The secret realm (floating islands)

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AiTechEye
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The secret realm (floating islands)

by AiTechEye » Thu Mar 09, 2017 12:53

For you who dont know, there is a secret realm in minetest: floatlands

The realm is disable as default, but you can enable it by adding:
mgv7_spflags = mountains,ridges,floatlands to minetest.conf, or use the attached mod.
This works in mapegen v7 (the pictures are taken in minetest 0.4.15)

The islands can be really huge, and appear at the height 1280 as default

Helpful commands to get up there:
/grant singleplayer all
/teleport 0 1280 0

https://forum.minetest.net/download/file.php?mode=view&id=9465

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Last edited by AiTechEye on Thu Mar 09, 2017 16:58, edited 1 time in total.
 

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Sergey
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Re: The secret realm

by Sergey » Thu Mar 09, 2017 16:28

If they hang in the air, do they cover sunlight?

Does water fall from the sky (as I see in bottom right image)?
 

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Re: The secret realm

by AiTechEye » Thu Mar 09, 2017 16:55

looks like the shadow stops after about 150, but i think the water will keep falling.

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A mountain on another huge island

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Re: The secret realm

by the_raven_262 » Thu Mar 09, 2017 16:59

Well that basically is the floatlands flag.
But how did you exactly "found" this?
I mean not that anyone would go flying into the air seamlessly.
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Re: The secret realm (floating islands)

by Wuzzy » Thu Mar 09, 2017 18:35

This information is also in the wiki:
http://wiki.minetest.net/Map_generator_features

I think these floatlands are really interesting.
Another interesting property of the floatlands in Minetest Game is that they have all the ores at peak probability, because they are above Y=1024. See also: http://wiki.minetest.net/Ores

Note this feature is experimental and subject to change.
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Re: The secret realm

by Sergey » Thu Mar 09, 2017 19:51

the_raven_262 wrote:Well that basically is the floatlands flag.
But how did you exactly "found" this?
I mean not that anyone would go flying into the air seamlessly.

Good questoin, by the way.

How could you find these floatlands, if you can not fly?
 

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Re: The secret realm (floating islands)

by paramat » Tue Mar 14, 2017 01:31

I might add an optional way to get up there in mgv7. Mostly my intention was for mods to provide a way up somehow.

Note currently the biomes are a mess up there with underwater trees, grass etc. We don't yet have a dedicated set of biomes for the floatlands but i'm working on it. The next set of floatland biomes will be very simple and temporary.
 

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Re: The secret realm (floating islands)

by Wuzzy » Tue Mar 14, 2017 07:49

How could you find these floatlands, if you can not fly?

Pillar-jumping and lots of patience.
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Re: The secret realm (floating islands)

by firefox » Tue Mar 14, 2017 08:27

paramat wrote:I might add an optional way to get up there in mgv7. Mostly my intention was for mods to provide a way up somehow.

Note currently the biomes are a mess up there with underwater trees, grass etc. We don't yet have a dedicated set of biomes for the floatlands but i'm working on it. The next set of floatland biomes will be very simple and temporary.

didn't you already did something with a mapgen that connects world layers?
i remember that you once posted something about a mapgen with "world pillars" - natural generated mountain pillars that connect the surface with the floatland layers above...
so either that or giant trees (Yggdrasil) to reach the next layer.
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Re: The secret realm (floating islands)

by Beerholder » Tue Mar 14, 2017 11:41

I generated a world that had land connected to the float lands, I think it might have been because I specified extremely tall mountains.

It is a damn cool +1 feature though!
 


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