Post your screenshots!
- duane
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Re: Post your screenshots!
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Believe in people and you don't need to believe anything else.
- voxelproof
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Re: Post your screenshots!
Rugged Polarity Game - descending into what was once the ocean.
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To miss the joy is to miss all. Robert Louis Stevenson
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Re: Post your screenshots!
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- Underch - nice looking cave
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- Hume2
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Re: Post your screenshots!
That's exactly the same cave you have shown me once :DCalebJ wrote:
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If you lack the reality, go on a trip or find a job.
Re: Post your screenshots!
caverealms_lite...
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Re: Post your screenshots!
Yes, I remember! Such a pretty cave.Hume2 wrote: That's exactly the same cave you have shown me once :D
This reminds me of 8+ months ago, when you asked me to think up ideas for underch, and I first explored it in singleplayer. I found an old screenshot of my exploring :D
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- v-rob
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Formspecs!
Well, since I finished real_coordinates and got it merged, I have more time for the other aspects in which formspecs are lacking. My most recent one (just today) as well as the most spectacular is #8676: Add gradients and borders to FormSpec boxes:
Not a single image was used in these formspecs. These are pure boxes.
Another more practical one is #8658: Add alignment options to FormSpec labels, but sill pretty cool.
It should be quite useful for getting the labels in the correct position in relation to other elements.
Now, this next one directly modifies the whole form itself: #8646: Add modifiable FormSpec size types
Quite a few more options, as you can see.
My last one, #8530: Add scrollbaroptions FormSpec element make formspec scrollbars have a bar that can change length as well as settable minimum and maximum. No screenshot for this one.
There are a few others by other people, of course, and I'll mention them here:
#8665: Formspec: change the appeareance of the cursor on fields and co.
#8652: Fix missing item images clipping in formspecs
#8621: Formspec: Add tabs with images
#8591: Add scroll_container formspec element
#8383: Add formspec styling using a style[] tag
#7971: FormSpec: support custom size and spacing for slots in list
I mentioned some of these before, but it doesn't hurt to have them all in one place.
But as you can see, formspecs are getting a ton of features, and the next Minetest release(s) will have some huge improvements.
Spoiler
Another more practical one is #8658: Add alignment options to FormSpec labels, but sill pretty cool.
Spoiler
Now, this next one directly modifies the whole form itself: #8646: Add modifiable FormSpec size types
Spoiler
This first one illustrates what each type is like:
Fit:
Fill
Stretch:
Wide:
Tall:
Mini:
Fit:
Fill
Stretch:
Wide:
Tall:
Mini:
My last one, #8530: Add scrollbaroptions FormSpec element make formspec scrollbars have a bar that can change length as well as settable minimum and maximum. No screenshot for this one.
There are a few others by other people, of course, and I'll mention them here:
#8665: Formspec: change the appeareance of the cursor on fields and co.
#8652: Fix missing item images clipping in formspecs
#8621: Formspec: Add tabs with images
#8591: Add scroll_container formspec element
#8383: Add formspec styling using a style[] tag
#7971: FormSpec: support custom size and spacing for slots in list
I mentioned some of these before, but it doesn't hurt to have them all in one place.
But as you can see, formspecs are getting a ton of features, and the next Minetest release(s) will have some huge improvements.
- TumeniNodes
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Re: Formspecs!
I want to pop in and say congratulations, this is a big improvementv-rob wrote:Well, since I finished real_coordinates and got it merged,
oss/
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A Wonderful World
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Re: Post your screenshots!
Tunnelers' Paradise Mini-Server on Tunnelers' Abyss.
Re: Post your screenshots!
Some more work on the mapgen for LOTT:
Added pools of water above sea level!
The code's based on paramat's highland pools mod (although it's significantly modified). Thanks paramat for the wonderful mod!!
Added pools of water above sea level!
The code's based on paramat's highland pools mod (although it's significantly modified). Thanks paramat for the wonderful mod!!
- TumeniNodes
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Re: Post your screenshots!
Amaz, I.... I think I love you. 0_oAmaz wrote:Some more work on the mapgen for LOTT:
Added pools of water above sea level!
The code's based on paramat's highland pools mod (although it's significantly modified). Thanks paramat for the wonderful mod!!
I'll just be stealing your modifications to highland pools
oss/
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A Wonderful World
- duane
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Floaters
Island on the outside...
cavern on the inside (it's hollow).
cavern on the inside (it's hollow).
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Believe in people and you don't need to believe anything else.
