Post your screenshots!

User avatar
duane
Member
Posts: 1715
Joined: Wed Aug 19, 2015 19:11
GitHub: duane-r
Location: Oklahoma City
Contact:

Re: Post your screenshots!

by duane » Post

runs wrote:
Sat Jan 23, 2021 10:23
Working on a Salt Desert Biome. Reallly not biome but a zone with deposits of salt.

Image
Nice. Reminds me of an old song.

-----------------------------------------

Image
Believe in people and you don't need to believe anything else.

User avatar
runs
Member
Posts: 3225
Joined: Sat Oct 27, 2018 08:32

Re: Post your screenshots!

by runs » Post

duane wrote:
Sat Jan 23, 2021 21:37
runs wrote:
Sat Jan 23, 2021 10:23
Working on a Salt Desert Biome. Reallly not biome but a zone with deposits of salt.

Image
Nice. Reminds me of an old song.

-----------------------------------------

Image
A sad one :-)

ShadMOrdre
Member
Posts: 1118
Joined: Mon Dec 29, 2014 08:07
Location: USA

Re: Post your screenshots!

by ShadMOrdre » Post

Image

Image
Attachments
screenshot_20210124_001058.jpg
screenshot_20210124_001058.jpg (234.41 KiB) Viewed 2238 times
screenshot_20210123_232911.jpg
screenshot_20210123_232911.jpg (286.83 KiB) Viewed 2238 times

User avatar
SB66
Member
Posts: 258
Joined: Sat May 17, 2014 17:50

Re: Post your screenshots!

by SB66 » Post

Image
Attachments
screenshot_20210124_161627.jpg
screenshot_20210124_161627.jpg (382.8 KiB) Viewed 2238 times

User avatar
davidthecreator
Member
Posts: 452
Joined: Mon Aug 18, 2014 19:48
GitHub: daviddoesminetest
In-game: DavidDoesMinetest
Location: Lithuania

Re: Post your screenshots!

by davidthecreator » Post

Image

User avatar
voxelproof
Member
Posts: 1087
Joined: Sat Aug 05, 2017 08:13
Location: Europe

Re: Post your screenshots!

by voxelproof » Post

ShadMOrdre wrote:
Thu Jan 21, 2021 18:47
Finally added remaining aotearoa and australia content to gal_ecology_plants and gal_ecology_trees. Cause you can never have enough realism in a virtual world during a global pandemic........

Now, to achieve earth like realism, it's time to redecorate ecosystems...

Image


Shad
A visual response to your image:

Image

@runs: to say that these tectures are just nice is to say nothing. I feel compelled to express my highest respect provided they are your original creation :)

@termos: where did you get these astounding palm trees? They are obviously not based on moretrees schematics.
Attachments
more_trees.jpg
more_trees.jpg (811.1 KiB) Viewed 2238 times
To miss the joy is to miss all. Robert Louis Stevenson

Termos
Member
Posts: 417
Joined: Sun Dec 16, 2018 12:50

Re: Post your screenshots!

by Termos » Post

voxelproof wrote:
Sun Jan 24, 2021 18:40
@termos: where did you get these astounding palm trees? They are obviously not based on moretrees schematics.
Made them, they're WIP but I'm not sure I can squeeze any more palmyness out of these blocks.
Going to be included with the next version of Islands

Image
Attachments
laspalmas.jpg
laspalmas.jpg (98.86 KiB) Viewed 2238 times

User avatar
freshreplicant
Member
Posts: 224
Joined: Sun Aug 09, 2020 10:37
In-game: freshreplicant

Re: Post your screenshots!

by freshreplicant » Post

SB66 wrote:
Sun Jan 24, 2021 15:15
Image
This is really intriguing. What is this room? What's it part of? Did you make a mod to add these murals?

