Post your screenshots!

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Komodo
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Re: Post your screenshots!

by Komodo » Post

That's a pretty slick looking automobile. I like your vehicle mods. I need to try them. Been thinking of adding a couple to MeseCraft. Some players have been pleading for me to as well. Keep it up :)
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ShadMOrdre
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Re: Post your screenshots!

by ShadMOrdre » Post

Plausible rivers?
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apercy
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Re: Post your screenshots!

by apercy » Post

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ShadMOrdre
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Re: Post your screenshots!

by ShadMOrdre » Post

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Re: Post your screenshots!

by Blockhead » Post

ShadMOrdre wrote:
Tue Mar 29, 2022 16:22
-snip-
Looking pretty good Shad! I remember one of my bugbears with mg_earth was the straight line rivers
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Re: Post your screenshots!

by ronoaldo » Post

New home :D
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AiTechEye
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Re: Post your screenshots!

by AiTechEye » Post

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sorcerykid wrote:
Sun Feb 20, 2022 14:28
Is this something that can be easily ported to other Minetest games? One of my long-term goals has been to add a beanstalk at spawn on JT2 that leads to a world of giants in the sky. I was afraid I would have to hand-construct the entire dimension. But it looks like XaEnvironment would already make this possible. Any more information you can provide, would be appreciated!
Yeah it should be somewhat easy.
it is powered by the Multi dimensions mod viewtopic.php?f=11&t=16009
the plants can be found in https://github.com/AiTechEye/xaenvironm ... /macro.lua
the functionality is using a lmb modifier (the on_load group) and a palette from the game.
But i guess it can be some mess to get it separate from the game, atleast with textures, if you want i can make it for you.
The only problem is those plants can yet generate massive lags.

the stems isn't harder than making a, eg 3x3x3 cube, but randomly moving it to the sides while making it

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Re: Post your screenshots!

by PrairieWind » Post

Hello_death wrote:
Fri Jan 07, 2022 03:35
PrairieWind wrote:
Wed Dec 29, 2021 19:14
Here's my WIP castle I built on the MineClone 2 game. Still needs a storage room and some stables, and maybe a better banner design.screenshot_20211228_121353.png
how do you get the banner patterns cause i cant find it ingame .
Well, unfortunately, patterns involve crafting, and unless you want to read the code, you can't really make patterns. I am currently working on adding a loom to make it easier.

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Wuzzy
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Re: Post your screenshots!

by Wuzzy » Post

Image
Trans pride balloons on Transgender Day of Visibility. :P

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Re: Post your screenshots!

by Wuzzy » Post

Image
Just a random marble temple. ;-)

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Skamiz Kazzarch
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Re: Post your screenshots!

by Skamiz Kazzarch » Post

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Wuzzy
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Re: Post your screenshots!

by Wuzzy » Post

Seems like in 5.6.0-dev, the biggest semi-transparency woes have been fixed:
Image

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Wuzzy
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Re: Post your screenshots!

by Wuzzy » Post

MesaPlateauF is still my favourite biome in MineClone 2:
Image
:-)


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runs
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Re: Post your screenshots!

by runs » Post

coolz.png
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I've finished a ultra-light-weight doorz mod and some roof blocks for The Samz.

When I finish this game I hope to be recognized as the Prince of Minetest at least, hehe.

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sorcerykid
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Re: Post your screenshots!

by sorcerykid » Post

A very unusual, albeit seemingly natural cave formation on the JT2 server.

Image

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AiTechEye
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Re: Post your screenshots!

by AiTechEye » Post

another new place for XE
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Wuzzy
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Re: Post your screenshots!

by Wuzzy » Post

Image
Image

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runs
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Re: Post your screenshots!

by runs » Post

kids_colors.png
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I'm looking for the perfect color for The Samz sky. A light blue, or celestial color.

So the kids can play their favorite game for hours without getting tired.

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Re: Post your screenshots!

by MisterE » Post

that looks nice

ShadMOrdre
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Re: Post your screenshots!

by ShadMOrdre » Post

Rivers. Flowing downhill. Curvy. Voronoi based and generated at runtime.

Flowing through a bamboo ecosystem.
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Looking down the valley to the ocean. Tributaries are to the right and left.
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Birds eye of river system(s).
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Will work with default and any mod that provides biomes through registered_biomes.

@Wuzzy,
If you would kindly provide a "default" biome setting for Mineclone, I will add built in support. I think you'll like this, even thought it is a lua mapgen. In addition to the voronoi based mapgen, I can provide v6 with support for builtin biomes, as well as v7, carpathian and valleys.

@Mantar, @Dokimi,
If you would do the same for Exile, I'll also add built in support.

Shad

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apercy
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Re: Post your screenshots!

by apercy » Post

Another flight, but now with the proper uniforms
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Linuxdirk
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Re: Post your screenshots!

by Linuxdirk » Post

What building large structures looks like when no WorldEdit is involved …

s.jpg
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Wuzzy
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Re: Post your screenshots!

by Wuzzy » Post

Image

Image

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Blockhead
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Re: Post your screenshots!

by Blockhead » Post

Linuxdirk wrote:
Sat Apr 09, 2022 23:49
What building large structures looks like when no WorldEdit is involved …
//stack or a digtron with periodic builders would work nicely.. (other than the arch of course)
Wuzzy wrote:
Sat Apr 09, 2022 23:52
-Some cellular automaton probably snip-
Have we seen this automaton in Minetest before? I only know Cellestial
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