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Posted: Wed Mar 20, 2013 23:41
by 12Me21
squarehenge
I will post the screenshot with default textures later
Posted: Wed Mar 20, 2013 23:52
by jacksfilms
doyousketch2 wrote:
Oh, I remember that, haha.
Posted: Thu Mar 21, 2013 10:27
by fishyWET
Hello guys, i just created a temple which i like to call "Temple Of the Moon"
What you guys think of it?
Guess what happen in daylight:
From this
to this
It changes into stone!!!
Planning to also create a temple of the sun which the opposite happens.
Posted: Thu Mar 21, 2013 15:34
by PilzAdam
Just a map of a minetest world (100% naturally generated):
Posted: Thu Mar 21, 2013 19:47
by YoYoBuddy
Close enough, right? Since I'm posting from ipad.
Posted: Thu Mar 21, 2013 20:07
by Jordach
NO. THIS IS NOT OKAY.
Posted: Thu Mar 21, 2013 20:27
by YoYoBuddy
Are you kidding me jordach? There is no ipad minetest without jailbreak...
Posted: Thu Mar 21, 2013 20:52
by Jordach
That's MineCRAFT NOT MineTEST.
Posted: Thu Mar 21, 2013 23:06
by YoYoBuddy
I don't wanna jailbreak though
Posted: Fri Mar 22, 2013 17:05
by Casimir
Paramats Mount Meru inverted.
Posted: Fri Mar 22, 2013 18:14
by MirceaKitsune
Casimir wrote:
Paramats Mount Meru inverted.
That looks pretty nuclear
Posted: Fri Mar 22, 2013 20:21
by paramat
Haha cool ... i had actually been considering a 1km abyss mod to act as a vertical route down to lower realms, in a similar way chasm mod is basically landup mod inverted
Posted: Fri Mar 22, 2013 20:35
by PilzAdam
Last thing I saw in the dungeon game:
(
https://github.com/celeron55/dungeon)
Posted: Fri Mar 22, 2013 23:14
by 0gb.us
cHyper wrote:
i get an ERROR: EmergeManager: mapgen singlenode not registered...
latest-0.4.5.-b6dcade
You need the latest unstable version, which is 34b185e, not b6dcade.
Posted: Sat Mar 23, 2013 14:48
by PilzAdam
Posted: Sat Mar 23, 2013 22:40
by jacksfilms
Posted: Sun Mar 24, 2013 19:15
by 12Me21
this is from a mod that I made
Posted: Tue Mar 26, 2013 09:51
by BlockMen
Here a screenshot of new main menu (build 57cbb8b-oregen) with costum
menuheader.png and
menusplash.png (nice possibility for Texture Packs)
Posted: Wed Mar 27, 2013 17:26
by jordan4ibanez
Here is a picture of my new mod
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Posted: Wed Mar 27, 2013 19:17
by jordan4ibanez
NYAN!
Posted: Wed Mar 27, 2013 20:16
by Inocudom
I built this in ShadowNinja's Creative Server today.
http://i1203.photobucket.com/albums/bb3 ... 28c109.png
http://i1203.photobucket.com/albums/bb3 ... 356bd3.png
Below is my idea of what the diamond blocks that were recently added to Minetest in PilzAdam's most recent build could look like in the future. Diamonds are special, so it would be a shame if their blocks looked similar to the steel blocks.
http://i1203.photobucket.com/albums/bb3 ... c55101.png
However, I think either CYAN or DMND would be a better name.
Posted: Fri Mar 29, 2013 23:19
by Jordach
Here's the remainder of my Mega City Build 1:
http://imgur.com/a/Boe5H
I miss a user known as bwog, he had a very good idea on how Minetest should have developed.
Posted: Sat Mar 30, 2013 02:56
by Inocudom
You should upload that map sometime, Jordach. It is a reminder of the past; a museum of sorts.
Posted: Sat Mar 30, 2013 10:36
by Jordach
Inocudom wrote:You should upload that map sometime, Jordach. It is a reminder of the past; a museum of sorts.
I'm planning on reviving the dead map.
Posted: Mon Apr 01, 2013 10:27
by qwook
Not much, but it shows Minetest running on a MacBook :V