
I built this chapel on the LinuxGaming server a few months ago.
30s? That sounds like you need LuaJIT in your build, it makes those mapgens much faster.paramat wrote:that used to occasionally take up to 30s per chunk for me, but then my laptop is slow.
Background information: I disabled cloudsparamat wrote:^ Seeing no clouds in the first screenshot i was thinking over 2000 nodes high.
What is wrong with it? If it's blurred, it's because anistropic filtering is on. (or bi-linear filtering or tri-linear filtering)Krock wrote:
Skin bug?
The coat (or what it is) is also on the legs. Here in minetest, they're on the wrong side :/Evergreen wrote:What is wrong with it?
You can use mip-mapping and anisotropic filtering without textures being blurred; this gives the best results but is slower. What makes the textures blurry is bilinear or trilinear filtering.Evergreen wrote:What is wrong with it? If it's blurred, it's because anistropic filtering is on. (or bi-linear filtering or tri-linear filtering)Krock wrote:
Skin bug?
Indeed I am!HeroOfTheWinds wrote:So look forward to the next updates!
Users browsing this forum: No registered users and 9 guests