Post your screenshots!
Re: Post your screenshots!
I am working on new texturez for The Samz and co.
- MisterE
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Re: Post your screenshots!
hmm... the trees seem too simple... I was thinking... "what is that, is it a tree or a mushroom?"
- LMD
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Re: Post your screenshots!
Then you probably wouldn't want to confuse the kids with giant tree mushrooms.
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Re: Post your screenshots!
Just a lil home to start with.. no need to protect from mobs, but still... (started with friend yesterday)
note: salt block inv in water looking from above water, (also when in water, salt block invisible if it's above water...??)
note: salt block inv in water looking from above water, (also when in water, salt block invisible if it's above water...??)
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Re: Post your screenshots!
This is Juanchi Game. I have to fix that.
Re: Post your screenshots!
- Wuzzy
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Re: Post your screenshots!
Some Lazarr! development screenshots:
First work on meshes (don't mind the "wooden" laser, I still need to figure out how materials work). Also new textures for emitters and detectors. The black stone is a teleporter or level selector (not sure yet):
The "main menu" room (still needs work):
First work on meshes (don't mind the "wooden" laser, I still need to figure out how materials work). Also new textures for emitters and detectors. The black stone is a teleporter or level selector (not sure yet):
The "main menu" room (still needs work):
Re: Post your screenshots!
Looks dope brotherSkamiz Kazzarch wrote: ↑Sun Feb 06, 2022 21:38In that case i believe the changelog is incorrect?, since it specifically mentions:OSS:Rendering fixes: Order drawlist by distance to the camera (x2048)
screenshot_20220206_223406.png
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Re: Post your screenshots!
it is spreading...
Re: Post your screenshots!
working on generated mushrooms
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- Skamiz Kazzarch
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- freshreplicant
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Re: Post your screenshots!
Wow, these look really cool. More like something from Veloren than from Minetest.
Re: Post your screenshots!
This is a old thing i wanted to do, didn't got motivation to do it until now "macro nature" where things are like 1000x bigger.freshreplicant wrote: ↑Thu Feb 17, 2022 21:53Wow, these look really cool. More like something from Veloren than from Minetest.
it is the new third dimension in XaEnvironment viewtopic.php?f=15&t=22340
in EX you can do parkour moves like climbing, wall running, flips, and vaults, i just noticed its pretty fun to climb on the plants.
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Re: Post your screenshots!
There is a Minetets engine issue. Probably solved with this:
https://github.com/minetest/minetest/pull/11696
Transparent nodes besides other transparent nodes.=> The face is totally transparent.
- sorcerykid
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Re: Post your screenshots!
Is this something that can be easily ported to other Minetest games? One of my long-term goals has been to add a beanstalk at spawn on JT2 that leads to a world of giants in the sky. I was afraid I would have to hand-construct the entire dimension. But it looks like XaEnvironment would already make this possible. Any more information you can provide, would be appreciated!AiTechEye wrote: ↑Fri Feb 18, 2022 14:42This is a old thing i wanted to do, didn't got motivation to do it until now "macro nature" where things are like 1000x bigger.
it is the new third dimension in XaEnvironment viewtopic.php?f=15&t=22340
Re: Post your screenshots!
The Samz will have an exclusive and never-before-seen flora.
- Wuzzy
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Re: Post your screenshots!
Not my image, but still.
Re: Post your screenshots!
here is the source you got it from without citing: https://github.com/minetest/minetest/pu ... 1058543772
context: it is the worse possible case for handling multiple layers of alpha in a pr that will make minetest bad alpha handling much better.
j5uBLfc6NxgersvVj5D5dIsiKDkoQb0o
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