Post your screenshots!

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paramat
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Re: Post your screenshots!

by paramat » Post

Image

4D fractal c++ mapgen.

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Hybrid Dog
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Re: Post your screenshots!

by Hybrid Dog » Post

paramat wrote:4D fractal
which one?

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maikerumine
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Re: Post your screenshots!

by maikerumine » Post

Just Test Server
Image
A while ago...
Attachments
jt.png
(783.06 KiB) Not downloaded yet
Extreme Survival Minetest-->viewtopic.php?f=10&t=12959

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Minetestforfun
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Re: Post your screenshots!

by Minetestforfun » Post

MinetestForFun - Jumping Puzzle :
Image

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mccomase
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Re: Post your screenshots!

by mccomase » Post

screenshot_194155219.png

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srifqi
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Re: Post your screenshots!

by srifqi » Post

mccomase wrote:Image
Woah, that's a big ship!
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Sokomine
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Re: Post your screenshots!

by Sokomine » Post

Already shown on irc, but in case someone's intrested:
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A mine seen from outside. Has a bit too many above-the-ground-tunnels...
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Another mine seen from below, looking upwards.
A list of my mods can be found here.

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Kenney
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Re: Post your screenshots!

by Kenney » Post

Image

Image

Image

Little side project to create a totally different game than Minetest...in Minetest. You take control of a little UFO and try to get around the course.
Last edited by Kenney on Mon Jun 01, 2015 00:30, edited 1 time in total.
Games:
Voxus | UFO Race

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Evergreen
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Re: Post your screenshots!

by Evergreen » Post

I am glad to see someone making games using minetest! Keep it up. :-)
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Re: Post your screenshots!

by Sokomine » Post

Kenney wrote: Little side project to create a totally different game than Minetest...in Minetest. You take control of a little UFO and try to get around the course.
Looks intresting and has very nice textures. Maybe it could be used as a minigame inside Minetest? Players sometimes ask for that.
A list of my mods can be found here.

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paramat
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Re: Post your screenshots!

by paramat » Post

Image

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paramat
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Re: Post your screenshots!

by paramat » Post

Hybrid Dog wrote:which one?
4D "Mandy Cousin" Mandelbrot Set from http://www.bugman123.com/Hypercomplex/index.html
Q -> Q^2 + C
Where Q is {x, y, z, w} and
{x,y,z,w}^2 = {x^2-y^2-z^2+w^2, 2(xy+zw), 2(xz+yw), 2(xw+yz)}

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Minetestforfun
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Re: Post your screenshots!

by Minetestforfun » Post

Amazing Kenney :D

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srifqi
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Re: Post your screenshots!

by srifqi » Post

paramat wrote:--img--
First, how tall is it?

Second, How it can be?

Last, is that dungeon?
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Amaz
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Re: Post your screenshots!

by Amaz » Post

I just added these "young mallorns" to LOTT!
Image
(They're the shorter trees with the smaller, nodebox trunk)

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paramat
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Re: Post your screenshots!

by paramat » Post

srifqi wrote:First, how tall is it?

Second, How it can be?

Last, is that dungeon?
Mountain summit is y = 515.
It's a new core mapgen i'm working on.
It's a dungeon yes, sometimes they project out from the landscape, a very cool 'bug' that creates dungeons ideal for converting into player bases.
Last edited by paramat on Mon Jun 01, 2015 20:53, edited 1 time in total.

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Hybrid Dog
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Re: Post your screenshots!

by Hybrid Dog » Post

Amaz wrote:I just added these "young mallorns" to LOTT!
Image
(They're the shorter trees with the smaller, nodebox trunk)
Can you also use the fencelike drawtype for the trunks?

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Amaz
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Re: Post your screenshots!

by Amaz » Post

Hybrid Dog wrote:
Amaz wrote:I just added these "young mallorns" to LOTT!
https://imgrush.com/_WHEU3fRvW0w.png
(They're the shorter trees with the smaller, nodebox trunk)
Can you also use the fencelike drawtype for the trunks?
No, not really. The texture is messed up, and also, if two trees spawn next to each other, they connect like fences.

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Re: Post your screenshots!

by Sokomine » Post

Amaz wrote: I just added these "young mallorns" to LOTT!
They look nice! Perhaps they may even help to prevent tree-griefing on servers (=easier to fell in whole).
A list of my mods can be found here.

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Minetestforfun
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Re: Post your screenshots!

by Minetestforfun » Post

New MinetestForFun spawn :p (by Obani)
Image

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Re: Post your screenshots!

by twoelk » Post

Kenney mentioned on IRC that a museum he knew wanted to show some kids the local roman baths. Sadly some major griefing two thousand years ago sort of spoiled the fun, so I thought lets see if minetest can fix that.

here's a quick and dirty attempt using only the default stuff.

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Looking across the courtyard towards the main buildings with a lot still missing

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an overview

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lokking from the warm hall to the hot baths

the album with some more pics on Imgur

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demon_boy
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Re: Post your screenshots!

by demon_boy » Post

Image

A new biome I am working on for mapgen v5/7 - Bamboo forest with cherry blossom trees.

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Re: Post your screenshots!

by Evergreen » Post

Flying through things with Wuzzy's flying_carpet mod:

Image

Image
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srifqi
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Re: Post your screenshots!

by srifqi » Post

paramat wrote:Mountain summit is y = 515.
Woah, beat that MC! :P
paramat wrote:It's a new core mapgen i'm working on.
Will it be v8?
paramat wrote:It's a dungeon yes, sometimes they project out from the landscape, a very cool 'bug' that creates dungeons ideal for converting into player bases.
Looked nice! I like that 'bug' idea.
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Re: Post your screenshots!

by ABJ » Post

UGH! I HATE THESE STUFF! They're so totally...................AWESOME!!!!!!! XD

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