User avatar
SB66
Member
Posts: 258
Joined: Sat May 17, 2014 17:50

Re: Post your screenshots!

by SB66 » Post

freshreplicant wrote:
Sun Jan 24, 2021 21:37
SB66 wrote:
Sun Jan 24, 2021 15:15
Image
This is really intriguing. What is this room? What's it part of? Did you make a mod to add these murals?

the Images are Illustrations by Gustave Doré to the Poem "Paradise Lost" from John Milton.
What's part of : the building deep undergrund is pictured some posts above


The mod : its a quite old one => [Mod] Paintings, Pictures and Animations [gemalde]
viewtopic.php?f=11&t=4635


Image
Attachments
screenshot_20210124_230139.jpg
screenshot_20210124_230139.jpg (334.93 KiB) Viewed 2238 times

u18398

Re: Post your screenshots!

by u18398 » Post

SB66 wrote:
Sun Jan 24, 2021 22:06


the Images are Illustrations by Gustave Doré to the Poem "Paradise Lost" from John Milton.
What's part of : the building deep undergrund is pictured some posts above

Image
Wow, these pictures....


I must have this :)

Termos
Member
Posts: 417
Joined: Sun Dec 16, 2018 12:50

Re: Post your screenshots!

by Termos » Post

shadows test
Image
Attachments
shadows.jpg
shadows.jpg (148.61 KiB) Viewed 2238 times

u34

Re: Post your screenshots!

by u34 » Post

Termos wrote:
Tue Jan 26, 2021 16:51
shadows test
Image
how did you make these shadows? with shaders? or LUA?

Termos
Member
Posts: 417
Joined: Sun Dec 16, 2018 12:50

Re: Post your screenshots!

by Termos » Post

cHyper wrote:
Tue Jan 26, 2021 17:32
how did you make these shadows? with shaders? or LUA?
Shaders are off, just adjusting some light curve settings from lua.
But the most important part is having decorations designed so they cast shadow.
Image
Attachments
downtop.jpg
downtop.jpg (157.83 KiB) Viewed 2238 times

User avatar
AlexYst
Member
Posts: 109
Joined: Fri Mar 20, 2015 01:24
GitHub: y-st
IRC: AlexYst
In-game: AlexYst
Contact:

Re: Post your screenshots!

by AlexYst » Post

I was going to build the walls of my mine out of stone blocks, but that wasn't expensive enough. Mining is just netting me too much stone. So I went with furnaces instead, using the square textures of their underside texture, which look more like the tiled look I wanted anyway and save me a bunch of furnace fuel. But then I realised you can get an even better look by rotating the furnaces in a few different directions to expose different faces. It's even more of a cobble sink than I could have hoped for, which is great, but I also really like how it looks, even if it's a rather simple design. It might look rather silly next time the furnace textures get changed, but for now, it's kind of nice.
Image
Attachments
screenshot_20210127_160800.png
screenshot_20210127_160800.png (288.05 KiB) Viewed 2238 times

User avatar
duane
Member
Posts: 1715
Joined: Wed Aug 19, 2015 19:11
GitHub: duane-r
Location: Oklahoma City
Contact:

Re: Post your screenshots!

by duane » Post

AlexYst wrote:
Thu Jan 28, 2021 00:19
So I went with furnaces instead, using the square textures of their underside texture, which look more like the tiled look I wanted anyway and save me a bunch of furnace fuel.
Image
Lol. That's awesome. I never would have thought of it.

------------------------------------------

Dangerous intersection...

Image
Attachments
screenshot_20210123_154709.jpg
screenshot_20210123_154709.jpg (134.08 KiB) Viewed 2238 times
Believe in people and you don't need to believe anything else.

User avatar
AlexYst
Member
Posts: 109
Joined: Fri Mar 20, 2015 01:24
GitHub: y-st
IRC: AlexYst
In-game: AlexYst
Contact:

Re: Post your screenshots!

by AlexYst » Post

duane wrote:
Thu Jan 28, 2021 00:26
Dangerous intersection...

