Post your screenshots!

Sokomine
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Re: Post your screenshots!

by Sokomine » Post

LMD wrote: Hmm - KGM wrote a function in his game LOTH which checks whether a terrain offers enough flat space to place some schems...
My handle_schematics mod has a function for that as well. The goal of this new code is diffrent - it aims at detecting holes and hills that are local to the mapchunk, i.e. can be flattened or filled without changing the terrain at the borders.

The new version can now distinguish between individual hills (and holes). That ought to allow to decide to turn only *some* holes into highlandpools, to flatten only some hills where needed.
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Re: Post your screenshots!

by Hume2 » Post

I was experimenting with my cave generator and it went a bit out of control.

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Re: Post your screenshots!

by LMD » Post

Looks like a Water Golem !
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voxelproof
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Re: Post your screenshots!

by voxelproof » Post

This is the most impressive stone bridge in "African" I've found so far.

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And a view from the opposite side:

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Re: Post your screenshots!

by Hume2 » Post

Wow, that's impressive! It looks like there is a vertical shaft inside the bridge.
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voxelproof
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Re: Post your screenshots!

by voxelproof » Post

Hume2 wrote:Wow, that's impressive! It looks like there is a vertical shaft inside the bridge.


Not exactly a shaft. Aerial view of this formation reveals the weakness of this modification -- there's quite a lot of floating big rocks. However it still bears a lot of pleasantly surprising wild sculptures which couldn't happen in real world (so in fact it gives a feeling of a real discovery for I don't think developers were thinking about stone bridges and the like while designing v5 :) )

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Re: Post your screenshots!

by Hume2 » Post

voxelproof wrote: Not exactly a shaft. Aerial view of this formation reveals the weakness of this modification -- there's quite a lot of floating big rocks. However it still bears a lot of pleasantly surprising wild sculptures which couldn't happen in real world (so in fact it gives a feeling of a real discovery for I don't think developers thought about stone bridges and the like while designing v5 :) )
I personally don't mind floating islands. I have actually realised that generators based on perlin noise have also high potential of being surprising. Although the terrain consists of many bulks, it can still make surprising structures. In my opinion, the generator should have enough freedom to be interesting. If we accept that it sometimes doesn't generate what we want, we can find much more things those we haven't even expected :)
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voxelproof
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Re: Post your screenshots!

by voxelproof » Post

Hume2 wrote: I personally don't mind floating islands. I have actually realised that generators based on perlin noise have also high potential of being surprising. Although the terrain consists of many bulks, it can still make surprising structures. In my opinion, the generator should have enough freedom to be interesting. If we accept that it sometimes doesn't generate what we want, we can find much more things those we haven't even expected :)
Exactly. It's a case of the "African" -- while there're many odd areas with "exploding rocks" and in general land generation going astray, many other zones are of compelling beauty and strongly resemble real landscape. And in the middle between the two the real magic happens :)

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Chiantos
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Re: Post your screenshots!

by Chiantos » Post

Image

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Re: Post your screenshots!

by Stix » Post

Chiantos wrote:Image
o_O that new player-hand looks amazing!-whatever it is.
Hey, what can i say? I'm the bad guy.

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Re: Post your screenshots!

by Hybrid Dog » Post

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Re: Post your screenshots!

by LMD » Post

How did ya do that ?
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D00Med
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Re: Post your screenshots!

by D00Med » Post

Image
Just some kelp
Look! I have a signature :]
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voxelproof
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Re: Post your screenshots!

by voxelproof » Post

D00Med wrote: Just some kelp
Very nice. And looking much better not wrapped in boxes of air.
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Re: Post your screenshots!

by Chibi ghost » Post

I like those very nice

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Re: Post your screenshots!

by azekill_DIABLO » Post

Hi. I'm posting here screenshots of my new project.

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+ Spoiler
If you have some time, please take a look at this topic and tell me what you think of it! Have a good day.

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voxelproof
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Re: Post your screenshots!

by voxelproof » Post

azekill_DIABLO wrote:Hi. I'm posting here screenshots of my new project.
Now you're talking, man :) These are among the nicest screenies I've seen here and the monoliths add truly breathtaking awe to the landscapes. Hope your project will develop further.

oss:

The smallest bridge in Africa ;)

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Re: Post your screenshots!

by LMD » Post

Hi azekill ! How much of your work is in LUA, how much in C++ ?
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Re: Post your screenshots!

by Phoenixflo44 » Post

The future city is coming

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Re: Post your screenshots!

by Chiantos » Post

Dubaï minetest ?

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Re: Post your screenshots!

by Phoenixflo44 » Post

No. The city is not in the desert.
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Re: Post your screenshots!

by voxelproof » Post

Phoenixflo44 wrote:The future city is coming
*jaw-dropping effect*

How large is it? I suppose it's not larger than Karsthafen by solars. Hugely impressive. Waiting for some more detailed screenshots.

oss:

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Re: Post your screenshots!

by Phoenixflo44 » Post

Which is much smaller than Karst harbour. You don't need to wait for another screenshot. It has already been uploaded.

Futur City
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Re: Post your screenshots!

by voxelproof » Post

Phoenixflo44 wrote:Which is much smaller than Karst harbour. You don't need to wait for another screenshot. It has already been uploaded.

Futur City
OK, I'm going to the city :))
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Re: Post your screenshots!

by GreenXenith » Post

Phoenixflo44 wrote:The future city is coming
+ Spoiler
Very nice map conversion :D Be sure to credit the map creator!
voxelproof wrote:Waiting for some more detailed screenshots.
Those can be found here :)
https://www.planetminecraft.com/project ... y-3149015/

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