Post your screenshots!

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voxelproof
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Re: Post your screenshots!

by voxelproof » Post

voxelproof wrote:
Tue Jan 05, 2021 15:53

My previous screenshot fell to the bottom of the previous page, so now I'm taking advantage of posting at the top ;)
Oops, it happened again :] Another try.

Hunting butterflies in the wilderness.

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Re: Post your screenshots!

by sorcerykid » Post

Lots of new year's eve craziness ensued on the JT2 server. Huzzah!

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Re: Post your screenshots!

by duane » Post

I've patched my server so that nothing is ever darker than three. I got tired of straining my eyes and most of my caves being invisible.

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runs
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Re: Post your screenshots!

by runs » Post

I am working on a Beauty Pack extension (Vanity Set). To allow Samantha be blonde and emerald eyes. WOW!

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And the first "Black Players Matter" mod with the introduction of a new character: Elvira, the Samantha's half-sister.

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I think Minetest (Minecraft too) is very focused on whites, because it started in the Czech Republic (?). It's okay, but it's time to include more ethnicities. The color girls will appreciate it.

Of course Elvira will be able to have green eyes too, because diversity is cool.
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Hybrid Dog
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Re: Post your screenshots!

by Hybrid Dog » Post

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They are hollow in the inside and there is a bug somewhere in my code which causes some holes:
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philipbenr
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Re: Post your screenshots!

by philipbenr » Post

Hybrid Dog wrote:
Sat Jan 09, 2021 18:50
...
I just see large termite hills LOL

They look quite fascinating, I will say.

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Re: Post your screenshots!

by runs » Post

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Samantha is ready to get super beautiful. :-)
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Hybrid Dog
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Re: Post your screenshots!

by Hybrid Dog » Post

philipbenr wrote:
Sat Jan 09, 2021 21:05
Hybrid Dog wrote:
Sat Jan 09, 2021 18:50
...
I just see large termite hills LOL

They look quite fascinating, I will say.
I manually built these kinds of buildings a long time ago and thought that they look very different to common houses, so I decided to write code to create them automatically.
It is possible to change the thickness:
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I fixed the holes bug by now.
Here is the code: https://github.com/HybridDog/mydev/blob ... fnhaus.lua

There's also a script to approximate a hollow sphere with voxelised triangles:
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voxelproof
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Re: Post your screenshots!

by voxelproof » Post

Hybrid Dog wrote:
Sun Jan 10, 2021 17:39
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Whoah! Where are these huuuuuuuge dinos?
xD
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Re: Post your screenshots!

by duane » Post

The only problem with more light -- it reveals how barren and depressing my sea floors are. This needs work.

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Re: Post your screenshots!

by ShadMOrdre » Post

3D noise based terrain, superimposed upon my voronoi mapgen.
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A lava lake formed within the 3D generated terrain, at surface level.
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Re: Post your screenshots!

by xilef » Post

I Build a royal seat. The garden is not finished yet. But I thought it looked good. So I'll post it to her
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Re: Post your screenshots!

by duane » Post

ShadMOrdre wrote:
Tue Jan 12, 2021 16:42
A lava lake formed within the 3D generated terrain, at surface level.
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That's some tough wood, there. :)


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Re: Post your screenshots!

by duane » Post

I don't know if I like or dislike caves cutting through my dungeons...

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Re: Post your screenshots!

by voxelproof » Post

Mg Flat with hills and lakes.

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SB66
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Re: Post your screenshots!

by SB66 » Post

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...still WIP.....
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Re: Post your screenshots!

by Termos » Post

testin'
wondering if there's a way of making textures look acceptable both with tone mapping on and off.
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Also wondering how it went down, are MTG textures so dark because they've been tested with tone mapping on,
or the god forsaken tone mapping has been introduced because MTG textures were so damn dark.
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Re: Post your screenshots!

by Lone_Wolf » Post

Nodecore with some mods downloaded from the CDB a while back
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Re: Post your screenshots!

by ShadMOrdre » Post

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And.....

Little house in a cave.
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Part of an otherwise failed village spawn. This the only building that spawned.
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Re: Post your screenshots!

by ShadMOrdre » Post

Little house in a cave.
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Re: Post your screenshots!

by duane » Post

SB66 wrote:
Sat Jan 16, 2021 22:20
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...still WIP.....
Nice. Makes me think of Tron, for some reason.

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ShadMOrdre wrote:
Mon Jan 18, 2021 08:30
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That's an interesting cave. Anything unusual about its construction?

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Re: Post your screenshots!

by ShadMOrdre » Post

@duane,

That is a naturally occuring surface level cave that spawned, with the lake inside. The mods are my voronoi mapgen with a 3d noise blended in, which produced the cave. The lake was made using my lib_lakes mod, which is really the bergsee mod from octacians OCD2 game, itself a continuation of OCD by bas080. This is what also produced the lava lake in the previous post, with the "Unburning Wood of Bugalert" that you pointed out.

This is the water filled cave from further out.

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The trick is getting the 3d noise to cut into the terrain, and less so define the over lying terrain shape.
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Re: Post your screenshots!

by duane » Post

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Trying to make a tutorial for my little inventory mod. It occurs that the person who wrote the mod is probably the worst choice to explain it, since they take so much of its use for granted.
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Re: Post your screenshots!

by ShadMOrdre » Post

Finally added remaining aotearoa and australia content to gal_ecology_plants and gal_ecology_trees. Cause you can never have enough realism in a virtual world during a global pandemic........

Now, to achieve earth like realism, it's time to redecorate ecosystems...

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