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Re: Post your screenshots!

PostPosted: Thu Sep 19, 2019 19:00
by WhoAreYou
Countryside. Red Cat Creative Server.

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Re: Post your screenshots!

PostPosted: Fri Sep 20, 2019 00:10
by duane
Maybe I'm crazy, but I think it's grinning at me...

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Re: Post your screenshots!

PostPosted: Fri Sep 20, 2019 04:57
by CalebJ
My first pixel art with Linuxdirk's great new mod. Big high five to whoever knows what it depicts :-)
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Re: Post your screenshots!

PostPosted: Fri Sep 20, 2019 14:11
by Linuxdirk
I'm so sorry that this will be all unknown nodes by this evening

. ๐·°(৹˃̵﹏˂̵৹)°·๐ 。

Re: Post your screenshots!

PostPosted: Fri Sep 20, 2019 17:18
by voxelproof
duane wrote:Maybe I'm crazy, but I think it's grinning at me...


Oh, I know that feeling. Recently I've been taking some rest from the voxel matrix (I'm now on the epic journey across some roguelike dungeon) and it really helps. I once even got genuinely scared by some monstrous shapes emerging in my tweaked worlds. Remember, when you notice that rocks start talking to you or you experience some weird not explainable phenomena, delete the map and take a few day rest -- it's always more safe than risking being sucked into the voxel void ;-))

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Re: Post your screenshots!

PostPosted: Fri Sep 20, 2019 17:55
by WhoAreYou
Night in New Carthage. Red Cat Creative Server.

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Re: Post your screenshots!

PostPosted: Fri Sep 20, 2019 18:56
by waldberg
Ok, I did not post a screenshot here yet (I'm really sorry for it), but I have a destined question anyway...

Some users are posting only screenshots where their work is shown but nothing other special or worth seeing. Just strict something out of thier own work and nothing else although it is laid out in an extra section for mods/texture packs etc (so I mean screenshots of mods, tps... which are unspectacular)!

And now to my question:
Why are you using this screenshots section only for presenting this work instead of using the equivalent topic for this mod/texturepack etc?

Re: Post your screenshots!

PostPosted: Sat Sep 21, 2019 11:38
by Red_King_Cyclops
waldberg wrote:Ok, I did not post a screenshot here yet (I'm really sorry for it), but I have a destined question anyway...

Some users are posting only screenshots where their work is shown but nothing other special or worth seeing. Just strict something out of thier own work and nothing else although it is laid out in an extra section for mods/texture packs etc (so I mean screenshots of mods, tps... which are unspectacular)!

And now to my question:
Why are you using this screenshots section only for presenting this work instead of using the equivalent topic for this mod/texturepack etc?

You may have a point. What do you suggest this thread should be used for?
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OSS

Does this planet look too purple?
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(Although this is my own work, it is atmospheric.)

Re: Post your screenshots!

PostPosted: Sat Sep 21, 2019 19:11
by waldberg
Red_King_Cyclops wrote:What do you suggest this thread should be used for?


Well now of course mods or texture packs may be shown or it would be nice. But when somebody always posting same kind of screens or the main focus is only the mod and excepting the mod you see nothing - so a normal situation where nothing else is seen - this screenshot is not merit to show in an extra section for screens in my opinion because it just says that screens like that are for present a work.
And it would be extremely impolite if somebody uses this section only for posting only one's mods and doing so every time instead of unsing own topics for it.

But if somebody build/found something huge/ pretty/ special/ funny out of a mod (or without/...) or a tp then I think it would be more worth seeing instantly, so these would be screens and not mod presetings.


Ok ok, I did not post a screenshot yet and my remarks are only to satisfy my soul
But maybe somebody would join my remarks :D



Red_King_Cyclops wrote:Does this planet look too purple?
No

Re: Post your screenshots!

PostPosted: Sun Sep 22, 2019 01:02
by ShadMOrdre
Well, there are only so many texture packs, games, or truly incredible builds. Screenshots could, and do, all to easily get buried in the various threads. While there is merit that some screenshots might be better displayed in the appropriate thread, IMO, they would simply go unseen. I certainly don't go foraging through the thousands of threads looking for cool screenshots, so I am very glad this thread is a central gallery, and that there aren't any rules, beyond being MT related, placed upon those of us who post here. I've seen some amazing stuff, and gotten quite inspired to mod certain things, due to the screenshots in this thread.

Enjoy the show. And please post SOME screenshot for us to get a feel for what you might be looking for.

[*]P.S. In previous post, I referred to itemwheel as hudbars. This is wrong. Itemwheel belongs to BetterHUD by Blockmen. It is this mod, BetterHUD, Hunger, and a few that I'm working on integrating, that is working in MTv5.01.


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Re: Post your screenshots!

PostPosted: Sun Sep 22, 2019 16:00
by WhoAreYou
City of Aureas by mythus. Red Cat Creative Server.

