The Secrets Of Los Angeles (Angela's Missing!) [PART 1?]

SelfishCar
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The Secrets Of Los Angeles (Angela's Missing!) [PART 1?]

by SelfishCar » Sun Apr 08, 2012 18:39

{INCLUDES NEEDED MODS}

Secrets Of Los Angeles
A.K.A Angela Is Missing!
Based on vita's L.A Map:
http://minetest.net/forum/viewtopic.php?pid=19753


Main Character...
The character is a rich celebrity with the name Mr. Vita.
He is a famous artist who has created songs as ''Let it rain'', and ''Los Angeles, my Love!''.
One day, he was contacted by John Vera, a master detective. He wanted Vita to search for clues of his wife Angela who is missing.
Vita accepts it and lives in a medium-sized mansion in Beverly Hills.

The Map...
The map is pretty big, with a lot of hidden locations, supply-chests and MESE hideouts!
For more information, check out Vita's map-topic! http://minetest.net/forum/viewtopic.php?id=1539

Characters:

Main Characters:
John Vera
Angela Vera
John Timberland
Mr. Vita

Mentioned-only:
Ron Anderson

Download-link (INCLUDES NEEDED MODS!): http://www.mediafire.com/?02y3lgra2rp58cq

P.S! If you found the ''John, I'm sorry! note, you won't see it in the readme.txt file, because I'm not finished with it!

Screens:
Image
Angela's angry note to John. Remember! You read all the notes in the readme.txt file!

John, I'm Sorry!.txt! http://www.mediafire.com/?zktchopjb53vfmk

Tell me if you're playing the map! ;)
Last edited by SelfishCar on Sun Apr 08, 2012 19:13, edited 1 time in total.
In-game Username: Axel
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SoLA: Part 1: Angela's Disappearance: http://minetest.net/forum/viewtopic.php?id=1586
 

celeron55
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by celeron55 » Sun Apr 08, 2012 23:57

You should consider remaking this in the awesome way that today's 0.4.dev-20120408 supports, as mentioned here: http://c55.me/blog/?p=1047

Basically, put all mods inside world/game/mods/.

Then a user can just copy the world directory into worlds/ and Minetest will load the whole game from worlds/fooworld/game/ for that world.

Additionally, this allows one to open the world from any place by opening the world.mt file in the world's directory, and selecting minetest.exe for opening it. And everything will work automatically, as long as the modding API is a compatible version. This world.mt trick works with regular worlds too.
 

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JoseMing
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by JoseMing » Mon Apr 09, 2012 00:25

SelFish, what is the coordinates to the first point?
Nothing is impossible, Only you need you mind to create... and Sorry for my Bad English :D
Add me on remobo as JoseGarcia
 

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Death Dealer
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by Death Dealer » Mon Apr 09, 2012 00:34

celeron55 wrote:You should consider remaking this in the awesome way that today's 0.4.dev-20120408 supports, as mentioned here: http://c55.me/blog/?p=1047

Basically, put all mods inside world/game/mods/.

Then a user can just copy the world directory into worlds/ and Minetest will load the whole game from worlds/fooworld/game/ for that world.

Additionally, this allows one to open the world from any place by opening the world.mt file in the world's directory, and selecting minetest.exe for opening it. And everything will work automatically, as long as the modding API is a compatible version. This world.mt trick works with regular worlds too.

wow i didnt know that, very cool:D
Keep calm and code python^_^
 

SelfishCar
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by SelfishCar » Mon Apr 09, 2012 10:25

celeron55 wrote:You should consider remaking this in the awesome way that today's 0.4.dev-20120408 supports, as mentioned here: http://c55.me/blog/?p=1047

Basically, put all mods inside world/game/mods/.

Then a user can just copy the world directory into worlds/ and Minetest will load the whole game from worlds/fooworld/game/ for that world.

Additionally, this allows one to open the world from any place by opening the world.mt file in the world's directory, and selecting minetest.exe for opening it. And everything will work automatically, as long as the modding API is a compatible version. This world.mt trick works with regular worlds too.

OK! I'll try... ;)
In-game Username: Axel
In-game Username #2: SelfishCar

SoLA: Part 1: Angela's Disappearance: http://minetest.net/forum/viewtopic.php?id=1586
 

SelfishCar
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by SelfishCar » Mon Apr 09, 2012 10:32

JoseMing wrote:SelFish, what is the coordinates to the first point?

These (I think!): 267.0,17.5,-79.9

Tell me what you think about it. Don't forget the readme.txt! :)
In-game Username: Axel
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SoLA: Part 1: Angela's Disappearance: http://minetest.net/forum/viewtopic.php?id=1586
 

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kddekadenz
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by kddekadenz » Mon Apr 09, 2012 15:17

The map crashes for me :/
Made a new gamemode with the mods (sola) and edited world.mt + deleted the already existing players, but it still crashes for me (immediately or after a few seconds)
 

SelfishCar
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by SelfishCar » Mon Apr 09, 2012 16:33

kddekadenz wrote:The map crashes for me :/
Made a new gamemode with the mods (sola) and edited world.mt + deleted the already existing players, but it still crashes for me (immediately or after a few seconds)

I don't know what the problem is...
Do you use 0.4.dev-20120122-1?
Or maybe it's because I removed the particles mod?
In-game Username: Axel
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SoLA: Part 1: Angela's Disappearance: http://minetest.net/forum/viewtopic.php?id=1586
 

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kddekadenz
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by kddekadenz » Mon Apr 09, 2012 17:24

SelfishCar wrote:
kddekadenz wrote:The map crashes for me :/
Made a new gamemode with the mods (sola) and edited world.mt + deleted the already existing players, but it still crashes for me (immediately or after a few seconds)

I don't know what the problem is...
Do you use 0.4.dev-20120122-1?
Or maybe it's because I removed the particles mod?


