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Node Box Editor 0.7

PostPosted: Fri Jul 25, 2014 18:35
by rubenwardy
Are you excited?

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Node Box Editor 0.7, coming soon.

Re: Post your screenshots!

PostPosted: Fri Jul 25, 2014 21:44
by webdesigner97
rubenwardy wrote:Are you excited?

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Node Box Editor 0.7, coming soon.

Yeah :D

Re: Post your screenshots!

PostPosted: Fri Jul 25, 2014 21:57
by MirceaKitsune
rubenwardy wrote:Are you excited?

https://cdn.mediacru.sh/0AM3o1KevFgt.png

Node Box Editor 0.7, coming soon.


That is a nice idea! Even if I'd also have liked a way to create your own node boxes in-world, so people could combine materials into shapes and forms of their choice.

Re: Post your screenshots!

PostPosted: Sat Jul 26, 2014 04:15
by HeroOfTheWinds
They are almost here!

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Heaven biomes with pregenerated pillars and parthenons... And more!

Re: Post your screenshots!

PostPosted: Sat Jul 26, 2014 07:18
by MirceaKitsune
HeroOfTheWinds wrote:They are almost here!

https://mediacru.sh/nxR4cBjrcubY.png

https://mediacru.sh/eGo3dj5WDUu5.png

Heaven biomes with pregenerated pillars and parthenons... And more!


Nice... very nice! Mapgens that generate such structures would be one great thing to see around the servers, and eventually in the newly unfrozen minetest_game. Good biomes are the first thing needed to spice up the default world!

Re: Post your screenshots!

PostPosted: Sat Jul 26, 2014 15:39
by twoelk
HeroOfTheWinds wrote:... and parthenons...


Beautiful pictures of an inviting landscape.
Not quite sure there is such a thing as "a parthenon" but american english may differ from the english I learned ;-)
I do know and have visited, the big ancient temple on the Acropolis of Athens known as "the Parthenon" though (of which there may be a replica in Nashville). From the usage of the word I have heard from north americans by now I guess any building with elements in classic greek style may be called a parthenon. (Is the White House a parthenon?) Actually I havn't a clue what to call the buildings in your picture. Detached porches or gazebos? They can't be temples because the temple part such as naos or let alone cella are missing. Hm, Tetrastyle-Dipteral-porch maybe? Bah, parthenon sounds nicer . . . although that does originally mean "unmarried womens chamber" now I wonder, a chamber has walls doesn't it so - no chambers no ... oh well who knows how heavens work

Node Box Editor 0.7

PostPosted: Sat Jul 26, 2014 19:15
by rubenwardy
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Dynamic Viewports

Re: Post your screenshots!

PostPosted: Sat Jul 26, 2014 21:17
by HeroOfTheWinds
@rubenwardy: I too am looking forward to the new Node Box Editor. :)

@twoelk: Aye, you've got a point there... For now I'll just say "Parthenon-esque buildings" until I research what that specific architecture is called. :P

Also, new screenshot:
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Healing Springs! Stand in them to recover 4 hearts every 20 seconds. Not quite ready to push the changes though, have some bugs still. (Like the bottom of the lakes not getting stripped from their grass...) I also was dissatisfied with the grass color before, so I'm experimenting with this new, darker grass. Seems to add some needed contrast...

Re: Post your screenshots!

PostPosted: Sun Jul 27, 2014 12:08
by Casimir
I like the previous grass better, it illustrates that the heaven biome is something different than those on the surface. The healing spring could look good too with a light blue colour and high transparency. That would seem more refreshing.

You could call your pavilions style "classic greek" or "classic antiquity" as Parthenon only refers to that one building.

Re: Post your screenshots!

PostPosted: Mon Jul 28, 2014 19:53
by Inocudom
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Just a couple of days ago, I installed Linux Mint 17 Cinnamon onto my computer, dual-boot-with-Windows-7 style. Not long after, I used Callinou's compiling script to compile Minetest into Linux Mint. Above is the first screenshot I ever took within that build. To state the obvious, the forest mapgen by Gael de Sailly (yes, I am promoting this again, for it does not suck) and the mods homedecor-modpack and moretrees were used at the time.

Re: Post your screenshots!