Image
An intersection of a cave and what? Some sort of underground city? Or with that grid-like door placement, an apartment complex?

ShadMOrdre
Member
Posts: 1118
Joined: Mon Dec 29, 2014 08:07
Location: USA

Re: Post your screenshots!

by ShadMOrdre » Post

In a world ...

Image

where ...

Image

becomes ...

Image
Attachments
screenshot_20210128_034633.jpg
screenshot_20210128_034633.jpg (320.72 KiB) Viewed 2238 times
screenshot_20210128_031509.jpg
screenshot_20210128_031509.jpg (249.38 KiB) Viewed 2238 times
screenshot_20210128_024702.jpg
screenshot_20210128_024702.jpg (255.19 KiB) Viewed 2238 times

ShadMOrdre
Member
Posts: 1118
Joined: Mon Dec 29, 2014 08:07
Location: USA

Re: Post your screenshots!

by ShadMOrdre » Post

RPG ...

Image

RTS ...

Image

Image

GAL is coming. Is there a pun in there somewhere???

Shad
Attachments
screenshot_20210128_035933.jpg
screenshot_20210128_035933.jpg (172.06 KiB) Viewed 2238 times
screenshot_20210128_035859.jpg
screenshot_20210128_035859.jpg (202.75 KiB) Viewed 2238 times
screenshot_20210128_005144.jpg
screenshot_20210128_005144.jpg (171.54 KiB) Viewed 2238 times

ShadMOrdre
Member
Posts: 1118
Joined: Mon Dec 29, 2014 08:07
Location: USA

Re: Post your screenshots!

by ShadMOrdre » Post

Above shots represent full world at 1/100th scale and 1/10th scale.

And, just cause I gots screenies to share... (Same-ish map, different render, again at 1/10th scale)

Image
Image
Image
Attachments
screenshot_20210127_022609.jpg
screenshot_20210127_022609.jpg (161.28 KiB) Viewed 2238 times
screenshot_20210127_004601.jpg
screenshot_20210127_004601.jpg (365.97 KiB) Viewed 2238 times
screenshot_20210124_001058.jpg
screenshot_20210124_001058.jpg (234.41 KiB) Viewed 2238 times

User avatar
voxelproof
Member
Posts: 1087
Joined: Sat Aug 05, 2017 08:13
Location: Europe

Re: Post your screenshots!

by voxelproof » Post

Termos wrote:
Sun Jan 24, 2021 21:03

Made them, they're WIP but I'm not sure I can squeeze any more palmyness out of these blocks.
Going to be included with the next version of Islands
How much palmyness it is possible to cast into a voxel matrix greatly depends on textures as well. Your schematics is excellent, it actually matches in quality big palm trees of More Trees mod (so far they are probably the best but their size helps to shape them more realistically).

I struggled a lot with tree leaves trying to achieve the best, most enticing results (my gameplay is sort of wilderness hike roleplay). Finally, since I couldn't decide which textures are the best, I am using two slightly different variations of my tp, installed in different directories and intended to tackle different moods ;)

The newest version of pines:

Image

Older version of default jungle texturing:

Image

The newer is much gloomier, with differences not only in colours, but also in the layout of the texture's drawing.

Image
Attachments
Jungle_trees_gloomy.jpg
Jungle_trees_gloomy.jpg (662.93 KiB) Viewed 2238 times
Jungle_trees_sunny.jpg
Jungle_trees_sunny.jpg (668.75 KiB) Viewed 2238 times
Pine_woods.jpg
Pine_woods.jpg (966.13 KiB) Viewed 2238 times
To miss the joy is to miss all. Robert Louis Stevenson

Termos
Member
Posts: 417
Joined: Sun Dec 16, 2018 12:50

Re: Post your screenshots!

by Termos » Post

voxelproof wrote:
Thu Jan 28, 2021 17:35
Older version of default jungle texturing:

