I'm miss words to describe this!Jordach wrote:Bonus (ducks);
What about a world aligned texture to fix this? or no?duane wrote: Those are just good spots. It looks a lot patchier elsewhere.
*notices overlay textures on wield hands*Jordach wrote: Image
You can test it on the devel server I run at jordach.net - just don't expect the hands to update on log out / in - as these are technically nodes, which cannot change textures on the fly (as of yet, still waiting on that) - it'll be the stock Sam II arm until the server restarts.GreenDimond wrote:*notices overlay textures on wield hands*Jordach wrote: Image
How have you done this o-o
EDIT: *notices wield hands are not the usual wield hand*
How have you done this too o-o
I'm not sure what you mean, but I switched to a 64x4 texture and it looks a lot smoother now, except for the lightly snowy areas, and I'm not going to bother with blending that. I'm not even really sure they add much.azekill_DIABLO wrote:What about a world aligned texture to fix this? or no?duane wrote: Those are just good spots. It looks a lot patchier elsewhere.
This one on your charming screenshot. Not the one I can see now from my window :) Btw what TP is on the picture?Jordach wrote:Snow is super cozy.
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