Post your screenshots!

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voxelproof
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Re: Post your screenshots!

by voxelproof » Sun Jul 22, 2018 20:39

Phoenixflo44 wrote:Which is much smaller than Karst harbour. You don't need to wait for another screenshot. It has already been uploaded.

Futur City


Well, the first impression is not very positive... it falls short of expectations, really... You definitely shouldn't place a player under the street level.

Image

Nevertheless, after making some necessary devastation to enter the next level...
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Re: Post your screenshots!

by Phoenixflo44 » Sun Jul 22, 2018 20:41

Thank you GreenDimond I had completely forgotten. What was the name of the map creator again? And I'm still working on the spawn. The houses are still going to get slices.
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Re: Post your screenshots!

by voxelproof » Sun Jul 22, 2018 20:42

... I can say it's so amazing that I can hardly find words to express how I am delighted by this awesome map.

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Image

Image
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Re: Post your screenshots!

by Phoenixflo44 » Sun Jul 22, 2018 20:44

I think it's incredible, too. The creator of the map was identified.
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Re: Post your screenshots!

by aristotle » Sun Jul 22, 2018 20:53

Phoenixflo44 wrote:One of the tunnels in my city

Image

My lab

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WOW!
So much details and quality!
I already am a keen supporter!
Keep up the good work/creations!
:D

SB66 wrote:playing around with ArtDeco Mod in creative

empty...
Image

with some deco...
Image

WOW!
Soo elegant! I would like to live in a place like this!
It's perfect!

Felfalido wrote:A tribute to our GNU lord and saviour.

Image

OMG! I already love you! :D

TumeniNodes wrote:Just testing a goofy personal build-as-you-go mod.
Sad thing is, the progress seen here is now gone, I did not realize I had 2 instances of MTG open (while switching back n forth between MTG and the text editor to build the mod), and closed the wrong one by closing the window, rather than "exit to OS" x(

So now, all that exists is the lower front with one angled window.... "Ohhhhhhhffffffuuuuuuuuuudgggggge..."
(only I didn't say fudge)

anyway...
Image

Image

Image

The arches/windows quality is simply AMAZING! How did you get it? A mod / a shader? IT IS JUST AWESOME!
Happy builds & explorations!
 

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Re: Post your screenshots!

by TumeniNodes » Sun Jul 22, 2018 21:11

aristotle wrote:The arches/windows quality is simply AMAZING! How did you get it? A mod / a shader? IT IS JUST AWESOME!


It is a freakish, built-as-I-go mod I have not released.
At the moment, it is just for personal use but, I may eventually clean it up to release. Though it only adds more building nodes for creative use, I won't bother with working out recipes for any of the nodes.
I use MTG to build, not for crafting or actual game-play
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Re: Post your screenshots!

by Phoenixflo44 » Sun Jul 22, 2018 21:22

aristotle wrote:WOW!
So much details and quality!
I already am a keen supporter!
Keep up the good work/creations!
:D


You can see more pictures in the project. If you build something and want it to be in the city, you can post it there.

Mountain City GermanHere are more pictures.
Mountain City English
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Re: Post your screenshots!

by aristotle » Mon Jul 23, 2018 00:39

I have been playing in creative mode and single player for a few weeks to learn some World Edit CLI (command line interface) and how some of my favorite mods work behind the scenes (to understand how they have been written∕developed to be so good).

Since it is my first time with World Edit I started so big that I am even scared of what it might become at the end (probably a whole life will not be enough to finish what I have begun), but at some point I decided I needed to end "sketching" and starting "drawing" instead.

I stopped copying and expanding and I started adding details to the volumes that are far from finished, though I think that their current status might be good enough to be shared and not to be ashamed of.


This is the Eastern Door aka the Elephants Door from the outside:
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The Elephants Door from the inside:
Image

Now, from the outside, on the opposite side of the first one (in the meantime the tower has been shaped a bit):
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Some further details of the towers (still no windows, I am still "sculpting" the shapes):
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A very rough view from the inside:
Image

Outside, some walls details at the visitor's level:
Image

Some stuff on the other side of the fortified walls (inside):
Image

If you like this project, I will post some further updates in a couple of weeks or so.
BTW: as you may imagine my favorite tools are
- the circular saw
- the noncubic mod.
- VanessaE's dreambuilder modpack,
- Shara's abriglass mod (heavily used to enlighten while hiding the light sources behind∕beneath other nodes)
though I am modifying some of their code to get what I am looking for...

That's it for today!
Have fun with MT, guys!
Happy builds & explorations!
 