PostPosted: Mon Jul 28, 2014 23:07
by HeroOfTheWinds
Casimir wrote:I like the previous grass better, it illustrates that the heaven biome is something different than those on the surface. The healing spring could look good too with a light blue colour and high transparency. That would seem more refreshing.

You could call your pavilions style "classic greek" or "classic antiquity" as Parthenon only refers to that one building.

Well, you're in luck about the grass color, since I "accidentally" forgot to delete the old textures and rename the new ones to be the old name. (The current texture name is "skylands_heaven_grass2.png" when it shouldn't have the 2.) So if you want to have the old texture, just open nodes.lua, use Ctrl+F and search for "heaven", find the "skylands:heaven_grass" node def, and delete the 2's in the texture names. I also recommend changing the dirt texture to "default_dirt.png", as there is too much contrast between the deep soil and the original grass color.

I really don't know what to do with the springs... I went with yellow because of Kid Icarus: Uprising, lol. I was considering a wine red color, and possibly clear, almost blue, as potential colors, but I threw the latter out because it would be too close to paramat's fresh water. If enough people want it though, I will change it.

Re: Post your screenshots!

PostPosted: Tue Jul 29, 2014 15:27
by Krock
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EDIT:
Some hours later:
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Re: Post your screenshots!

PostPosted: Tue Jul 29, 2014 21:44
by Glünggi
What a beautiful morning on Planet Hades
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Take a single Watersource to master this Planet... and living on it
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(comming soon - maybe)

Re: Post your screenshots!

PostPosted: Wed Jul 30, 2014 17:34
by PenguinDad
Lots of cacti in my unfinished game
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Re: Post your screenshots!

PostPosted: Thu Jul 31, 2014 05:03
by paramat
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Default caves disabled, magma tunnel of intersecting mod and caverns of subterrain mod

Re: Post your screenshots!

PostPosted: Thu Jul 31, 2014 06:35
by LadyMacBeth
I had to try my hand at a cathedral
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Re: Post your screenshots!

PostPosted: Fri Aug 01, 2014 23:14
by HeroOfTheWinds
LadyMacbeth: WOW. +1000. Do you use plans when you build these things?

Also, new features in SkyTest (but not SkyLands... yet):

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Technic. <3

Re: Post your screenshots!

PostPosted: Sat Aug 02, 2014 08:58
by Krock
More caves, showing the evilness of nature - torch melts ice

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Re: Post your screenshots!

PostPosted: Sat Aug 02, 2014 11:17
by LadyMacBeth
"HeroOfTheWinds"]LadyMacbeth: WOW. +1000. Do you use plans when you build these things?/



actually no I just watched pictures or cathedral and made my own from what I saw

Re: Post your screenshots!

PostPosted: Sun Aug 03, 2014 18:52
by Glünggi
A litle Slideshow, i have make for my Gamemanual, to Show you wath is posible with a Wathersource, a few stacks of Cobble, a few of pike's, a Waterpump and the Tool "Staff of Gaia"
Its for a Terraforming Game called "Hades"
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Re: Post your screenshots!

PostPosted: Mon Aug 04, 2014 09:12
by jp
Japanese walls & tatami...

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Re: Post your screenshots!

PostPosted: Mon Aug 04, 2014 16:14
by maikerumine
My current build on the side of a very large mountain.

mapgen: indev
seed: 382
location: 30096,233,30097
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Due to the quantity of blocks in visible vertical elevation, the file is rather large.
screenshot_1361822.png
Mountain Mayhem
(1.63 MiB) Not downloaded yet

Re: Post your screenshots!

PostPosted: Mon Aug 04, 2014 17:33
by ExeterDad
maikerumine wrote:My current build on the side of a very large mountain.

mapgen: indev
seed: 382
location: 30096,233,30097

Amazing mountain. Thanks for posting the specs

Re: Post your screenshots!

PostPosted: Mon Aug 04, 2014 18:48
by Krock
Wow. that speed :)

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Re: Post your screenshots!

PostPosted: Tue Aug 05, 2014 00:25
by HeroOfTheWinds
I gave you heaven in SkyLands, now prepare to enter the realms of the Dungeon Masters in CaveRealms:
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Coming soon (tm)