burli
Member
Posts: 1643 Joined: Fri Apr 10, 2015 13:18
by burli » Sun Jan 22, 2017 14:05
Post
I tinker around with some v7 noise parameter, because I don't like the default values. I want to share wat I found and make a note to myself so I can't lose them.
These are my current cave parameters.
Code: Select all
mgv7_cave_width = 0.15
mgv7_np_cave1 = {
flags = defaults
lacunarity = 2.2
octaves = 4
offset = 0
persistence = 0.45
scale = 12
seed = 52534
spread = (81,60,81)
}
mgv7_np_cave2 = {
flags = defaults
lacunarity = 2.2
octaves = 4
offset = 0
persistence = 0.45
scale = 12
seed = 10325
spread = (87,60,87)
}
This stretches the caves and tunnels horizontally and makes it easier to walk. It also adds more complex structures into the caves
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burli
Member
Posts: 1643 Joined: Fri Apr 10, 2015 13:18
by burli » Sat Jan 28, 2017 11:59
Post
These are my values for mountains
Code: Select all
mgv7_np_mountain = {
flags = eased
lacunarity = 2
octaves = 5
offset = -0.6
persistence = 0.4
scale = 1
seed = 5333
spread = (250,350,250)
}
Still generating nice structures, but much less strange like
this
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