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Re: Post your screenshots!

Posted: Tue Jun 23, 2015 14:33
by cd2
a diamond/mese biome with copper/steel trees:
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Re: Post your screenshots!

Posted: Tue Jun 23, 2015 15:56
by SAMIAMNOT
screenshot_6223052.png
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Snow in the desert.
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Re: Post your screenshots!

Posted: Tue Jun 23, 2015 16:01
by Dartmouth
cd2 wrote:a diamond/mese biome with copper/steel trees:
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Looks nice :)

Re: Post your screenshots!

Posted: Wed Jun 24, 2015 07:44
by slemon
My burrow at minetest.ttyh.ru server:
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Entrance. If speaker blocks are arranged in a wrong way, the player will melt in lava:
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Backyard:
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Automatic mushroom farm (when button is pressed, a mushroom will fall on the table):
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Fire safety button:
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Re: Post your screenshots!

Posted: Wed Jun 24, 2015 08:08
by slemon
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Re: Post your screenshots!

Posted: Sat Jun 27, 2015 07:11
by paramat
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Big surprise while experimenting with mgv7 noise parameters, floatland summit was y = 945.

Re: Post your screenshots!

Posted: Sat Jun 27, 2015 07:20
by Hybrid Dog
paramat wrote:Image

Big surprise while experimenting with mgv7 noise parameters, floatland summit was y = 945.
l'm wondering how it would Iook Iike if these caves had generated holes. https://github.com/slemonide/gen/blob/m ... it.lua#L95

Re: Post your screenshots!

Posted: Sat Jun 27, 2015 10:09
by Hybrid Dog
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Re: Post your screenshots!

Posted: Sat Jun 27, 2015 22:57
by MirceaKitsune

Re: Post your screenshots!

Posted: Sun Jun 28, 2015 19:48
by dannyplaysminetest
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Creative city, this image only shows like 50% of the city, installed quite a few cool Mods including the Technic Mod, i have 3 Active Nuclear Reactors so far, wich are very usefull for charging technic Tools. The Building with the Purple Laserbeam is the Spawn Area used a Mod for that as wel, and ofcourse i used Mods to create those huge Appartment buildings, still have to fix the floor, roof and walls but i saved myself a huge amount of time just spawning buildings, Thanks for all cool mods! Looking forward to see what my city wil look like a few months from now.. ^_^

I made a cool screenshot of the Forcefield Emitter active at Nightime :

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i used the Travelnetbox to get outside of the forcefield after activating it, the /home command should do the trick as wel, as long a home is set ofcourse.. ;-)

And here a image of the worst Castle ever build in Minecraft ;-)

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Re: Post your screenshots!

Posted: Sun Jun 28, 2015 22:23
by ExeterDad
^^ Very nice night shot :)

Re: Post your screenshots!

Posted: Mon Jun 29, 2015 01:36
by slemon
20*math.atan(math.hypot(math.tan(x/20)),math.tan(z/(20)))) - 0.5)

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Re: Post your screenshots!

Posted: Mon Jun 29, 2015 11:53
by cd2
slemon : looks nice

Re: Post your screenshots!

Posted: Mon Jun 29, 2015 15:19
by Hybrid Dog
slemon wrote:20*math.atan(math.hypot(math.tan(x/20)),math.tan(z/(20)))) - 0.5)
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When l stare at it, the lines seem to move…

Re: Post your screenshots!

Posted: Mon Jun 29, 2015 22:01
by slemon
cd2 wrote:slemon : looks nice
Thank you. Maybe this function could be used to generate special ores or some structures like dungeons.

20*(math.atan(math.hypot(math.tan(x*math.sin(x)/(20)),math.tan(z*math.sin(z)/(20)))) - 0.5)
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Re: Post your screenshots!

Posted: Tue Jun 30, 2015 03:59
by slopsbucket
I finally built something worth taking a picture of. It can be all yours in the Maps forum.

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Re: Post your screenshots!

Posted: Wed Jul 01, 2015 08:06
by slemon
Underground rivers.
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Re: Post your screenshots!

Posted: Thu Jul 02, 2015 07:22
by slemon
I added generation of trees and flowers to https://github.com/slemonide/gen
Also, a number of cave entrances could be seen on the screenshot.
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Re: Post your screenshots!

Posted: Thu Jul 02, 2015 12:09
by cd2
slemon : looks nice too :D

Re: Post your screenshots!

Posted: Fri Jul 03, 2015 07:17
by slemon
cd2 wrote:slemon : looks nice too :D
Thank you.

The depth is -700 blocks
And lonely torch,
Sadly, lights up in the water
Sandy bottom
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Re: Post your screenshots!

Posted: Fri Jul 03, 2015 12:19
by Glünggi
a number of cave entrances could be seen on the screenshot
Turn the dirt in to chees and call it "emmentaler biom" ;)

Re: Post your screenshots!

Posted: Fri Jul 03, 2015 14:43
by cd2
Glünggi : XD

Re: Post your screenshots!

Posted: Fri Jul 03, 2015 18:17
by gravelman
Yes Glünggi.

Re: Post your screenshots!

Posted: Fri Jul 03, 2015 19:51
by Hybrid Dog
l imagine it could look quite great if cheese nodes are generated instead of the usual default ones.

Re: Post your screenshots!

Posted: Fri Jul 03, 2015 21:22
by slemon
Hybrid Dog wrote:l imagine it could look quite great if cheese nodes are generated instead of the usual default ones.
Like moon?
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