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Re: Post your screenshots!

PostPosted: Mon Jul 07, 2014 08:02
by paramat
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Moonrealm mod v0.8.0 auto-selects a smooth landing site but doesn't detect gradient.

Re: Post your screenshots!

PostPosted: Mon Jul 07, 2014 08:15
by Casimir
Jordach wrote:This is not a source code mod - but a nodebox!
https://cdn.mediacru.sh/-GVRm-2__-LS.png

Nice. Can you post the nodebox? I want to do the same for cactus too.

Re: Post your screenshots!

PostPosted: Mon Jul 07, 2014 10:36
by Jordach
Casimir wrote:
Jordach wrote:This is not a source code mod - but a nodebox!
https://cdn.mediacru.sh/-GVRm-2__-LS.png

Nice. Can you post the nodebox? I want to do the same for cactus too.

Code: Select all
-- GENERATED CODE
-- Node Box Editor, version 0.6.4 - Stone
-- Namespace: test

minetest.register_node("test:Node1", {
   drawtype = "nodebox",
   paramtype = "light",
   node_box = {
      type = "fixed",
      fixed = {
         {-0.375, -0.5, -0.5, -0.375, 0.5, 0.5}, -- PlantSide1
         {0.375, -0.5, -0.5, 0.375, 0.5, 0.5}, -- PlantSide2
         {-0.5, -0.5, 0.375, 0.5, 0.5, 0.375}, -- PlantSide3
         {-0.5, -0.5, -0.375, 0.5, 0.5, -0.375}, -- PlantSide4
      }
   }
})


Re: Post your screenshots!

PostPosted: Mon Jul 07, 2014 11:34
by Krock
Coming soon (TM)

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Re:

PostPosted: Mon Jul 07, 2014 14:51
by Inocudom
Jordach wrote:Here's the remainder of my Mega City Build 1:

http://imgur.com/a/Boe5H

I miss a user known as bwog, he had a very good idea on how Minetest should have developed.

https://mediacru.sh/88848ab59297
I have been playing around with this particular map these days. As you can see, I used a fair number of mods while exploring and renovating it (including mesegates, meselamps, and forest.) I also used the Carbone sub-game, by the way.

Re: Post your screenshots!

PostPosted: Mon Jul 07, 2014 15:39
by rubenwardy
MirceaKitsune wrote:OHRRPGCE (Vikings of Midgard) meets Minetest. For those who aren't familiar with this game, Vikings of Midgard is a fantastic 2D RPG licensed under the Public Domain, running on the OHRRPGCE engine (licensed GPL). Since its tilesets are PD, the idea of trying to make a texture pack using some its tilesets came to mind.


I quite like that, although the grass is too bright.

Re: Post your screenshots!

PostPosted: Mon Jul 07, 2014 17:55
by Casimir
Thank you Jordach.
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In old worlds the cactus will be black until they get updated.

Re: Post your screenshots!

PostPosted: Mon Jul 07, 2014 19:31
by Jordach
Someone try and find the grassy pattern that's usually spotted.

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Now with reworked inventory, chests, other formspecs!

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Re: Post your screenshots!

PostPosted: Mon Jul 07, 2014 23:56
by Inocudom
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These two screenshots were taken on the Four Circles Server using a Minetest build compiled by Krock with gsmapper in it (which, sadly, will not be continued by gsmanners.)

Re: Post your screenshots!

PostPosted: Tue Jul 08, 2014 07:35
by trainwrecktony
Messing around with ExcaliburZero 's dragon mob

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Re: Post your screenshots!

PostPosted: Tue Jul 08, 2014 08:26
by AMMOnym
[quote="trainwrecktony"]Messing around with ExcaliburZero 's dragon mob

Whoa.....Can you make him a little bit bigger ?

Re: Post your screenshots!

PostPosted: Tue Jul 08, 2014 09:48
by trainwrecktony
sure edit
visual_size = {x=#, y=#},
by default 5 i scaled him down to 1.25

Re: Post your screenshots!

PostPosted: Tue Jul 08, 2014 10:30
by sfan5
Spawnpoint of the Meowtest server:
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Re: Post your screenshots!

PostPosted: Tue Jul 08, 2014 10:45
by PenguinDad
I was playing around with the creatures mod
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Watching the sunrise
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Re: Post your screenshots!

PostPosted: Tue Jul 08, 2014 12:35
by Krock
Before:

Krock wrote:Coming soon (TM)

http://i.imgur.com/2H4Uuhc.png


After: (still WIP)

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Yes! The MT version changed!

Re: Post your screenshots!

PostPosted: Wed Jul 09, 2014 03:38
by Napiophelios
dont know why anyone would want to (accept out of curiousity),
but disabling camera update has a kinda weird effect

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Re: Post your screenshots!

PostPosted: Wed Jul 09, 2014 08:16
by paramat
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Unique desert dungeon in mapgen v6 with 2 large archways / slices of rooms left standing.

Re: Post your screenshots!

PostPosted: Wed Jul 09, 2014 14:47
by AMMOnym
paramat wrote:
Unique desert dungeon in mapgen v6 with 2 large archways / slices of rooms left standing.

I saw 3 per one day :D

Re: Post your screenshots!

PostPosted: Thu Jul 10, 2014 17:38
by sfan5
Doing some mining..
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..building briges.
[
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Re: Post your screenshots!

PostPosted: Fri Jul 11, 2014 07:11
by hassage
I exploded a lot of nuclear bombs and i created a big hole
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Re: Post your screenshots!

PostPosted: Fri Jul 11, 2014 08:18
by AMMOnym
When I first time tried game called "skytest" I found helicopter in my inventory so I use it to fly up. When I finnaly was on the Skytest ground I got an error. After this error I was without my helicopter, but I saw this :
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Bye Heli
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Re: Post your screenshots!

PostPosted: Fri Jul 11, 2014 13:05
by Kilarin
AMMonym wrote:Bye Heli

HA! It left without you! Very nice shot!

Skytest is better without the helicopter anyway. Build bridges from island to island and it gives you a real sense of how big the sky is!

Re: Post your screenshots!

PostPosted: Fri Jul 11, 2014 13:55
by sfan5
Found a nyancat while mining:
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Re: Post your screenshots!

PostPosted: Fri Jul 11, 2014 15:17
by webdesigner97
Top secret:
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Re: Post your screenshots!

PostPosted: Fri Jul 11, 2014 16:06
by AMMOnym
webdesigner97 wrote:Top secret:
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I never played Sims too long time but this look awesome.