Post your screenshots!

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sfan5
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by sfan5 » Mon Feb 06, 2012 05:53

lol
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by jordan4ibanez » Wed Feb 08, 2012 03:39

Image
Image
Image
Image
I've been gone for a long time
 

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cisoun
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by cisoun » Wed Feb 08, 2012 13:58

Brace yourself, system freeze is coming.
(Capture this and put it on Youtube. :D)
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sfan5
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by sfan5 » Wed Feb 08, 2012 15:06

cisoun wrote:Brace yourself, system freeze is coming.
(Capture this and put it on Youtube. :D)

+5 :D
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jordan4ibanez
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by jordan4ibanez » Wed Feb 08, 2012 15:09

cisoun wrote:Brace yourself, system freeze is coming.
(Capture this and put it on Youtube. :D)

alright :D
I've been gone for a long time
 

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RAPHAEL
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by RAPHAEL » Wed Feb 08, 2012 16:54

jordan4ibanez wrote:Image
Image
Image
Image

So... did you ever detonate it? Did it ever complete?

I once was tinkering with the nuke mod and the hardcore one (don't remember it's name right off). Put a + pattern of hardcore mese tnt. Put a few iron tnt in there. Set off the iron tnt then the hardcore mese...

Result? Let's just say minetest and the computer didn't like it. I also found out that once out of some range the mese tnt will wait to detonate until someone gets within range. Raining activated mese tnt anyone? lol


For the above screenshot, no way a server can handle that within any reasonable time.
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rahonejm
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by rahonejm » Wed Feb 08, 2012 18:21

Can someone explain this?

Image

Or this?

Image
Sorry for possible language mistakes
 

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by bwog » Wed Feb 08, 2012 19:22

rahonejm wrote:Can someone explain this?

http://i39.tinypic.com/2my3h2c.png

Or this?

http://i42.tinypic.com/25jiohe.png

What did you do???

I've only ever seen 1 above ground DM, and 2 underground ones at the same time,.
 

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Staffs
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by Staffs » Wed Feb 08, 2012 19:33

sfan5 wrote:
cisoun wrote:Brace yourself, system freeze is coming.
(Capture this and put it on Youtube. :D)

+5 :D

People write +1 if they agree. You write +5 when 5 people agree. So if you are alone there why did you write +5 ?
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by kddekadenz » Wed Feb 08, 2012 21:11

bwog wrote:
rahonejm wrote:Can someone explain this?

http://i39.tinypic.com/2my3h2c.png

Or this?

http://i42.tinypic.com/25jiohe.png

What did you do???

I've only ever seen 1 above ground DM, and 2 underground ones at the same time,.


DM's seems to be in the new version more common. I had even about 20-30 dm's on a place.
 

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sfan5
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by sfan5 » Thu Feb 09, 2012 06:18

Staffs wrote:
sfan5 wrote:
cisoun wrote:Brace yourself, system freeze is coming.
(Capture this and put it on Youtube. :D)

+5 :D

People write +1 if they agree. You write +5 when 5 people agree. So if you are alone there why did you write +5 ?

Can't I agree 5 times? xD
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by kahrl » Thu Feb 09, 2012 11:49

A weird shaped tree
Image
 

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cisoun
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by cisoun » Thu Feb 09, 2012 12:53

Not only the tree I see.
Is he doing a belly dance? :D
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dannydark
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by dannydark » Sat Feb 11, 2012 15:30

I've been playing around with Kahrl's shader branch and made a disco shader ^_^ admittedly I don't know anything about writing shaders I was just messing around with it lol.

Image

The ground colour changes as you move/look around.
 

kahrl
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by kahrl » Sat Feb 11, 2012 16:39

Nice job :D

Maybe there should be rarely generated hallucinogenic fruits that enable this shader when you eat them. ;)
 

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by RabbiBob » Sat Feb 11, 2012 17:18

kahrl wrote:Maybe there should be rarely generated hallucinogenic fruits that enable this shader when you eat them. ;)


Looks like something to add to the Mushroom Mod!
 

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dannydark
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by dannydark » Sat Feb 11, 2012 17:41

kahrl wrote:Nice job :D

Maybe there should be rarely generated hallucinogenic fruits that enable this shader when you eat them. ;)


Yes! plus it could effect the player controls so it would cause the player to stagger around, man if they where added I would so have to add depth of field to this shader haha.

Also don't suppose you know how I would get only certain types of blocks/entities via a shader? I'm trying to make a wavy grass & leaf shader but can't figure out how I grab them only in a shader, I'm guessing the shader class will need some sort of define for each item or something that can be called from within a shader :S

I'm not even sure how to make the shader work with water/leaves as it is now but that might be related to what I said above ^_^ I've also done a badprint type shader and black & white gloss shader...but for some reason they don't work unless the folder they reside in is called "the_darkness_of_light"
 

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qyron
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by qyron » Mon Feb 13, 2012 22:58

Two screen caps, one for the lulz and the other just because...

Black trees...
Image

And my workman's cot, while I build the foundations for my future castle. It's going to take a while until even the first layer of the thing is ready...
Image
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sdzen
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by sdzen » Mon Feb 13, 2012 23:00

dont you love black trees?
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by IPushButton2653 » Mon Feb 13, 2012 23:13

kahrl wrote:Nice job :D

Maybe there should be rarely generated hallucinogenic fruits that enable this shader when you eat them. ;)

Hate to put it like this, but WEED!
 

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Gambit
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by Gambit » Tue Feb 14, 2012 10:22

A simple bedroom to nap in.
Image
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Jordach
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by Jordach » Tue Feb 14, 2012 10:24

Gambit wrote:A simple bedroom to nap in.
Image


Nice work there, Gambit.
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RAPHAEL
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by RAPHAEL » Tue Feb 14, 2012 12:52

Gambit wrote:A simple bedroom to nap in.
Image

How did you do the bed? I'm not familiar with that texture pack but I presume wool with something red on top?
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by JSonic » Tue Feb 14, 2012 14:02

What do you think about this one? Saw this in SICP server.
Image
Stairs are cool!
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sfan5
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by sfan5 » Tue Feb 14, 2012 16:24

JSonic wrote:What do you think about this one? Saw this in SICP server.
Image

A Dungeon Master in a Dungeon! Impossible! :D
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