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Re: Post your screenshots!

PostPosted: Mon Sep 23, 2019 21:19
by jas
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Re: Post your screenshots!

PostPosted: Tue Sep 24, 2019 06:27
by ShadMOrdre
VOTE lib_materials / lib_ecology to be the new mod base.

More dirts, stone, metals, ores, sand, liquids, plants and trees than you can shake a stick at. Hundreds, Thousands more possible, and all configurable.

Now, with Finite Water, NodeIO, Fluid_lib, buckets and vessels. Soon to come, drinkable vessels.

Includes road and river network.

Would like to include Geomoria, Subterrane, and Natural Slopes in lib_materials. Integrating farming, australia, aoteara, and XOcean into lib_ecology.

This is, hands down, THE most complete, comprehensive world building library available for MT right now. Just look at the pictures.


Rivers. On mgv7. THANK YOU @PARAMAT!!!
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Roads. Again, THANK YOU @PARAMAT!!!
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lib_materials / lib_ecology. No shameless self promotion here. Not ashamed at all.
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Re: Post your screenshots!

PostPosted: Tue Sep 24, 2019 15:30
by WhoAreYou
Brutalism of subway. Red Cat Creative Server

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Swamplands

PostPosted: Tue Sep 24, 2019 21:57
by Wuzzy
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Re: Post your screenshots!

PostPosted: Wed Sep 25, 2019 00:09
by duane
WhoAreYou wrote:Brutalism of subway. Red Cat Creative Server


I like it.

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Re: Post your screenshots!

PostPosted: Wed Sep 25, 2019 09:43
by voxelproof
ShadMOrdre wrote:VOTE lib_materials / lib_ecology to be the new mod base.

More dirts, stone, metals, ores, sand, liquids, plants and trees than you can shake a stick at. Hundreds, Thousands more possible, and all configurable.

Now, with Finite Water, NodeIO, Fluid_lib, buckets and vessels. Soon to come, drinkable vessels.

Includes road and river network.

Would like to include Geomoria, Subterrane, and Natural Slopes in lib_materials. Integrating farming, australia, aoteara, and XOcean into lib_ecology.

This is, hands down, THE most complete, comprehensive world building library available for MT right now. Just look at the pictures.




It looks like a true breaking point in world development tools. Sounds incredibly good :)

Rivers. On mgv7. THANK YOU @PARAMAT!!!


I can't believe it :-o

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Farewell to the summer

Re: Post your screenshots!

PostPosted: Wed Sep 25, 2019 18:01
by WhoAreYou
Streets of Lantania. Red Cat Creative Server

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Re: Post your screenshots!

PostPosted: Thu Sep 26, 2019 09:55
by Chibi ghost
A viaduct linking Redwood Skyport to the village
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the first cottage of Redwood village
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Repixture 1.0.0

PostPosted: Thu Sep 26, 2019 18:30
by Wuzzy
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Announcing Repixture 1.0.0!

7 years of minetesting and still going strong!

PostPosted: Fri Sep 27, 2019 12:08
by Wuzzy
A few days ago, I passed the 7 years mark of membership in these forums. So today I want to share a very special image for you. It's a collage of (most) of the games and mods I created or started in the last 7 years, big and small:

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Go here to view the image in its full glory!

Go here to view a list of my creations in the wiki

Re: Post your screenshots!

PostPosted: Fri Sep 27, 2019 12:35
by jas
heh i used a lot of those starting out. thanks for everything wuzzy!

oss:
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i hope i didn't already post this here.

Re: 7 years of minetesting and still going strong!

PostPosted: Fri Sep 27, 2019 16:06
by Red_King_Cyclops
Wuzzy wrote:A few days ago, I passed the 7 years mark of membership in these forums. So today I want to share a very special image for you. It's a collage of (most) of the games and mods I created or started in the last 7 years, big and small:

Image

Go here to view the image in its full glory!

Go here to view a list of my creations in the wiki

I find the most useful mod to be Schemedit.

Re: Post your screenshots!

PostPosted: Fri Sep 27, 2019 16:21
by WhoAreYou
More photos from Lantania International Airport. Red Cat Creative Server

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Re: Post your screenshots!

PostPosted: Fri Sep 27, 2019 16:43
by ShadMOrdre
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Working on a "complete" player. Currently have Player_API, hud, hunger, thirst, sprint, energy, armor, skills, affects, and sickness. Some of the mods come from the Adventuretest game, some from rpgtest. Getting them all working together for a more complete player. I'm aiming for Player_monoids, LATE, Appearance, and Player_anim. Also adding mana, skills, and xp mods from rpgtest.

Ideally, health, stamina, armor and mana, working in tandem with with hunger, thirst, sprint, and magic. Also on the block are proficiencies and tasks, smaller objectives to work with along with larger quests.

And coming soon .... crafting without formspecs. Build a fire. Learn how to live like our ancestors.

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