- duane
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Re: Post your screenshots!
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Believe in people and you don't need to believe anything else.
- texmex
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- duane
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Re: Post your screenshots!
It's ****ing me off, cause I found the motherlode of mese, but I can't find any IRON. I know it's there. I put it there.texmex wrote:It’s… beautiful. T_T
I'd look in a cave, but all the caves I've found are surrounded by granite, which I can't get through without IRON.
Grrrrrrrrr.
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Believe in people and you don't need to believe anything else.
- texmex
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Re: Post your screenshots!
Hehe, damn you for implementing progression, now you’re caught in it! ;)
Re: Post your screenshots!
while im testing the new ocean (in xaenvironment)
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- duane
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Re: Post your screenshots!
Pretty! Too bad I never spend any time underwater. : )AiTechEye wrote:while im testing the new ocean (in xaenvironment)
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Believe in people and you don't need to believe anything else.
- azekill_DIABLO
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Bridge too long, send help.
I thought making a 3KM+ bridge was a good idea. I was wrong.
I finished the bridge top part, but I'm making each pillar now.
I already built 12 of them… but I need 320 of them…
The best for the end… even when I will be finished with the 320 pillars,
I'll have to do another bridge of the same size next to it, as I planned to do a twin bridge.
I finished the bridge top part, but I'm making each pillar now.
I already built 12 of them… but I need 320 of them…
The best for the end… even when I will be finished with the 320 pillars,
I'll have to do another bridge of the same size next to it, as I planned to do a twin bridge.
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Gone, but not dead. Contact me on discord: azekill_DIABLO#6565
DMs are always open if you want to get in touch!
DMs are always open if you want to get in touch!
- v-rob
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Re: Bridge too long, send help.
Is that a Minetest 0.3.1 I spy? I liked that version quite a bit, although I ran into a bug that the last thing I put into a chest would disappear after I left the game. After losing 67 pieces of hard-earned iron to that chest after a successful mining and underground tunnel operation fraught with Dungeon Masters, I kinda rage quitted, imported the map into a later version, and blew it up with TNT.azekill_DIABLO wrote:I thought making a 3KM+ bridge was a good idea. I was wrong.
I finished the bridge top part, but I'm making each pillar now.
I already built 12 of them… but I need 320 of them…
The best for the end… even when I will be finished with the 320 pillars,
I'll have to do another bridge of the same size next to it, as I planned to do a twin bridge.
Re: Bridge too long, send help.
Sounds like a job for worldedit.azekill_DIABLO wrote:I thought making a 3KM+ bridge was a good idea. I was wrong.
I finished the bridge top part, but I'm making each pillar now.
I already built 12 of them… but I need 320 of them…
The best for the end… even when I will be finished with the 320 pillars,
I'll have to do another bridge of the same size next to it, as I planned to do a twin bridge.
Lead dev of Exile, git repo: https://codeberg.org/Mantar/Exile
- voxelproof
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Re: Bridge too long, send help.
Maybe not this time. I'm pretty sure azekill is working on a very detailed model and each pillar will have many tiny details setting it apart from all the others ;)Mantar wrote:Sounds like a job for worldedit.azekill_DIABLO wrote:I thought making a 3KM+ bridge was a good idea. I was wrong.
I finished the bridge top part, but I'm making each pillar now.
I already built 12 of them… but I need 320 of them…
The best for the end… even when I will be finished with the 320 pillars,
I'll have to do another bridge of the same size next to it, as I planned to do a twin bridge.
oss:
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To miss the joy is to miss all. Robert Louis Stevenson
- voxelproof
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Re: Post your screenshots!
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To miss the joy is to miss all. Robert Louis Stevenson
- duane
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Goblin Traps
So, I dig down to a small cave and see that it's a pretty short jump. I think, "Do I want a water ladder here? Nah, what's the worst that could happen?", and I drop down...
Into a nest of goblin traps. But not just goblin traps, it's filled with exploding diamond and lava-source gold traps. And, of course, I land on two diamond traps, setting them off with just enough delay for me to think, "What's that sparking noise?"
Incredibly, I survived with half a heart left, and the only lava traps I set off were below me. Never again.
Into a nest of goblin traps. But not just goblin traps, it's filled with exploding diamond and lava-source gold traps. And, of course, I land on two diamond traps, setting them off with just enough delay for me to think, "What's that sparking noise?"
Incredibly, I survived with half a heart left, and the only lava traps I set off were below me. Never again.
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Believe in people and you don't need to believe anything else.
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