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Re: Post your screenshots!

PostPosted: Mon Aug 18, 2014 12:52
by srifqi

Re: Post your screenshots!

PostPosted: Mon Aug 18, 2014 16:47
by rubberduck
i made something with pipeworks and mesecons on vanessaE's survivial surver.

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these three water-outlets go on and off by time.
the blue lights go off on day, made with solar panel and not - gate
the order is (view seen like in the screenshot):
off off on
off on off
on off off
on on on
on on off
on off on
off on on
off off off

and here the inner side of this (on/off order made with luacontroller)

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Re: Post your screenshots!

PostPosted: Fri Aug 22, 2014 13:06
by Minetestforfun
-200 tree :p
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Re: Post your screenshots!

PostPosted: Fri Aug 22, 2014 19:03
by Krock
Testing yappy on multiplayer... carts were more interesting than the view
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Re: Post your screenshots!

PostPosted: Fri Aug 22, 2014 23:56
by Inocudom
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Proller fixed the LuaVoxelManip in the latest GitHub version of Freeminer, so I took four screenshots to celebrate that. Each screen shows a different mapgen mod. Tell me, who among you can identify all four of them (even though the PixelBOX texture pack was used?)

Re: Post your screenshots!

PostPosted: Sat Aug 23, 2014 03:35
by HeroOfTheWinds
Inocudom wrote:--four mapgen screenies--
Proller fixed the LuaVoxelManip in the latest GitHub version of Freeminer, so I took four screenshots to celebrate that. Each screen shows a different mapgen mod. Tell me, who among you can identify all four of them (even though the PixelBOX texture pack was used?)

Clockwise from upper-left:
1: Yappy (by Krock)
2: Watershed (by paramat)
3: ...maybe it's Gail de Salle's Forests? My second guess would be Ethereal.
4: SkyLands. ;)

Re: Post your screenshots!

PostPosted: Sat Aug 23, 2014 13:35
by Inocudom
HeroOfTheWinds wrote:
Inocudom wrote:--four mapgen screenies--
Proller fixed the LuaVoxelManip in the latest GitHub version of Freeminer, so I took four screenshots to celebrate that. Each screen shows a different mapgen mod. Tell me, who among you can identify all four of them (even though the PixelBOX texture pack was used?)

Clockwise from upper-left:
1: Yappy (by Krock)
2: Watershed (by paramat)
3: ...maybe it's Gail de Salle's Forests? My second guess would be Ethereal.
4: SkyLands. ;)

You guessed correctly.

Re: Post your screenshots!

PostPosted: Sat Aug 23, 2014 18:35
by Krock
Luckily, they disappear after punching...

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Re: Post your screenshots!

PostPosted: Sun Aug 24, 2014 14:49
by rubenwardy
Why do you use blurry texture filtering?

Re: Post your screenshots!

PostPosted: Sun Aug 24, 2014 16:58
by Krock
rubenwardy wrote:Why do you use blurry texture filtering?

Because it looks nicer this way. (Only for >= 32px textures)

EDIT: Some edits... and one picture more of this program:
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Re: Post your screenshots!

PostPosted: Mon Aug 25, 2014 16:27
by Inocudom
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I built this in my mapgen v5 world in Freeminer.

Re: Post your screenshots!

PostPosted: Mon Aug 25, 2014 20:46
by Sokomine
Saturn rising over Landrush (hosted by OldCoder):
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Re: Post your screenshots!

PostPosted: Mon Aug 25, 2014 21:36
by twoelk
Sokomine wrote:Saturn rising over Landrush (hosted by OldCoder):
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:-)

Re: Post your screenshots!

PostPosted: Tue Aug 26, 2014 00:35
by paramat
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I went as far as adding generated streetlamps to my 'noisegrid' mapgen before realising i had gone too far and removed them. The lags from lighting updates to the lamps were horrible, still they make a nice screenshot.


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Re: Post your screenshots!

PostPosted: Fri Aug 29, 2014 19:27
by philipbenr
I am corrected (again)

Re: Post your screenshots!

PostPosted: Fri Aug 29, 2014 19:28
by rubenwardy
See redcrab's server thread.

Re: Post your screenshots!

PostPosted: Fri Aug 29, 2014 20:34
by philipbenr
Never mind. Anyhow, I've never really been in that subforum... so oh well.

Re: Post your screenshots!

PostPosted: Sun Aug 31, 2014 04:49
by paramat
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Mountain pass in voxelmanip 'landup' mod v0.4.2.
v0.4.3 is now released.

Re: Post your screenshots!

PostPosted: Sun Aug 31, 2014 07:08
by Krock
Find all the special things

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Re: Post your screenshots!

PostPosted: Tue Sep 02, 2014 06:02
by hassage
My first pixel-art on Steinheim.
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Re: Post your screenshots!

PostPosted: Sun Sep 07, 2014 16:11
by Esteban
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Re: Post your screenshots!

PostPosted: Sun Sep 07, 2014 17:03
by Krock
o.o what's inside there?
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Yay! a cave.
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Re: Post your screenshots!

PostPosted: Mon Sep 08, 2014 18:40
by Krock
Settings are fun.

Normal view (for me):
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Better leaves / lightening and disabled Bi-linear filter:
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Re: Post your screenshots!

PostPosted: Tue Sep 09, 2014 12:19
by srifqi
amgmt v0.2 screenshots:
+ "show it!"

Re: Post your screenshots!

PostPosted: Tue Sep 09, 2014 19:42
by Inocudom
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While using Freeminer, I took these 8 screenshots while playing on oOChainLynxOo's Freebuild Server.