Never say "Never again".duane wrote: Never again.
oss:
Hey, if there were hot girls like that all over me, I probably wouldn't say "never again"... again.voxelproof wrote:Never say "Never again".duane wrote: Never again.
Mhm. Some caves are both very beautiful and dangerous, too ;)duane wrote:Hey, if there were hot girls like that all over me, I probably wouldn't say "never again"... again.voxelproof wrote:Never say "Never again".duane wrote: Never again.
really? My build doesn't do that at all I think... I'll be careful as I think I have a stack of mese laying in the last spot of the chest lolv-rob wrote: Is that a Minetest 0.3.1 I spy? I liked that version quite a bit, although I ran into a bug that the last thing I put into a chest would disappear after I left the game. After losing 67 pieces of hard-earned iron to that chest after a successful mining and underground tunnel operation fraught with Dungeon Masters, I kinda rage quitted, imported the map into a later version, and blew it up with TNT.
There's no world edit for such old minetest anyway :DMaybe not this time. I'm pretty sure azekill is working on a very detailed model and each pillar will have many tiny details setting it apart from all the others ;)
So I was right... However don't take it too seriously, I hope to see some of your games earlier than that :)azekill_DIABLO wrote:There's no world edit for such old minetest anyway :DMaybe not this time. I'm pretty sure azekill is working on a very detailed model and each pillar will have many tiny details setting it apart from all the others ;)
I'll put the details later on, but for now each pillar has a different height... but after I made the twin bridge, I'll start linking both with more details... I'll come back In a few years.
Quis custodiet ipsos custodes?Miniminaut wrote:Couldn´t resist :)
duane wrote:
a lake cool...
Thanks. If I do 'trees' much darker they seem to not look as good with different screentypes.Lone_Wolf wrote:I think the Apple and Jungle trunks are a bit too bright, but everything else looks pretty good
That water though, how did you achieve the non-full node?! Shader?TumeniNodes wrote:
yes,texmex wrote:That water though, how did you achieve the non-full node?! Shader?TumeniNodes wrote:
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