I used the git version I compiled yesterday..
I will try it with the particles mod.
 

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kddekadenz
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by kddekadenz » Mon Apr 09, 2012 20:34

The map is still crashing for me..
 

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JoseMing
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by JoseMing » Tue Apr 10, 2012 00:43

this map is AWESOME
Nothing is impossible, Only you need you mind to create... and Sorry for my Bad English :D
Add me on remobo as JoseGarcia
 

SelfishCar
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by SelfishCar » Tue Apr 10, 2012 13:04

JoseMing wrote:this map is AWESOME

Have you finished it yet?
You can send me a PM, telling me where you are... (It might spoil the gameplay for others!)
Anyways, are you having any problems?
In-game Username: Axel
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SoLA: Part 1: Angela's Disappearance: http://minetest.net/forum/viewtopic.php?id=1586
 

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LolManKuba
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by LolManKuba » Tue Apr 10, 2012 22:58

When I get my new laptop if I can get this map working, I'll make a small Youtube commentary.
 

SelfishCar
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by SelfishCar » Wed Apr 11, 2012 13:13

LolManKuba wrote:When I get my new laptop if I can get this map working, I'll make a small Youtube commentary.

Oh, really!?
That would be really cool! Thanks. :)
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SoLA: Part 1: Angela's Disappearance: http://minetest.net/forum/viewtopic.php?id=1586
 

vita
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by vita » Thu Apr 12, 2012 19:44

OH gosh.This is awesome!
We can make next version with Las Vegas or New York !
 

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by Jordach » Thu Apr 12, 2012 19:45

Vita, sounds good. :)
viewtopic.php?f=10&t=19056 Solar Plains Dev Server
 

vita
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by vita » Thu Apr 12, 2012 19:50

yeah.I can make the map again.But u must choose which one.
 

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by hmmm » Fri Apr 13, 2012 03:57

Could not find or load "Gardenhead"
 

SelfishCar
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by SelfishCar » Fri Apr 13, 2012 13:06

hmmm wrote:Could not find or load "Gardenhead"

Do you use 0.4.dev-20120122-1? I don't think it will work without it...
Gardenhead is just a modpack... Try to remove it! ;)
In-game Username: Axel
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SoLA: Part 1: Angela's Disappearance: http://minetest.net/forum/viewtopic.php?id=1586
 

vita
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SelfishCar
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by SelfishCar » Fri Apr 13, 2012 19:27

vita wrote:hey i just finished LA NUCLEAR DISASTER MAP!!
check out my video please ;))

http://www.youtube.com/watch?v=nicnQKmtjT8&feature=youtu.be

Looks really cool.
I'll download it soon... ;)

BTW. I''ll be glad to help you with New York, Las Vegas etc.
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SoLA: Part 1: Angela's Disappearance: http://minetest.net/forum/viewtopic.php?id=1586
 

vita
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by vita » Fri Apr 13, 2012 19:31

i think that NY will be much easier.So ill start to build it ;))
 

hmmm
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by hmmm » Fri Apr 13, 2012 22:41

SelfishCar wrote:
hmmm wrote:Could not find or load "Gardenhead"

Do you use 0.4.dev-20120122-1? I don't think it will work without it...
Gardenhead is just a modpack... Try to remove it! ;)

I have Minetest-c55 0.4.dev-20120408.
I don't have the Gardenhead mod and it wasn't included with the map.
 

SelfishCar
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by SelfishCar » Sat Apr 14, 2012 09:50

hmmm wrote:
SelfishCar wrote:
hmmm wrote:Could not find or load "Gardenhead"

Do you use 0.4.dev-20120122-1? I don't think it will work without it...
Gardenhead is just a modpack... Try to remove it! ;)

I have Minetest-c55 0.4.dev-20120408.
I don't have the Gardenhead mod and it wasn't included with the map.

Well, you can at least try to use 0.4.dev-20120122-1... :/
In-game Username: Axel
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SoLA: Part 1: Angela's Disappearance: http://minetest.net/forum/viewtopic.php?id=1586
 

SelfishCar
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by SelfishCar » Sat Apr 14, 2012 09:51

vita wrote:i think that NY will be much easier.So ill start to build it ;))

Nice. I think you should start the maps basics etc. And then I could add more stuff and (decorations?) details! Awesome... Send me the map soon! ;)

I sent you an e-mail... Check it out! ;)
Last edited by SelfishCar on Sat Apr 14, 2012 09:59, edited 1 time in total.
In-game Username: Axel
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SoLA: Part 1: Angela's Disappearance: http://minetest.net/forum/viewtopic.php?id=1586
 

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