Page 341 of 445

Re: Post your screenshots!

Posted: Sun May 19, 2019 20:34
by Hugues Ross
Valleys mapgen is starting to grow on me, rivers are a really nice feature.
Image

Re: Post your screenshots!

Posted: Sun May 19, 2019 21:04
by texmex
@Hugues Ross What's the texture pack?

Re: Post your screenshots!

Posted: Sun May 19, 2019 21:34
by Hugues Ross
It's a WIP texturepack that I'm working on. It won't be released for a little while, but I've been taking a lot of screenshots as part of testing. Figured I should post some of the better ones form time to time.

Re: Post your screenshots!

Posted: Mon May 20, 2019 16:12
by ShadMOrdre
Makin' progresssss....... (in the voice of Rob Schnieder's SNL copyman)

Before:
Image

Current:
Image

Birds-eye:
Image

Re: Post your screenshots!

Posted: Mon May 20, 2019 19:58
by Termos
Carpathian has a potential of becoming my favourite mapgen.
Image
It surely will if I find a way to shrink those vast plains without making everything else look all crazy.

Re: Post your screenshots!

Posted: Mon May 20, 2019 22:10
by Sokomine
socerykid wrote: The AI will follow the calculated route, avoiding obstacles -- even opening doors and climbing ladders automatically as depicted in the animated GIF below!
That sounds fantastic! I was able to calculate paths for villagers in my villages mod from door to bed/workplace/front of house and from house to house, but actually letting a mob walk such a path seldom worked. They got stuck at doors and corners, and ladders where not yet included.

How expensive are those parts of your mod? That is, actually walking a path and finding one using ladders. Safe places and places of intrest are precalculated in my mod at mapgen time.

Re: Post your screenshots!

Posted: Tue May 21, 2019 03:54
by benrob0329
Image

On preying habits of dragons

Posted: Tue May 21, 2019 09:30
by voxelproof
Some quite impressive images from the Monsters Game showcasing the fearsome dragon in action.

This horse by falling prey to the monster probably saved me from similar fate in spite of having enabled 'fly' mode.

Image

Image

Another example shows an attack on a human-like creature.

Image

Re: Post your screenshots!

Posted: Tue May 21, 2019 09:34
by voxelproof
This sequence of shots taken from a safe distance leaves little doubt about the chances of a player's character in such encounter.

Image

Image

Image

Re: On preying habits of dragons

Posted: Wed May 22, 2019 20:41
by SB66
voxelproof wrote:Some quite impressive images from the Monsters Game showcasing the fearsome dragon in action. .....
Maybe I should have a look into this game ....


More friendly creature...
Image

Re: Post your screenshots!

Posted: Wed May 22, 2019 20:42
by SB66
Image

Re: Post your screenshots!

Posted: Thu May 23, 2019 22:55
by sorcerykid
Here's an interactive tool I created to test screen DPI settings. It was a breeze to make, using my new Scarlet mod :)

When the screen_dpi setting in minetest.conf is correct, then the upper bar should measure 72 on-screen pixels and the lower bar should measure 1 physical inch. This is good way to visualize how formspec elements scale using point vs. dot units of measurement.

Image

Code: Select all

minetest.register_chatcommand( "dpi", {
        description = "Test screen DPI settings (requires Scarlet)",
        privs = { server = true },
        func = function( name, param )
                local dpi = 72
                local function get_formspec( )
                        local fs =
                                "size[4.6c,5.325c]" ..
                                "no_prepend[]" ..
                                "bgcolor[#333333;false]" ..
                                "margin[]" ..
                                "label[0c,-0.2c;72 pixels]" ..
                                "label[0c,0.3c;1.0 inches]" ..
                                "box[1.4c,0c;72d,10p;#00FF00]" ..
                                "box[1.4c,0.5c;72p,10p;#00FF00]" ..
                                "label[0c,0.8c;100x100 points]" ..
                                "label[2c,0.8c;100x100 dots]" ..
                                "image[0c,1.5c;100p,100p;default_mese_block.png]" ..
                                "image[2c,1.5c;100d,100d;default_mese_block.png]" ..
                                "button[0c,4c;0.5c,1b;dec;-]" ..
                                "box[0.5c,4c;1c,1b;#000000]" ..
                                "label[0.55c,4c;" .. dpi .. " dpi]" ..
                                "button[1.5c,4c;0.5c,1b;inc;+]" ..
                                "button_exit[2c,4c;2c,1b;close;Close]" ..
                                "margin_end[]"
                        return scarlet.translate( fs, dpi )
                end

                local function on_close( meta, player, fields )
                        if fields.dec and dpi > 72 then
                                dpi = dpi - 1
                                minetest.create_form( nil, name, get_formspec( ), on_close )
                        elseif fields.inc and dpi < 144  then
                                dpi = dpi + 1
                                minetest.create_form( nil, name, get_formspec( ), on_close )
                        end
                end

                minetest.create_form( nil, name, get_formspec( ), on_close )
        end
} )

Re: Post your screenshots!

Posted: Fri May 24, 2019 13:41
by duane
Image

Re: Post your screenshots!

Posted: Fri May 24, 2019 21:56
by Linuxdirk
Just played around with roof designs …

Image

… and accidentally made a tiny church …

Image

… oops :)

Re: Post your screenshots!

Posted: Sat May 25, 2019 13:23
by duane
Image

Re: Post your screenshots!

Posted: Sun May 26, 2019 00:30
by duane
Image

Re: Post your screenshots!

Posted: Sun May 26, 2019 04:00
by duane
Image

Re: Post your screenshots!

Posted: Sun May 26, 2019 11:05
by duane
Image

Image

Image

Re: Post your screenshots!

Posted: Sun May 26, 2019 17:36
by voxelproof
Image
Stuck and furious

Re: Post your screenshots!

Posted: Mon May 27, 2019 05:51
by duane
Image

Image

Re: Post your screenshots!

Posted: Mon May 27, 2019 06:31
by v-rob
Those caves look very interesting, Duane. Quite a bit different than the caves that virtually every mapgen has, and much more diverse looking.

OSS:

Fun with particlespawners:

Image

Funny how much a JPEG will compress your file size...

Re: Post your screenshots!

Posted: Mon May 27, 2019 06:40
by texmex
@v-rob Yesss!! More stuff like this. Particles are so underrated atm.

Re: Post your screenshots!

Posted: Mon May 27, 2019 09:29
by davidthecreator
texmex wrote:@v-rob Yesss!! More stuff like this. Particles are so underrated atm.
Are you sure about that?

Re: Post your screenshots!

Posted: Mon May 27, 2019 09:38
by Linuxdirk
davidthecreator wrote:
texmex wrote:@v-rob Yesss!! More stuff like this. Particles are so underrated atm.
Are you sure about that?
Yes, we need more particles for everything!

Re: Post your screenshots!

Posted: Mon May 27, 2019 17:03
by texmex
Linuxdirk wrote:
davidthecreator wrote:
texmex wrote:@v-rob Yesss!! More stuff like this. Particles are so underrated atm.
Are you sure about that?
Yes, we need more particles for everything!
Oilboi’s game is a good example.