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Re: Post your screenshots!

Posted: Tue Jun 23, 2015 16:01
by Dartmouth
cd2 wrote:a diamond/mese biome with copper/steel trees:
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Looks nice :)

Re: Post your screenshots!

Posted: Wed Jun 24, 2015 07:44
by slemon
My burrow at minetest.ttyh.ru server:
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Entrance. If speaker blocks are arranged in a wrong way, the player will melt in lava:
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Backyard:
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Automatic mushroom farm (when button is pressed, a mushroom will fall on the table):
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Fire safety button:
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Re: Post your screenshots!

Posted: Wed Jun 24, 2015 08:08
by slemon
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Re: Post your screenshots!

Posted: Sat Jun 27, 2015 07:11
by paramat
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Big surprise while experimenting with mgv7 noise parameters, floatland summit was y = 945.

Re: Post your screenshots!

Posted: Sat Jun 27, 2015 07:20
by Hybrid Dog
paramat wrote:Image

Big surprise while experimenting with mgv7 noise parameters, floatland summit was y = 945.
l'm wondering how it would Iook Iike if these caves had generated holes. https://github.com/slemonide/gen/blob/m ... it.lua#L95

Re: Post your screenshots!

Posted: Sat Jun 27, 2015 10:09
by Hybrid Dog
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Re: Post your screenshots!

Posted: Sat Jun 27, 2015 22:57
by MirceaKitsune

Re: Post your screenshots!

Posted: Sun Jun 28, 2015 19:48
by dannyplaysminetest
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Creative city, this image only shows like 50% of the city, installed quite a few cool Mods including the Technic Mod, i have 3 Active Nuclear Reactors so far, wich are very usefull for charging technic Tools. The Building with the Purple Laserbeam is the Spawn Area used a Mod for that as wel, and ofcourse i used Mods to create those huge Appartment buildings, still have to fix the floor, roof and walls but i saved myself a huge amount of time just spawning buildings, Thanks for all cool mods! Looking forward to see what my city wil look like a few months from now.. ^_^

I made a cool screenshot of the Forcefield Emitter active at Nightime :

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i used the Travelnetbox to get outside of the forcefield after activating it, the /home command should do the trick as wel, as long a home is set ofcourse.. ;-)

And here a image of the worst Castle ever build in Minecraft ;-)

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Re: Post your screenshots!

Posted: Sun Jun 28, 2015 22:23
by ExeterDad
^^ Very nice night shot :)

Re: Post your screenshots!

Posted: Mon Jun 29, 2015 01:36
by slemon
20*math.atan(math.hypot(math.tan(x/20)),math.tan(z/(20)))) - 0.5)

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Re: Post your screenshots!

Posted: Mon Jun 29, 2015 11:53
by cd2
slemon : looks nice

Re: Post your screenshots!

Posted: Mon Jun 29, 2015 15:19
by Hybrid Dog
slemon wrote:20*math.atan(math.hypot(math.tan(x/20)),math.tan(z/(20)))) - 0.5)
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When l stare at it, the lines seem to move…

Re: Post your screenshots!

Posted: Mon Jun 29, 2015 22:01
by slemon
cd2 wrote:slemon : looks nice
Thank you. Maybe this function could be used to generate special ores or some structures like dungeons.

20*(math.atan(math.hypot(math.tan(x*math.sin(x)/(20)),math.tan(z*math.sin(z)/(20)))) - 0.5)
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Re: Post your screenshots!

Posted: Tue Jun 30, 2015 03:59
by slopsbucket
I finally built something worth taking a picture of. It can be all yours in the Maps forum.

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Re: Post your screenshots!

Posted: Wed Jul 01, 2015 08:06
by slemon
Underground rivers.
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Re: Post your screenshots!

Posted: Thu Jul 02, 2015 07:22
by slemon
I added generation of trees and flowers to https://github.com/slemonide/gen
Also, a number of cave entrances could be seen on the screenshot.
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Re: Post your screenshots!

Posted: Thu Jul 02, 2015 12:09
by cd2
slemon : looks nice too :D

Re: Post your screenshots!

Posted: Fri Jul 03, 2015 07:17
by slemon
cd2 wrote:slemon : looks nice too :D
Thank you.

The depth is -700 blocks
And lonely torch,
Sadly, lights up in the water
Sandy bottom
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Re: Post your screenshots!

Posted: Fri Jul 03, 2015 12:19
by Glünggi
a number of cave entrances could be seen on the screenshot
Turn the dirt in to chees and call it "emmentaler biom" ;)

Re: Post your screenshots!

Posted: Fri Jul 03, 2015 14:43
by cd2
Glünggi : XD

Re: Post your screenshots!

Posted: Fri Jul 03, 2015 18:17
by gravelman
Yes Glünggi.

Re: Post your screenshots!

Posted: Fri Jul 03, 2015 19:51
by Hybrid Dog
l imagine it could look quite great if cheese nodes are generated instead of the usual default ones.

Re: Post your screenshots!

Posted: Fri Jul 03, 2015 21:22
by slemon
Hybrid Dog wrote:l imagine it could look quite great if cheese nodes are generated instead of the usual default ones.
Like moon?
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Re: Post your screenshots!

Posted: Fri Jul 03, 2015 23:13
by the_raven_262
So I am posting my screenshots...
Wonderland on Craig's server on day:
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And on night:
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Re: Post your screenshots!

Posted: Sat Jul 04, 2015 00:34
by TG-MyinaWD
Nice.

And here something you can say Minetest set to 4D XD and just looking at you might think at first is the image taking far away or up close? after awhile you might figure it out.
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