when features I implemented first and published got not even noticed and those ppl that copied it got the attention for it. That behavior made me change my licenses to more and more restrictive ones, ending up in a modiefied z-lib license at the end. But even this didn't stop some ppl and even though I still angry on some I won't tell names.
Simple:
Image

You will be missed, BlockMen

Who will be next?
Last edited by wilkgr76 on Fri Apr 29, 2016 02:09, edited 1 time in total.
N/A

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rubberduck
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Re: Goodbye

by rubberduck » Post

What happens with his subgame(s), I like Wasteland and it needs someone to maintain it...

and such great mods
like
Torches
Pyramids
My game (not minetest): http://forum.freegamedev.net/viewtopic.php?f=22&t=6800

my mods: gold_and_gem, meseconductors

a penguin throws an apple through a window

sometimes i change my "forum location" via user control panel

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benrob0329
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Re: Goodbye

by benrob0329 » Post

IMO the MT style torches from his mod should be merged with default.
Social: YouTube Peertube Matrix Room: #minetest:matrix.org | Games: The Infinite IKEA

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MineYoshi
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Re: Goodbye

by MineYoshi » Post

Yes i think that should be make!
Have a nice day! :D

lol34
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Re: Goodbye

by lol34 » Post

That is bad that you are leaving. Maybe it is a game like minecraft but it will never be the same, because of the pistons and the mobs. Can someone tell me what mob is that purple ball in the deserts at night? Good luck!!!

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kaadmy
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Re: Goodbye

by kaadmy » Post

@lol34 Minetest isn't supposed to be a game replicating Minec***t, it's supposed to be an engine. Which is another reason BlockMen left, because it's starting to turn into a "How can we make this suit Minec***t games better?" engine now.
Never paint white stripes on roads near Zebra crossings.

Pixture

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veriaqa
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Re: Goodbye

by veriaqa » Post

kaadmy wrote:@lol34 Minetest isn't supposed to be a game replicating Minec***t, it's supposed to be an engine. Which is another reason BlockMen left, because it's starting to turn into a "How can we make this suit Minec***t games better?" engine now.
Yes this! Althought I still play it, I don't like how the project's direction now.
ꦕꦺꦴꦧ ꦠꦩ꧀ꦧꦁ

snowflake
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Re: Goodbye

by snowflake » Post

Bye Block Men..

Hope you have a nice future :)

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BrunoMine
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Re: Goodbye

by BrunoMine » Post

The discontinuity of the CME will be tragic for me. This is unfortunate. I enjoyed this work.

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tomlukeywood
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Re: Goodbye

by tomlukeywood » Post

Goodbye and thanks for your work!

but I would like to point out that making your software more restrictive is not the answer to people taking credit for your work and unfortunately as far as minetest mods go I have no idea how to stop people from doing so without creating a restrictive internet which would do more bad than good.

How to deal with people taking credit for your work

the only thing I can think to do is report the issue to the minetest forums admins if they have posted the mod on minetest forums

but also I found these articles which may be useful when others take unjust credit:
http://personalexcellence.co/blog/take-credit/
http://www.thoughtleadersllc.com/2011/0 ... your-work/

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pithy
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Re: Goodbye

by pithy » Post

For those who miss BlockMen, BlockMen can always be with you with this mod viewtopic.php?f=9&t=15363

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cHyper
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Re: Goodbye

by cHyper » Post

+1

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Wuzzy
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Re: Goodbye

by Wuzzy » Post

BlockMen wrote:They took code of me without giving credit, while I spend sometimes a lot time to develop polished and/or new features. Even more bitter it was when features I implemented first and published got not even noticed and those ppl that copied it got the attention for it. That behavior made me change my licenses to more and more restrictive ones, ending up in a modiefied z-lib license at the end. But even this didn't stop some ppl and even though I still angry on some I won't tell names.
I think BlockMen is a bit unfair to us modders here. BlockMen started with WTFPL for many mods, so it is a little bit strange to complain later that people don't give credit. I am not sure if the original threads at least made a reqeust (no demand) for giving credit.
BlockMen changed the licenses mostly silently so I suspect many people weren't even aware they were suddenlty using non-WTFPL code. After all, licenses don't change that often.
And in regarding the “wrong” people who got all the attention: wouldn't have a single post by you cleared it all up?
My creations. I gladly accept bitcoins: 17fsUywHxeMHKG41UFfu34F1rAxZcrVoqH

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azekill_DIABLO
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Re: Goodbye

by azekill_DIABLO » Post

i've always gave credits to block men in my mods using part of his code

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TailsTheFoxDoes MT
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Re: Goodbye

by TailsTheFoxDoes MT » Post

azekill_DIABLO wrote:i've always gave credits to block men in my mods using part of his code
yeah +1 to you azekill_DIABOLO!
I'm the TailsTMM of minetest, in other words, i rock.
BRAAAAAZZZZAAAA!!!!!!!!!!!!!!!!!!!!!!!!!!!
BTW it means TailsTheMeseMinecart, but that isn't my name, it's just a way of saying that i basically do the same thing Dantdm does but i do it with minetest And you problably can't see the invisible ink.
My mods:
My first mod:tails_boss

Mob_pack now has voice acting! Do you want YOUR VOICE included? Look in my posts for the thread!

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azekill_DIABLO
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Re: Goodbye

by azekill_DIABLO » Post

why me.

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Spaghetti Developer
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Re: Goodbye

by Spaghetti Developer » Post

Blockmen has clarified perfectly the problem that plagues the Minetest project. I'm sorry it went off, he was one of the few teams to have the right ideas and innovative.

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