Compiling Minetest on Windows

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bgsmithjr
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by Jordach » Sat Mar 31, 2012 19:03

Can you include the Minetest_game too? I hope this don't bother you, and it make life a little easier for all of us.

Also, make the latest git, I wanna have a go on Jordan4Ibanez's server right now.
viewtopic.php?f=10&t=19056 Solar Plains Dev Server
 

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by Utilisatrice » Sat Mar 31, 2012 19:09

His works !!! You were right bgsmithjr just had to change

c / c + + -> code generation, on the right side runtime library field-> value = '/ MT' multi-threaded, to '/ MD Mult-threaded DLL'

On lib lua.lib and not on minetest project.

Thank !

Sorry for my bad english, i'm french ^^'.
 

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by Jordach » Sat Mar 31, 2012 19:59

Thanks, you are the best dude! :D:D:D:D:D:D:D:D You come third, just after Death Dealer.
viewtopic.php?f=10&t=19056 Solar Plains Dev Server
 

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by Jeija » Sun Apr 01, 2012 07:07

I would also like to compile minetest on windows (although I don't normally use it). I use the MinGW compiler. When trying to run minetest it complains that Irrlicht.dll hast not been found. When copying just a random Irrlicht.dll from another build it says something cryptic:
"Der Prozedureinsprungpunk "_ZN3irr4core14Ide3ntityMatrixE" wurde in der DLL"Irrlicht.dll" nicht gefunden" I guess this basically means that i have to compile irrlicht.dll myself. I use irrlicht version 1.7.1

Anyone having the same troubles? Does it work with visual studio?
Last edited by Jeija on Sun Apr 01, 2012 07:09, edited 1 time in total.
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by sfan5 » Sun Apr 01, 2012 07:37

Jeija wrote:I would also like to compile minetest on windows (although I don't normally use it). I use the MinGW compiler. When trying to run minetest it complains that Irrlicht.dll hast not been found. When copying just a random Irrlicht.dll from another build it says something cryptic:
"Der Prozedureinsprungpunk "_ZN3irr4core14Ide3ntityMatrixE" wurde in der DLL"Irrlicht.dll" nicht gefunden" I guess this basically means that i have to compile irrlicht.dll myself. I use irrlicht version 1.7.1

Anyone having the same troubles? Does it work with visual studio?

Visual Studio works great
You could try to copy DIR/irrlicht-1.7.1/lib/Win32/Irrlicht.dll to DIR/minetest/bin
Mods: Mesecons | WorldEdit | Nuke & Minetest builds for Windows (32-bit & 64-bit)
 

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by Jeija » Sun Apr 01, 2012 07:49

There is no such file for me. Just libirrlicht.a and .def; I'm gonna try visual studio.
Last edited by Jeija on Sun Apr 01, 2012 07:50, edited 1 time in total.
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by Jeija » Sun Apr 01, 2012 08:28

sfan could you enter IRC and help me compiling? it is still not working
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by Jordach » Sun Apr 01, 2012 09:27

with mac and windows no longer supported, bgsmithjr may be our last compiling hope.
viewtopic.php?f=10&t=19056 Solar Plains Dev Server
 

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by Jeija » Sun Apr 01, 2012 09:31

He's magic ;)
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by Gilli » Sun Apr 01, 2012 10:35

Hello,

I use Visual Studio and it works very well.

EDIT : On Windows.
Last edited by Gilli on Sun Apr 01, 2012 10:35, edited 1 time in total.
 

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by vita » Fri Apr 06, 2012 14:39

hi can u post a full game with sound?i need Direect X version
 

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by vita » Fri Apr 06, 2012 14:41

lol but u have 5fps with new version with OpenGL
 

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by bgsmithjr » Fri Apr 06, 2012 14:44

i have 40+, sorry that is beyond my expertise.
 

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by bgsmithjr » Fri Apr 06, 2012 14:57

run windows update, then report back to me.
 

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by vita » Fri Apr 06, 2012 15:01

ok would you like to help me with my los angeles map project?
Last edited by vita on Fri Apr 06, 2012 15:06, edited 1 time in total.
 

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by Death Dealer » Fri Apr 06, 2012 15:21

vita wrote:skype?

Sounds like your real desperate to talk to someone.
Keep calm and code python^_^
 

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