Post your screenshots!

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Re: Post your screenshots!

by webdesigner97 » Fri Jul 11, 2014 16:52

AMMOnym wrote:
webdesigner97 wrote:Top secret:
Image

I never played Sims too long time but this look awesome.

But you correctly identified it as a Sims clone ;) That's good! Watch the Games section, a post will come there within the next 1-2 weeks ;)
 

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Re: Post your screenshots!

by rubenwardy » Sat Jul 12, 2014 09:47

webdesigner97 wrote:Top secret:
Image


That would be even better with my RTS camera fork of Minetest (WIP)
 

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Re: Post your screenshots!

by AMMOnym » Sat Jul 12, 2014 12:44

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My spacebase(platform), Spaceship and droid for making and cutting trees. In game like SpaceEngineers.
 

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Casimir
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Re: Post your screenshots!

by Casimir » Sat Jul 12, 2014 13:03

rubenwardy wrote:That would be even better with my RTS camera fork of Minetest (WIP)

There is a fork for that?! Where?
 

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Re: Post your screenshots!

by Krock » Sat Jul 12, 2014 19:45

Image
Guess the mapgen nuked with Shadowed nukes
Look, I programmed a bug for you. >> Mod Search Engine << - Mods by Krock - DuckDuckGo mod search bang: !mtmod <keyword here>
 

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Re: Post your screenshots!

by Krock » Sat Jul 12, 2014 20:39

Wuzzy wrote:The mapgen is Krock. :)

Eh. ok.

It's deep. really deep.
Image
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Re: Post your screenshots!

by trainwrecktony » Sun Jul 13, 2014 04:31

technic fun with lavacooling mod, dplus glass, and custom cnc milled nodes

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Server Owner trainwrecktony.serveminecraft.net:30000 irc.freenode.net ##minetest-trainwrecktony
 

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Re: Post your screenshots!

by paramat » Sun Jul 13, 2014 07:09

Image


Summit was 330 nodes above sea level.
 

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Re: Post your screenshots!

by webdesigner97 » Sun Jul 13, 2014 08:22

paramat wrote:Image


Summit was 330 nodes above sea level.

I'd love to use this mod in singleplayer, but it needs ores :(
 

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Re: Post your screenshots!

by AMMOnym » Sun Jul 13, 2014 10:46

Image
Image
Image
Image
Image
Few strange mountains in lott, perfect generated cave, my pool...
 

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Re: Post your screenshots!

by Krock » Sun Jul 13, 2014 10:48

Added some flattening effects to my mapgen... (see in the center and a bit right, that's flattened)
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Re: Post your screenshots!

by Krock » Sun Jul 13, 2014 18:24

Santa's too early this year.
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Re: Post your screenshots!

by philipbenr » Sun Jul 13, 2014 22:38

webdesigner97 wrote:
paramat wrote:Image


Summit was 330 nodes above sea level.

I'd love to use this mod in singleplayer, but it needs ores :(

I'll use it, just like all his other* magpens...

*almost all.

@paramat: Best looking screenshot in a long time. I love the mountain, the lake, the bridge/path and the tiny forest next to it.Sunset only adds to it. ;)
 

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Re: Post your screenshots!

by Wuzzy » Mon Jul 14, 2014 01:57

Summit was 330 nodes above sea level.

Mwahaha, in your face, Minecraft!
 

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Re: Post your screenshots!

by philipbenr » Mon Jul 14, 2014 18:50

+ "updated images"


A bit more work on my dwarvish empire. Out a little outpost on top of the entrance and did a little more decoration. Last img is a update of the caverns, which so happen to be only a quarter of the way done
 

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Re: Post your screenshots!

by HeroOfTheWinds » Tue Jul 15, 2014 07:19

So, the long and the short of it, I'm not dead, I've just been terribly busy. However, I now have two screenshots of my next improvement to SkyLands!

Introducing the Sandstone biome:
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Yes, just another boring biome featuring sand. But, unlike it's predecessors, this one has an advantage: dig down inside, and you'll find Sandstone, a la Minecraft:
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I should have this and one more biome pushed and updated by sometime in the middle of this week or early next week at the latest.
Nam ex spatio, omnes res venire possunt.
Why let the ground limit you when you can reach for the sky?
Back to college now, yay for sophomore year schedules. :P
 

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Re: Post your screenshots!

by Inocudom » Tue Jul 15, 2014 23:06

Image
In another effort to demonstrate the capabilities of gsmapper, I went around the Xanadu server and took four screenshots of various buildings constructed by other players.
You can now find my videos at BitChute: https://www.bitchute.com/channel/some_cheeky_jinuskian/
 

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Re: Post your screenshots!

by Sokomine » Wed Jul 16, 2014 03:03

Inocudom wrote:In another effort to demonstrate the capabilities of gsmapper, I went around the Xanadu server and took four screenshots of various buildings constructed by other players.

Those screenshots with gsmapper are really convincing. Seems like it's working with the current Minetest version? So the only real problem's the liscencse?
A list of my mods can be found here.
 

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Re: Post your screenshots!

by Inocudom » Wed Jul 16, 2014 04:22

Sokomine wrote:
Inocudom wrote:In another effort to demonstrate the capabilities of gsmapper, I went around the Xanadu server and took four screenshots of various buildings constructed by other players.

Those screenshots with gsmapper are really convincing. Seems like it's working with the current Minetest version? So the only real problem's the liscencse?

To be correct, the two big problems are gsmapper's license and the fact that it crashes whenever it encounters unknown nodes (can't handle nodes without textures either.) Other than those two serious flaws, it does work in the current version of Minetest.

By the way, gsmapper is now in Freeminer.
You can now find my videos at BitChute: https://www.bitchute.com/channel/some_cheeky_jinuskian/
 

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Re: Post your screenshots!

by HeroOfTheWinds » Wed Jul 16, 2014 04:31

Another biome-in-progress, and some of the blocks you can harvest/craft in it:
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Image
Nam ex spatio, omnes res venire possunt.
Why let the ground limit you when you can reach for the sky?
Back to college now, yay for sophomore year schedules. :P
 

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