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Re: Post your screenshots!

by D00Med » Mon Jul 23, 2018 05:57

That's really impressive! The sloped nodes look so good.
 

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Re: Post your screenshots!

by azekill_DIABLO » Mon Jul 23, 2018 10:06

@voxelproof: Thanks dude! If you have suggestions, tell me!

LMD wrote:Hi azekill ! How much of your work is in LUA, how much in C++ ?

It's only made of C. (and some scripts are in python, but only for external utility)
 

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Re: Post your screenshots!

by Andrey01 » Mon Jul 23, 2018 12:59

Azekill_DIABLO, are you still active? You said you had left Minetest. Didn`t?
 

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Re: Post your screenshots!

by azekill_DIABLO » Mon Jul 23, 2018 13:08

Andrey01 wrote:Azekill_DIABLO, are you still active? You said you had left Minetest. Didn`t?

Yep you're right. I said I would only be active in my project thread, that I stopped my modding activities, but voxelproof convinced me to continue posting screenshots here.
 

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Re: Post your screenshots!

by voxelproof » Mon Jul 23, 2018 15:45

Phoenixflo44 wrote:I think it's incredible, too. The creator of the map was identified.


At first I thought that you were the author. Nevertheless great thanks for converting and sharing this incredible voxel art.

A few more screenshots:

Image

Image

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And, as every true explorer knows well, there're always things to discover. Sometimes quite disturbing, like this...
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Re: Post your screenshots!

by voxelproof » Mon Jul 23, 2018 15:54

voxelproof wrote:And, as every true explorer knows well, there're always things to discover. Sometimes quite disturbing, like this...


The denizens of this old suburb apparently suffered a grim fate... Their resistance to the urbanization of their once beautiful countryside obviously failed...

Image

Image

So... what really happened? Where are they, and where are all other inhabitants of this apparently once thriving architectonic jewel? Maybe this map contains some clues to solve this ghastly mystery?...

;)
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Re: Post your screenshots!

by voxelproof » Mon Jul 23, 2018 16:04

aristotle wrote:If you like this project, I will post some further updates in a couple of weeks or so.


Looking forward to them. You've done a really nice job, and it inspires me to go up with some projects of my own that have been delayed for some time. Very interesting architecture :) However don't forget about details -- they often bring some realistic feel to the whole structure.
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Re: Post your screenshots!

by voxelproof » Mon Jul 23, 2018 16:11

azekill_DIABLO wrote:
Andrey01 wrote:Azekill_DIABLO, are you still active? You said you had left Minetest. Didn`t?

Yep you're right. I said I would only be active in my project thread, that I stopped my modding activities, but voxelproof convinced me to continue posting screenshots here.


I'm very happy about it, however for the sake of my own reputation I feel compelled to state clearly that I do not hold responsibility for any possible consequences of your decision :->

Please, don't take me wrong, but some of your previous posts here were far below of what you can really show to us :-)
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Re: Post your screenshots!

by Chiantos » Mon Jul 23, 2018 22:17

Minetest Trove ?

Felt :

Image

Or Pencil :

Image

;)
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Re: Post your screenshots!

by Phoenixflo44 » Tue Jul 24, 2018 18:02

Image
Image
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Re: Post your screenshots!

by Stix » Tue Jul 24, 2018 18:32

Chiantos wrote:Minetest Trove ?

Felt :

Image

Or Pencil :

Image

;)

Felt please! =)
Hey, what can i say? I'm the bad guy.
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Re: Post your screenshots!

by Chiantos » Tue Jul 24, 2018 20:40

Image

I think , add textures and map to download when finish.

Edit : Map finish here : viewtopic.php?f=50&t=20445&p=324860#p324860
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Re: Post your screenshots!

by GreenDimond » Wed Jul 25, 2018 05:58

It's always fun to find amazing skyboxes (texture by Hipshot).
Image
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Re: Post your screenshots!

by Hume2 » Wed Jul 25, 2018 06:18

GreenDimond wrote:It's always fun to find amazing skyboxes (texture by Hipshot).
Image

Is that supposed to be Phobos or Deimos with an atmosphere? Or the author just thought that noone will figure out that the planet is Mars?
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Re: Post your screenshots!

by voxelproof » Wed Jul 25, 2018 16:15

Alpine topographical relief re-created in Minetest using modified Valleys map generator.

Image

Image

Image
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Re: Post your screenshots!

by voxelproof » Wed Jul 25, 2018 18:01

EDIT: to be more specific, it's not the core code modified, only map_meta settings.
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Re: Post your screenshots!

by cHyper » Thu Jul 26, 2018 06:32

Image

Voxelands is a good game!
but the development is dead.
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