(Just for fun) Why Minetest Game will never be realistic

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Re: (Just for fun) Why Minetest Game will never be realistic

by GreenDimond » Fri Mar 16, 2018 00:30

sofar wrote:* You can look straight down and never see your own genitals (well, for some people this is accurate).

Or anything, for that matter. Sam is a floating head from his perspective. Or maybe even just floating eyes... floating eyes and his right hand... o-o
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Re: (Just for fun) Why Minetest Game will never be realistic

by PolySaken » Fri Mar 16, 2018 08:49

you can hold 65535 cubic meters of diamond in your hand and still be able to sprint across the world as if you had wings on your feet.
 

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Re: (Just for fun) Why Minetest Game will never be realistic

by Buddler » Fri Mar 16, 2018 11:53

  • You can carry lava in steel buckets.
  • You can forge stone tools back into shape on an anvil.
  • Ditto diamond tools.
  • In fact, pickaxe blades made of solid diamond.
  • You can cut down things that are three metres away from you with hand-held tools. (That's ten feet for those used to Imperial units.)
  • The sun is a cube.
  • You can carry entire trains in your pockets.
  • Snow-covered landscapes border on a searing hot and arid desert.
  • The only buildings far and wide are abandoned brick bunkers. Dozens upon dozens of them.
  • Tunnel-boring machines that also lay railway tracks as they go.
  • Gravity only works on certain creatures, liquids, sand (not even always) and gravel, but not on rock, dirt or tree trunks.
  • Palm trees, cotton and oranges can grow in the tundra.
  • You can carry milk (fresh from the cow), fruit and raw meat around with you or keep it in storage as long as you want. Expiry dates, what's that?
  • Beaches are mostly quicksand.
  • You can run around Middle Earth in your undies, and nobody cares.
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  • You can be a literal tin soldier by wearing tin armour.
 

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Re: (Just for fun) Why Minetest Game will never be realistic

by voxelproof » Fri Mar 16, 2018 14:06

Well, to me the differences between MT (or other voxel sandboxes) and real life are very obvious and, even though it may look as a trite, worth enumerating:

- There's neither smog nor smoke, even when you set on fire the whole world;
- The weather in the default game is always fine;
- Albeit short, the daytime is easily extendable thanks to the control over time;
- The water in Minetest rivers, lakes and seas is clear and clean;
- There're no piles of rubbish in the Minetest forests, even there's no mod that introduces such filthy features (except those which feature radioactivity);
- The socialisation to the Minetest community's rules does not require installing mods introducing zombies and other aggresive NPCs;
- There's no smog. Oh, I've probably mentioned it already.

;)
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Re: (Just for fun) Why Minetest Game will never be realistic

by ptvirgo » Sun Mar 18, 2018 20:57

You constantly look for opportunities to do *hard* labor under *insane* working conditions even though food is abundant, weather is a non issue, and money can't get you anything that wouldn't be easier to just pick up off the ground or make yourself.
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Re: (Just for fun) Why Minetest Game will never be realistic

by orwell » Sun Mar 18, 2018 21:31

- there are cars. These cars have engines. Interestingly, you never need to fill up gasoline, you can drive the car forever.
- the cars can even jump up 1m!
- you can swim up a waterfall
- a boat can swim up a waterfall
- sometimes rivers can flow uphill (at least the flow animation goes the right way)
- a 1x1m pond of water can provide a field of 48m^2 with water and it never dries out
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Re: (Just for fun) Why Minetest Game will never be realistic

by veriaqa » Mon Mar 19, 2018 02:03

Wuzzy wrote:Hi, this is just a fun thread and not meant serious or to bash anything. Just for fun. ;-)
- 20 fist punches kill a human


Well, this is realistic by the way. Some only needs less than 10 punches to kill a human.
 

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Re: (Just for fun) Why Minetest Game will never be realistic

by Wuzzy » Mon Mar 19, 2018 02:41

You're literally a blockhead.
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Re: (Just for fun) Why Minetest Game will never be realistic

by Linuxdirk » Mon Mar 19, 2018 11:57

Buddler wrote:pickaxe blades made of solid diamond.

