Post your screenshots!

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voxelproof
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Re: Post your screenshots!

by voxelproof » Mon Jul 22, 2019 18:56

A new star was born in the textures packs galaxy. Truly a must-have for every MT user and RPG fan.

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Goblin Traps

by duane » Tue Jul 23, 2019 03:25

So, I dig down to a small cave and see that it's a pretty short jump. I think, "Do I want a water ladder here? Nah, what's the worst that could happen?", and I drop down...

Into a nest of goblin traps. But not just goblin traps, it's filled with exploding diamond and lava-source gold traps. And, of course, I land on two diamond traps, setting them off with just enough delay for me to think, "What's that sparking noise?"

Incredibly, I survived with half a heart left, and the only lava traps I set off were below me. Never again.

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Re: Goblin Traps

by voxelproof » Tue Jul 23, 2019 07:56

duane wrote:Never again.


Never say "Never again".

oss:

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Re: Goblin Traps

by duane » Tue Jul 23, 2019 09:28

voxelproof wrote:
duane wrote:Never again.


Never say "Never again".


Hey, if there were hot girls like that all over me, I probably wouldn't say "never again"... again.

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Re: Post your screenshots!

by TumeniNodes » Tue Jul 23, 2019 14:01

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Re: Goblin Traps

by voxelproof » Tue Jul 23, 2019 20:46

duane wrote:
voxelproof wrote:
duane wrote:Never again.


Never say "Never again".


Hey, if there were hot girls like that all over me, I probably wouldn't say "never again"... again.



Mhm. Some caves are both very beautiful and dangerous, too ;)

___________________________

I'm more and more enthusiastic about RPG16 tp.

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Re: Post your screenshots!

by CalebJ » Wed Jul 24, 2019 17:14

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If you want realism, you're in the wrong place. Get off your mobile.
 

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Re: Post your screenshots!

by CalebJ » Thu Jul 25, 2019 00:34

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Large coral reef
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Re: Bridge too long, send help.

by azekill_DIABLO » Thu Jul 25, 2019 11:09

v-rob wrote:Is that a Minetest 0.3.1 I spy? I liked that version quite a bit, although I ran into a bug that the last thing I put into a chest would disappear after I left the game. After losing 67 pieces of hard-earned iron to that chest after a successful mining and underground tunnel operation fraught with Dungeon Masters, I kinda rage quitted, imported the map into a later version, and blew it up with TNT.

really? My build doesn't do that at all I think... I'll be careful as I think I have a stack of mese laying in the last spot of the chest lol

Maybe not this time. I'm pretty sure azekill is working on a very detailed model and each pillar will have many tiny details setting it apart from all the others ;)


There's no world edit for such old minetest anyway :D
I'll put the details later on, but for now each pillar has a different height... but after I made the twin bridge, I'll start linking both with more details... I'll come back In a few years.
 

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Re: Bridge too long, send help.

by voxelproof » Thu Jul 25, 2019 19:21

azekill_DIABLO wrote:
Maybe not this time. I'm pretty sure azekill is working on a very detailed model and each pillar will have many tiny details setting it apart from all the others ;)


There's no world edit for such old minetest anyway :D
I'll put the details later on, but for now each pillar has a different height... but after I made the twin bridge, I'll start linking both with more details... I'll come back In a few years.


So I was right... However don't take it too seriously, I hope to see some of your games earlier than that :)

Sunken dungeon at -10200.

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Re: Post your screenshots!

by Miniminaut » Thu Jul 25, 2019 20:49

Couldn´t resist :)
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Re: Post your screenshots!

by duane » Fri Jul 26, 2019 01:15

Miniminaut wrote:Couldn´t resist :)


Quis custodiet ipsos custodes?

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Day 5: Down to my last dozen flares. The goblins have learned to stay out of range, but I can hear them following me. The memory of fresh air and sunlight fades, like a dream, but the sound of the water calls to me, leading me ever deeper.

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Re: Post your screenshots!

by CalebJ » Fri Jul 26, 2019 14:43

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The beginning of golf courses for Minetest :D
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Re: Post your screenshots!

by TumeniNodes » Sat Jul 27, 2019 00:45

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Re: Post your screenshots!

by TumeniNodes » Sat Jul 27, 2019 02:11

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Re: Post your screenshots!

by duane » Sat Jul 27, 2019 04:02

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Re: Post your screenshots!

by cHyper » Sat Jul 27, 2019 08:55

version 0.31 of minetest with tronic texture pack... oldschool but cool...

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Re: Post your screenshots!

by TumeniNodes » Sun Jul 28, 2019 23:34

constantly fidgeting with textures

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Re: Post your screenshots!

by Lone_Wolf » Mon Jul 29, 2019 00:12

I think the Apple and Jungle trunks are a bit too bright, but everything else looks pretty good

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Re: Post your screenshots!

by TumeniNodes » Mon Jul 29, 2019 00:55

Lone_Wolf wrote:I think the Apple and Jungle trunks are a bit too bright, but everything else looks pretty good


Thanks. If I do 'trees' much darker they seem to not look as good with different screentypes.
But something about most TPs which drives me insane (yes, I have issues) is this very fact http://blogs.brandeis.edu/sciencewhys/2 ... ent-brown/

All the trees in my area at least have variables of greys/greens for bark. Many trees in rainforests have a greenish/blueish tint to the bark/skin

My brain will not allow me to feel calm, when some things are out of place, or when some colours/saturation and brightness commit assault & battery on my retina (which is why I tend to tone things down with textures)

Another reason is I realize game graphics can have a strong link to seizures in some people (my cousin being one of them) who suffer from numerous ailments. So I often become tense when I see TPs which are very high in contrast and saturation, and especially patterns which cause a lot of strain on the eyes and brain.

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Re: Post your screenshots!

by Eran » Mon Jul 29, 2019 15:55

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A dwarf model I made/am still working on for my game
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Re: Post your screenshots!

by texmex » Mon Jul 29, 2019 19:14

TumeniNodes wrote:Image


That water though, how did you achieve the non-full node?! Shader?
 

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