Server starts in creative mode

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burli
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Server starts in creative mode

by burli » Post

I try to set up a dedicated server, but if I login I have creative mode. It worked the first time, then I stopped the server, start again and since then I have creative mode

world.mt

Code: Select all

creative_mode = false
enable_damage = true

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Krock
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Re: Server starts in creative mode

by Krock » Post

You're the god of the world. You have all privileges - creative aswell.
If "/revoke <yourself> creative" does not work, set the variable "name" in the server's minetest.conf to another nickname that can not be used by new players.
Look, I programmed a bug for you. >> Mod Search Engine << - Mods by Krock - DuckDuckGo mod search bang: !mtmod <keyword here>

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burli
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Re: Server starts in creative mode

by burli » Post

I had no creative priv before and if I log in as new user I also get creative priv

I can try to log in from another PC to see if I still have creative priv

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Tmanyo
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Re: Server starts in creative mode

by Tmanyo » Post

Do you type /set -n creative_mode false and /set -n enable_damage true in game? If so it will reset on every server restart.
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burli
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Re: Server starts in creative mode

by burli » Post

No, not me. But maybe a player? I did not change any privs and I don't know which privs player have

It just happens if I start the server from the terminal. If I start the GUI everything is OK. I tinker around a bit and now it works again. No idea what makes the change

RatBait
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Re: Server starts in creative mode

by RatBait » Post

The solution for me was to specify the path to the world.mt config file. For example:
~/minetest> ./bin/minetest --server --world ~/.minetest/worlds/myworld --config ~/.minetest/worlds/myworld/worl
d.mt

hajo
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Re: Server starts in creative mode

by hajo » Post

burli wrote:I don't know which privs players have
On the server, you can look into the file auth.txt in the world-directory.
Fields in each line are name, password, privilegestring, lastlogin.

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