Real-life diamond tools would shatter into thousands of pieces at first use.
 

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Re: (Just for fun) Why Minetest Game will never be realistic

by Buddler » Fri Aug 09, 2019 18:28

  • Cows roaming free everywhere. And they let you milk them. Ditto sheep that let you shear them.
  • One cow gives a full bucket of milk within a split-second.
  • Wolves never come in packs.
  • In fact, you can domesticise them with ease: Feed them, and they'll turn into fully obedient dogs.
  • Tortoises can jump.
  • Bats and seagulls can stop in mid-air without even flapping their wings.
  • You can wear four ginormous trekking backpacks at once and still move. (Not to mention what fits inside them.)
  • Including these backpacks, you can carry over 100,000 tons of steel around.
  • You can make a working armour out of cactus.
  • You can smelt iron and burn clay to bricks on a campfire.
  • You can illuminate a wooden building with torches, and it doesn't go up in flames. (Also an advantage of Minetest over Minecraft.)
  • Rivers go down a hill and then back up again.
  • You don't get sick from carrying around arbitrary amounts of lead or uranium.
  • You don't get sick from mining tons of coal in unventilated underground mineshafts.
  • You can pile up dozens upon dozens of gold and silver bars. Outside. Then you can go wandering around, and when you come back, they're still there.
  • Copper roofs stay eternally shiny.
  • You can climb up a wall by slapping a rope against it, metre by metre.
  • You can get stuff like a couple dozen lumps of gold out of a shipwreck at the bottom of the sea without any technical aid.
  • You can build your own refrigerator, flatscreen TV, laptop or gaming console from raw materials that you've found yourself.
  • Pumpkins are cubes. So are melons.
  • You can drink as much beer, wine or mead as you want without getting drunk, let alone a hangover.
  • All you need to brew beer is a few bushels of wheat or barley, one wooden barrel and patience.
  • If you have tinfoil, you can't make a hat out of it.
  • "Nouw" is a word.
 

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Re: (Just for fun) Why Minetest Game will never be realistic

by PolySaken » Sat Aug 10, 2019 03:35

You have a magic window which opens up and allows you to turn raw iron ingots into proper tools by... magic?
(I'm making a replacement for the crafting grid)
 

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Re: (Just for fun) Why Minetest Game will never be realistic

by Hume2 » Sat Aug 10, 2019 06:23

In minetest_game, you find the same rock on the surface and 30km underground.
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Re: (Just for fun) Why Minetest Game will never be realistic

by PolySaken » Sat Aug 10, 2019 09:30

Hume2 wrote:In minetest_game, you find the same rock on the surface and 30km underground.

Also, lava just sits there. doesn't cool, doesn't melt the rock around it, nothing.
Not to mention you can swim in it for like 10 seconds without taking lasting damage.
 

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Re: (Just for fun) Why Minetest Game will never be realistic

by Red_King_Cyclops » Sun Aug 11, 2019 12:27

In real life, molten material is called magma if it is underground and lava if it is above ground. In Minetest, molten material is always called lava.

Ores are uniformly distributed, as opposed to being found in large concentrations in certain locations (mg_tectonic fixes this).

Cooking a piece of rock with magnetite/hematite in it magically turns it into a perfect ingot that's made of steel, an alloy of iron. How did the iron suddenly become steel?
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Re: (Just for fun) Why Minetest Game will never be realistic

by Hume2 » Sun Aug 11, 2019 17:37

Player can sink in lava, which is 2.5 times densier than human body.
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Re: (Just for fun) Why Minetest Game will never be realistic

by voxelproof » Mon Aug 12, 2019 18:38

Sand beaches are free of plastic. The sea level is stable (unless being changed in MTG settings), so you can settle right next to the shoreline and build a nice house for your children and grandchildren, without bothering about flooding, freak storms and tsunamis. Biomes are stable too and no global warming has yet been proposed let alone introduced in MTG. Haha, I'd forget, there're no smartphones. Probably. :))
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Re: (Just for fun) Why Minetest Game will never be realistic

by PolySaken » Wed Aug 14, 2019 01:51

Lews Therin wrote:Blocks can float in midair.

everything but the player and certain blocks like liquid and sand must have equal density then.
 

