Post your screenshots!

Jordach
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Re: Post your screenshots!

by Jordach » Post

Dragonop wrote:looks like a... uhm... what is that, Jordach?
Image
viewtopic.php?f=10&t=19056 Solar Plains Dev Server

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Re: Post your screenshots!

by Dragonop » Post

Oh wow, that looks good! Are you going to make one for the river water too? :0

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Re: Post your screenshots!

by Jordach » Post

Dragonop wrote:Oh wow, that looks good! Are you going to make one for the river water too? :0
Maybe. I even slightly improved the look, too.

Image
viewtopic.php?f=10&t=19056 Solar Plains Dev Server

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AspireMint
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Re: Post your screenshots!

by AspireMint » Post

Dark Sam Rises
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Re: Post your screenshots!

by benrob0329 » Post

That's just plain awesome.
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Re: Post your screenshots!

by everamzah » Post

+ Spoiler
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Re: Post your screenshots!

by Dragonop » Post

Maybe you should get more monitors, everamzah...

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Re: Post your screenshots!

by Wuzzy » Post

est31 wrote:A screenshot of the minetest website, rendered with the servo renderering engine, commit 3b1b3fe0a09 from August 12, showing some of the rendering engine's bugs.
Image
“Nice”. Now the website is broken without JavaScript. :P

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Re: Post your screenshots!

by Inocudom » Post

Image
You can find more images of that village of mine on Shadowninja's Server here:
http://s1203.photobucket.com/user/Nolor ... ent&page=1
Lot's of other images can be found there too, such as creations that I made in The Sims 3, The Sims 2, RPG Maker 2, and Zelda Classic. As for the aforementioned village, I probably showed it off before, but I changed it a little bit since then (and there were no critters, nighttime, farming++, and other mods there last time either.)

I managed to build a 500kv transmission line tower in that village today:
Image
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Re: Post your screenshots!

by Jordach » Post

uwotm8.

Notice the co-ords - 4.9~KM of stone above my head.

Image

Even stranger when you have a replica overworld underground!

Image
viewtopic.php?f=10&t=19056 Solar Plains Dev Server

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Re: Post your screenshots!

by Inocudom » Post

Jordach wrote:uwotm8.

Notice the co-ords - 4.9~KM of stone above my head.

Image

Even stranger when you have a replica overworld underground!

Image
How did you achieve all of this?
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Re: Post your screenshots!

by Jordach » Post

Inocudom wrote:
Jordach wrote:uwotm8.

Notice the co-ords - 4.9~KM of stone above my head.

Image

Even stranger when you have a replica overworld underground!

Image
How did you achieve all of this?
Dug it out by hand originally with diamond picks - the material supply was more than we could spend.

Now, I just use the Admin Pick with no drops - faster, but I trade resources for time.
viewtopic.php?f=10&t=19056 Solar Plains Dev Server

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Inocudom
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Re: Post your screenshots!

by Inocudom » Post

Image
I built these two 500kv poles in my new singleplayer world.
Image
I also built these two 500kv dead-end towers.
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Hybrid Dog
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Re: Post your screenshots!

by Hybrid Dog » Post

Inocudom wrote:[img]download/file.php?mode=view&id=3702&sid ... 16b2553be1[/img
I built these two 500kv poles in my new singleplayer world.
[img]download/file.php?mode=view&id=3709&sid ... 4a04b823ff[/img
I also built these two 500kv dead-end towers.
maybe you could add diagonal struts for stability

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Re: Post your screenshots!

by Inocudom » Post

Hybrid Dog wrote:
Inocudom wrote:[img]download/file.php?mode=view&id=3702&sid ... 16b2553be1[/img
I built these two 500kv poles in my new singleplayer world.
[img]download/file.php?mode=view&id=3709&sid ... 4a04b823ff[/img
I also built these two 500kv dead-end towers.
maybe you could add diagonal struts for stability
As solid poles and towers of stone, they don't really need those.
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Re: Post your screenshots!

by Sokomine » Post

I sometimes need to test rotation of schematics. Maybe this will be helpful to some of you as well.

The nodes in the background show typical shapes in typical rotations. The nodes in the foreground display all 24 possible values of facedir (from left to right, wandering from front to back).
Image

See rotation_test_1_180.mts for the actual schematic.

Change your pine wood texture to:

Code: Select all

tiles = {"wool_blue.png","wool_white.png","default_pine_wood.png", "default_wood.png", "default_junglewood.png", "default_acacia_wood.png"},
in order to reproduce the results above.
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Hybrid Dog
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Re: Post your screenshots!

by Hybrid Dog » Post

Sokomine wrote:[img]download/file.php?mode=view&id=3727[/img
What is your yaw or view direction?

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cisoun
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Re: Post your screenshots!

by cisoun » Post

Hey ! I just got back into Minetest and I will surely rework on my texture pack. Here's a preview.

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Krock
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Re: Post your screenshots!

by Krock » Post

cisoun wrote:Hey ! I just got back into Minetest and I will surely rework on my texture pack. Here's a preview.

http://f93c67a2-a-62cb3a1a-s-sites.goog ... 11prev.jpg
I'm happy to see you making textures again. Thumbs up for those new textures :)

Built a tower-house on a new server with some (for me) new crafted stones.

Image
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jp
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Re: Post your screenshots!

by jp » Post

Cisoun : really nice textures, keep up the good work ;)

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Re: Post your screenshots!

by Inocudom » Post

Image
Gemalde is a very good mod. How else could you add an image of Grumpabit from The Littl' Bits to Minetest so easily?
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Re: Post your screenshots!

by Hybrid Dog » Post

Inocudom wrote:Gemalde is a very good mod. How else could you add an image of Grumpabit from The Littl' Bits to Minetest so easily?
You could put it to your texture pack folder and call it "default_sign.png" without the quotes of course.

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firefox
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Re: Post your screenshots!

by firefox » Post

✨🏳️‍🌈♠️✨

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Tom
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Re: Post your screenshots!

by Tom » Post

cisoun wrote:Hey ! I just got back into Minetest and I will surely rework on my texture pack. Here's a preview.
\o/

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AspireMint
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Re: Post your screenshots!

by AspireMint » Post

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