Post your screenshots!

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AMMOnym
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Re: Post your screenshots!

by AMMOnym » Sat Sep 27, 2014 18:41

Krock wrote:
paramat wrote:
Krock wrote:Somehow I can't reproduce the terrain 1:1, maybe there's salt somewhere.

Those seem to match if you 'mirror-image' one left to right.

Thanks! I only had to mirror the image on the Y axis and lower the seal level by one.
Image

Is possible to make any color (1 pixel) to load a structure on the map ?
 

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BlockMen
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Re: Post your screenshots!

by BlockMen » Sat Sep 27, 2014 18:50

Some new textures by Neuromancer for the default game:
Image

+ compare with current
 

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Re: Post your screenshots!

by MirceaKitsune » Sat Sep 27, 2014 18:59

BlockMen wrote:Some new textures by Neuromancer for the default game:
https://cloud.githubusercontent.com/ass ... fcb4d7.png

+ compare with current


The new dirt looks too simple... no longer has that nice mosaic pattern. Everything else however looks better IMO.
 

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Re: Post your screenshots!

by Dale » Sat Sep 27, 2014 19:05

Erm...

Hi all... I kinda found the TNT block...

Image

Well, I say TNT "block", it was more 63 blocks... I believe the damage was 61,600 blocks. Suffice to say, my buildings are no longer standing. Whoops.
 

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Krock
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Re: Post your screenshots!

by Krock » Sat Sep 27, 2014 19:52

AMMOnym wrote:
Krock wrote:<snip>

Is possible to make any color (1 pixel) to load a structure on the map ?

Sorry, what do you mean?
It only generates a preview, how the map will look ingame (looking from top). Nothing more.
Look, I programmed a bug for you. >> Mod Search Engine << - Mods by Krock - DuckDuckGo mod search bang: !mtmod <keyword here>
 

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Doriphore
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Re: Post your screenshots!

by Doriphore » Sat Sep 27, 2014 20:18

Totally natural "building". Found it like that exploring a new world

Image

Image

Image
 

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jp
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Krock
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Re: Post your screenshots!

by Krock » Sat Sep 27, 2014 21:01

Dale wrote:Erm...

Hi all... I kinda found the TNT block...

http://dalehay.me/minetest/ss-tnt.jpg

Well, I say TNT "block", it was more 63 blocks... I believe the damage was 61,600 blocks. Suffice to say, my buildings are no longer standing. Whoops.

Seems like you're using mapgen v7. Without a special mod you won't get anything other than stone and some ores.

Better use v6 ;)
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Re: Post your screenshots!

by Inocudom » Sat Sep 27, 2014 21:02

Jordach, I heard that there is an option in Minecraft that allows for arms to be three pixels wide now.
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Re: Post your screenshots!

by Jordach » Sat Sep 27, 2014 23:07

Inocudom wrote:Jordach, I heard that there is an option in Minecraft that allows for arms to be three pixels wide now.

I can't be bothered to support a model that has three pixels. Really. I'd just simply make it smaller and use the SamII format instead. Much easier.
viewtopic.php?f=10&t=19056 Solar Plains Dev Server
 

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Re: Post your screenshots!

by Minetestforfun » Sun Sep 28, 2014 12:34

BlockMen wrote:Some new textures by Neuromancer for the default game:
+ compare with current


Amazing ! i want the new textures now :D
it's true, the dirt and dirt with grass seems too simple but... Is it maybe the goal of Neuromancer ?
 

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Re: Post your screenshots!

by RHR » Sun Sep 28, 2014 12:48

Minetestforfun wrote: Amazing ! i want the new textures now :D


https://github.com/minetest/minetest_game/archive/master.zip
1) download
2) unzip
3) replace your minetest_game with the downloaded dev minetest_game in minetest>games
and enjoy them :D
 

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Re: Post your screenshots!

by Jordach » Sun Sep 28, 2014 15:16

Sokomine now has a 1.8 compatible skin in BFD, as well as other stuff.

Image

Offending commit: https://github.com/Jordach/big_freaking ... c2163e8546
viewtopic.php?f=10&t=19056 Solar Plains Dev Server
 

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Re: Post your screenshots!

by Sokomine » Mon Sep 29, 2014 03:21

Jordach: Looks nice!

Village, with acacia wood from moretrees having won as one building material, and plantlife in its fullness:
Image
A list of my mods can be found here.
 

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Re: Post your screenshots!

by AMMOnym » Mon Sep 29, 2014 14:26

Image
After long time I finnaly make new nodeboxes
Believe, nobody wants to see onix :D
 

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Re: Post your screenshots!

by Krock » Tue Sep 30, 2014 16:16

Sokomine wrote:Jordach: Looks nice!

Village, with acacia wood from moretrees having won as one building material, and plantlife in its fullness:
https://mediacru.sh/5NBiCiIqAxcc.png

Impressive. Never seen a town in Minetest with that well-combined amount of decoration.
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Re: Post your screenshots!

by Sokomine » Wed Oct 01, 2014 23:02

Krock wrote:
Sokomine wrote: Village, with acacia wood from moretrees having won as one building material, and plantlife in its fullness:
https://mediacru.sh/5NBiCiIqAxcc.png


Impressive. Never seen a town in Minetest with that well-combined amount of decoration.

Thanks! Plantlife at its fullest is really beautiful. The villages gain a lot if it's installed. And that moretrees-wood is also very decorative.

What's missing right now is some form of life in the villages. Some mobs which roam around - some farm animals (chicken?), mobs who live there etc. - things that give players something to interact with. That'll be a huge pile of work I'm afraid.
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Re: Post your screenshots!

by Jordach » Thu Oct 02, 2014 11:10

Yes, BlockMen's builds run in Windows 10 Tech Preview, with it also installed in a VM. I also get 41 fps within OpenGL.

Image
viewtopic.php?f=10&t=19056 Solar Plains Dev Server
 

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Re: Post your screenshots!

by Jordach » Thu Oct 02, 2014 16:34

Now, 1.8 skins are automatically applied to the user (only on first join.)

Image
viewtopic.php?f=10&t=19056 Solar Plains Dev Server
 

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Re: Post your screenshots!

by rubberduck » Thu Oct 02, 2014 17:20

Here is my oversized minetest-logo in progress, you can't see anything from the real logo at the moment, there are only white background bricks yet.
Image

you can find that on VanessaE's survival server close to aspiremints giant pyramid (is in background)
the part where i work on will be the top right edge, seen from the map, you can see that logo later.

here you can watch it from the map-image:
viewtopic.php?f=10&t=7017, this is the topic of this server, go to "show the map".
 

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