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Re: (Just for fun) Why Minetest Game will never be realistic

by Hume2 » Wed Aug 14, 2019 06:33

There are no ecologists which prevent you from building highways.
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Re: (Just for fun) Why Minetest Game will never be realistic

by Sokomine » Thu Aug 15, 2019 07:12

Hume2 wrote:There are no ecologists which prevent you from building highways.

Who knows...who knows...Ever wondered about all these dirt-, sand- and stone mobs?
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Re: (Just for fun) Why Minetest Game will never be realistic

by Hume2 » Thu Aug 15, 2019 17:20

Sokomine wrote:
Hume2 wrote:There are no ecologists which prevent you from building highways.

Who knows...who knows...Ever wondered about all these dirt-, sand- and stone mobs?

As long as they don't own the plot, it's not a problem.
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Re: (Just for fun) Why Minetest Game will never be realistic

by Wuzzy » Fri Aug 16, 2019 16:31

- Sand stacks perfectly and never crumbles into hills. It just falls straight down
- Water doesn't make dirt wet, unless it was tilled with a hoe
- Diamond pickaxes actually work
- You can dig all the way to the bottom of the world only with pickaxes
- You can wield stone swords without getting exhausted from the weight immediately
- A chest has a volume of 1 cubic meter, but it somehow can contain 3168 cobblestone, with a combined volume of 3168 cubic meters
- You can still breathe when above 20 km in the air
- Swords are very efficient tools to harvest crops. Who needs scythes?
- You have infinite lives
- Sun and moon are in perfect sync, but it's somehow always full moon
- Sunlight always travels downwards in a perfect 90° angle, no matter where the sun actually is
- It's possible to survive a 1km fall if you're lucky and land on an unloaded chunk first, halting your vertical speed
- Gravity is the same everywhere
- Water pressure is the same everywhere. It's as easy to swim upwards at the bottom of a deep ocean as in a little pond
- You can swim up waterfalls with ease. It's not even more difficult than in still water
- There are invisible walls
- Butterflies and fireflies constantly pop in and out of existence, out of nowhere
- You can see the surface of flowing water and lava moving, even when the actual liquid is not going anywhere
- A single block of water can flood entire mountains
- Furnaces somehow automatically start to burn when they have the right material, although there is no advanced machinery or electronics around and you have never set fire to them
- You can walk around without sleep forever
- You can plant pine tree saplings in savannas and they will grow
- Saplings grow in every biome, all they need is sunlight and a block of dirt
- Mash 9 jungle saplings together and somehow it will grow into a larger tree
- You can craft basically everything with bare hands
- Ladders can halt your fall
- You can stack up ladders lying flat on the ground and you can even climb up this horrible abomination
- If you put pretty much any block on another block, it will stick on it as if it has been superglued to it
- Sand falls down, unless a kelp grows on it, then it doesn't
- You need to jump frequenty to move around the world
- Mese is a hard mineral that can dig stone quite fast, but you can break its crystals into fragments by hand
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Re: (Just for fun) Why Minetest Game will never be realistic

by voxelproof » Sat Aug 17, 2019 09:40

Wuzzy wrote:- Sand stacks perfectly and never crumbles into hills. It just falls straight down


This rigidness of sand however is a little annoying. You can step onto a floating sand node and it still stays where it was. Even within a blocky world convention, this somehow breaks off the internal logical consistency of the MT worlds.

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Re: (Just for fun) Why Minetest Game will never be realistic

by CalebJ » Sun Aug 25, 2019 22:44

You can dig glass with a pickaxe, but it remains intact and unbroken.
You can dig a 1x1m block of dirt in a half-second with a diamond shovel, yet the shovel is only a 9th of that size.
You can make a cobble stack up to ridiculous heights. Somehow, the cobblestone does not fall, and somehow players can breath up there o_O
You can craft a whole diamond pickaxe with 3 tiny diamonds.
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