Post your screenshots!

e-tic
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Re: Post your screenshots!

by CalebJ » Fri Feb 07, 2020 06:11

Well done, nice use of cutting shapes.
If you want realism, you're in the wrong place. Get off your mobile.
 

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voxelproof
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Re: Post your screenshots!

by voxelproof » Fri Feb 07, 2020 07:45

Tatras mountains fitted into the voxel constraints.

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Re: Post your screenshots!

by sorcerykid » Fri Feb 07, 2020 16:24

Fooling around with the new rand() function of the Bedrock Markup Language. This is a funny sign I made at the entrance to AspireMint's shop at spawn. It shows random messages to the customer. Hopefully he doesn't mind that i'm using it for testing :)

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Any arbitrary string can be inserted into signs using the new %{func...} notation. It's super easy and can be great for laughs lol!

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Arivard | City Build WIP Base Game

by h3ra » Sat Feb 08, 2020 17:19

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Builds in this screenshot:

(Back) The Spiked Brine - Tavern
(Back Left) Star of Arivard - inn
(Front) Stocks & Sallies - market stall in The Square

Currently working on Arivard! I build to relax so I'll be adding to the town whenever I can. It's built entirely in base game Minetest btw!
 

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Re: Post your screenshots!

by CalebJ » Sun Feb 09, 2020 23:44

Meanwhile on Tunnelers' Abyss
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If you want realism, you're in the wrong place. Get off your mobile.
 

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Re: Post your screenshots!

by PolySaken » Mon Feb 10, 2020 05:34

CalebJ wrote:Meanwhile on Tunnelers' Abyss
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All I see is a bunch of trees in the wrong place lol
 

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Re: Post your screenshots!

by CalebJ » Tue Feb 11, 2020 05:11

Exactly. ;)
Its a safari and aviary showcasing some of the newer animals on the server.
If you want realism, you're in the wrong place. Get off your mobile.
 

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Re: Post your screenshots!

by PolySaken » Tue Feb 11, 2020 06:38

CalebJ wrote:Exactly. ;)
Its a safari and aviary showcasing some of the newer animals on the server.

But tussock is a cold-climate mountain plant... It'll die in a savannah :(
 

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Re: Post your screenshots!

by duane » Wed Feb 12, 2020 00:29

CalebJ wrote:Meanwhile on Tunnelers' Abyss
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It's pretty, but I don't like the square bales of dry grass.


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Re: Post your screenshots!

by ShadMOrdre » Wed Feb 12, 2020 17:26

Coming soon! lib_towns.

Multiple town types, layouts, on the fly node replacements and featuring roads. More to come...

Will require lib_materials / lib_ecology, and others. I'll work on making this as dependency free as possible, but villages need nodes, and those nodes have to come from somewhere.

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Re: Post your screenshots!

by duane » Thu Feb 13, 2020 00:00

ShadMOrdre wrote:Image


Noooiiiiice!

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Re: Post your screenshots!

by Andrey01 » Fri Feb 14, 2020 17:13

CalebJ wrote:Meanwhile on Tunnelers' Abyss
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The screens are very impressive, just awesome. I like much that server and I consider it is the most best server of ever.
 

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Re: Post your screenshots!

by sorcerykid » Fri Feb 14, 2020 17:47

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I created a Safe node that encrypts its inventory using a block-chain cipher with 128-bit private/public key pair. It's designed to thwart hackers using modded clients (or local map saves) to inspect other players' personal belongings. Even 'protection_bypass' privilege does not allow access, since the original PIN number is never stored anywhere.
 

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Re: Post your screenshots!

by rubenwardy » Sat Feb 15, 2020 13:25

How do you go from the pin to the private key? Pins are not safe passwords, as there are only 10000 combinations. This is fine for online attacks, but very bad for offline attacks
 

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Re: Post your screenshots!

by sorcerykid » Sat Feb 15, 2020 14:07

The PIN is not used to generate the private key. The private key is a 64-bit hash of an alphanumeric password set by the server operator in the mod configuration and should never be accessible to anyone (unless they somehow gain access to the configuration file).

Edit: Also, as an added security measure, if the PIN is entered incorrectly, then the safe will be disabled for a period of time.
 

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Re: Post your screenshots!

by duane » Sat Feb 15, 2020 22:17

sorcerykid wrote:I created a Safe node that encrypts its inventory using a block-chain cipher with 128-bit private/public key pair. It's designed to thwart hackers using modded clients (or local map saves) to inspect other players' personal belongings.


Cool, but is this really an issue? Why does anyone worry that someone might see their fifty stacks of mese, unless they got them by cheating?

(Yes, I realize that's a terrible argument on principle, but really...)

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Re: Post your screenshots!

by CalebJ » Sun Feb 16, 2020 19:45

Andrey01 wrote:The screens are very impressive, just awesome. I like much that server and I consider it is the most best server of ever.

Thank you!! :-)
Another screenie
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Re: Post your screenshots!

by Miniminaut » Sun Feb 16, 2020 20:03

Ambush!

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