Image
I like the one with vivid colors the most, maybe because it's so different than MTG where everything looks murky, flat and indistinct.
voxelproof wrote:
Thu Jan 28, 2021 17:35
palm trees of More Trees mod (so far they are probably the best but their size helps to shape them more realistically).
True, big size makes it so much easier.
But I can't make palm trees bigger because that would make everything else look smaller,
and I can't make everything bigger because draw distances suck, that's why my biggest terrain features are up to about 200 nodes across.
Image
Attachments
screenshot_20210128_214948.jpg
screenshot_20210128_214948.jpg (118.35 KiB) Viewed 2345 times

User avatar
voxelproof
Member
Posts: 1087
Joined: Sat Aug 05, 2017 08:13
Location: Europe

Re: Post your screenshots!

by voxelproof » Post

Termos wrote:
Thu Jan 28, 2021 21:01
But I can't make palm trees bigger because that would make everything else look smaller,
and I can't make everything bigger because draw distances suck, that's why my biggest terrain features are up to about 200 nodes across.
And as I can see you know what you're doing :)) This island is taken from the best dreams of an exotic tropical refuge. Good job!
To miss the joy is to miss all. Robert Louis Stevenson

User avatar
duane
Member
Posts: 1715
Joined: Wed Aug 19, 2015 19:11
GitHub: duane-r
Location: Oklahoma City
Contact:

Re: Post your screenshots!

by duane » Post

AlexYst wrote:
Thu Jan 28, 2021 00:51
An intersection of a cave and what? Some sort of underground city? Or with that grid-like door placement, an apartment complex?
You're exactly right. It's a flat cave ruining a geomorph of an apartment area. They don't get along -- they're fundamentally incompatible -- but I recently tried them together, by accident. :)

-------------------------------------
ShadMOrdre wrote:
Thu Jan 28, 2021 12:14
RTS ...

Image
Now we just need lilliputian mobs to run around in them. :)

-------------------------------------

Image
Attachments
screenshot_20210123_154446.jpg
screenshot_20210123_154446.jpg (296.23 KiB) Viewed 2574 times
Believe in people and you don't need to believe anything else.

User avatar
Hybrid Dog
Member
Posts: 2828
Joined: Thu Nov 01, 2012 12:46
GitHub: HybridDog

Re: Post your screenshots!

by Hybrid Dog » Post

AlexYst wrote:
Thu Jan 28, 2021 00:19
I was going to build the walls of my mine out of stone blocks, but that wasn't expensive enough. Mining is just netting me too much stone. So I went with furnaces instead, using the square textures of their underside texture, which look more like the tiled look I wanted anyway and save me a bunch of furnace fuel. But then I realised you can get an even better look by rotating the furnaces in a few different directions to expose different faces. It's even more of a cobble sink than I could have hoped for, which is great, but I also really like how it looks, even if it's a rather simple design. It might look rather silly next time the furnace textures get changed, but for now, it's kind of nice.
Image
I like this pattern.
Image
Attachments
pattern.jpg
pattern.jpg (256.88 KiB) Viewed 2574 times

‮‪‮
‮‪‮
‮‪‮
‮‪‮
‮‪‮
‮‪‮
‮‪‮
‮‪‮
‮‪

User avatar
Hybrid Dog
Member
Posts: 2828
Joined: Thu Nov 01, 2012 12:46
GitHub: HybridDog

Re: Post your screenshots!

by Hybrid Dog » Post

Image

Image

Image
Attachments
gold2.jpg
gold2.jpg (86.34 KiB) Viewed 2366 times
gold1.jpg
gold1.jpg (80.08 KiB) Viewed 2366 times
brick.jpg
brick.jpg (323.12 KiB) Viewed 2366 times

‮‪‮
‮‪‮
‮‪‮
‮‪‮
‮‪‮
‮‪‮
‮‪‮
‮‪‮
‮‪

Post Reply

Who is online

Users browsing this forum: No registered users and 10 guests