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Posted: Fri Jul 12, 2013 16:21
by VanessaE
The image link you provided does not work.

Posted: Fri Jul 12, 2013 16:23
by natetk
VanessaE wrote:The image link you provided does not work.
Hmm it shows it for me. I'll see if I can fix it.

Posted: Fri Jul 12, 2013 16:25
by sfan5
natetk wrote:
VanessaE wrote:The image link you provided does not work.
Hmm it shows it for me. I'll see if I can fix it.
Its a private Dropbox link that only works for people logged into your account, its the easiest to just upload it to imgur.com or to put it in your Public in your Dropbox

Posted: Fri Jul 12, 2013 16:28
by natetk
sfan5 wrote:
natetk wrote:
VanessaE wrote:The image link you provided does not work.
Hmm it shows it for me. I'll see if I can fix it.
Its a private Dropbox link that only works for people logged into your account, its the easiest to just upload it to imgur.com or to put it in your Public in your Dropbox
ok sorry i'll make an imgur account

EDIT: should work now I hope.

Posted: Fri Jul 12, 2013 16:31
by sfan5
You don't need an imgur account to upload an image

Posted: Sun Jul 14, 2013 12:16
by webdesigner97
Image
I have a weird lighting bug in my singleplayer world :(

Posted: Sun Jul 14, 2013 12:51
by Iqualfragile
this does not need to be a bug, it could be a sky island

Posted: Sun Jul 14, 2013 19:46
by Sokomine
Grow a jungletree there. That usually helps with lighting problems.

Posted: Mon Jul 15, 2013 13:31
by webdesigner97
Iqualfragile wrote:this does not need to be a bug, it could be a sky island
Could be, but is not.
Hybrid Dog wrote:I remember I read a topic about this light problem. (maybe at Dis. in other lang.)
I think so too
Sokomine wrote:Grow a jungletree there. That usually helps with lighting problems.
I'll try it out

Posted: Mon Jul 15, 2013 13:57
by webdesigner97
The jungletree didn't help, so I used lava. Now I need a new house :(

Image

Posted: Mon Jul 15, 2013 14:42
by webdesigner97
I decided not to rebuild the house and make it look like a real ruin:
Image
Image

Posted: Mon Jul 15, 2013 15:33
by mauvebic
webdesigner97 wrote:I have a weird lighting bug in my singleplayer world :(
Latest version?

Posted: Mon Jul 15, 2013 17:52
by LionsDen
I have found that if there is a weird lighting bug (i.e. darkness) placing a torch will clear it up. Sometimes lava will leave blackness and when I place a torch it lights up the area and when I take the torch away, the blackness doesn't return.

Posted: Mon Jul 15, 2013 18:53
by webdesigner97
LionsDen wrote:I have found that if there is a weird lighting bug (i.e. darkness) placing a torch will clear it up. Sometimes lava will leave blackness and when I place a torch it lights up the area and when I take the torch away, the blackness doesn't return.
My lighting bug didn't react on this :O

Posted: Mon Jul 15, 2013 18:55
by webdesigner97
mauvebic wrote:
webdesigner97 wrote:I have a weird lighting bug in my singleplayer world :(
Latest version?
0.4.7 stable ;)

Posted: Wed Jul 17, 2013 04:37
by mauvebic
webdesigner97 wrote: 0.4.7 stable ;)
Lol still not fixed, and i was gone for awhile :p

Posted: Thu Jul 18, 2013 20:00
by playzooki
Bas080 wrote:Working on minimal ocd game for minetest
Image
Looks like build and shoot

Posted: Fri Jul 26, 2013 12:46
by Evergreen
Epic dungeon that I found. I did a bit of exploring, and took several pictures along the way. Seed: 579677145995689766
Coordinates for entrance to dungeon (first screenshot): -81.8, 4.2, -1169.0 Texture pack: MT-Faithful
+ Spoiler

Posted: Fri Jul 26, 2013 13:41
by Evergreen
Also, for those who don't know already, here is how to use the map seed I gave you.
Just put the below code in the minetest.conf:

Code: Select all

fixed_map_seed = seed
Replace "seed" with whatever seed is given. Also, remove that from your minetest.conf once you are done using the seed, otherwise the map will generate the same way every time.

Posted: Mon Jul 29, 2013 00:13
by kaeza
Random stuff by me:
Image
I still have to fix some smallish bugs, then release it.

Source image for reference:
Image

Posted: Mon Jul 29, 2013 11:20
by Mossmanikin
Experimenting with smoother terrain
Image

Posted: Mon Jul 29, 2013 15:00
by Thermal_Shock
Mossmanikin wrote:Experimenting with smoother terrain
*snip image
Surprising how much that changes the look of the game. Grass landscapes must be even more dramatic.

Posted: Mon Jul 29, 2013 18:21
by Mito551
Mossmanikin wrote:Experimenting with smoother terrain
Image
OMG AWESOME. Looking forward to this mod... if it is.

Posted: Mon Jul 29, 2013 19:14
by Mossmanikin
Thermal_Shock wrote: Surprising how much that changes the look of the game. Grass landscapes must be even more dramatic.
Yes, it feels very different too. During the first tests I almost thought I was playing Natural Fawn Killers.
Mito551 wrote: OMG AWESOME. Looking forward to this mod... if it is.
It's not really playable and I'm not sure if it ever will be. I just love to test what's possible to do.
Anyway, playable or not, I'll upload the mod when it runs smoother (too many abm's :D).

Posted: Mon Jul 29, 2013 19:17
by mauvebic
Are those nodeboxes or angled nodes? really cool :-)