Map Seeds

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bcnjr5
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Map Seeds

by bcnjr5 » Post

Anyone know how to make specific map seeds?

Lelix
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by Lelix » Post

I think not, the world is causally generated

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Death Dealer
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by Death Dealer » Post

I'm pretty sure the map seed is displayed with the debug text
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JSonic
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by JSonic » Post

See your world dir's map_meta.txt, the seed is there.
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by cisoun » Post

You can create a new world with a custom numerical seed by editing "/world/map_meta.txt" and removing the current "map.sqlite" file in the same directory.
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by Menche » Post

If you always want the same map seed, or don't mind editing your minetest.conf a lot, you can specify "fixed_map_seed = (whatever)" in your minetest.conf.
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bcnjr5
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by bcnjr5 » Post

I meant like what map seed does what. (0 will give an interesting ocean cliff)

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blue
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by blue » Post

not sure but as far as i can tell map seeds are normally very long and complicated (but then again i have no clue how to work with the .conf file or hardly any files for that matter xD)


if your wanting a specific map (alot of oceans,or land, or high plateus) then you need to either get very very lucky in generation of a map (or hunt for a spot within its 31k blocks in ea direction) or you can request a mod for it...i think someone is making/has made a mod where the map is just flat plains all over but i dont know where its at or if its done
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bcnjr5
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by bcnjr5 » Post

I know about the flatlands mod.

There was a thing online where you type your map seed in and it shows the coordinates of all nyancat bricks.

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by bcnjr5 » Post


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kddekadenz
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by kddekadenz » Post

bcnjr5 wrote:Here is the URL.

http://minetest.ru/nyansearch/
Awesome!


I always do search for a seed for a lone island.
Has anyone found one?
Last edited by kddekadenz on Fri Apr 27, 2012 15:51, edited 1 time in total.

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by Death Dealer » Post

bcnjr5 wrote:Here is the URL.

http://minetest.ru/nyansearch/
I did not know about this. That's pretty cool.
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Re: Map Seeds

by Ajax_MineQuest » Post

Anyone know any seeds that make a good world for builds? I need seed and version. (V5, V6, V7, Fractal, Valleys)

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Re: Map Seeds

by hajo » Post

Ajax_MineQuest wrote:Anyone know any seeds that make a good world for builds?
I need seed and version. (V5, V6, V7, Fractal, Valleys)
I had started a Map-Database on the wiki,
with currently only a few entries.

Feedback welcome !

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Re: Map Seeds

by sorcerykid » Post

Ajax_MineQuest wrote:Anyone know any seeds that make a good world for builds? I need seed and version. (V5, V6, V7, Fractal, Valleys)
You can't rely on mapseeds alone to determine whether a world is suitable for building, mining, etc..The perlin noise parameters are far more crucial to the map generation algorithm.

For example in mgv7 you can easily produce alien-looking worlds using virtually ANY map seed with only the default perlin noise parameters. Yet with these custom mapgen settings I shared below, you can get far more realistic terrain.

viewtopic.php?f=3&t=16792

The purpose of a map seed is simply to ensure that the output of the map generation algorithm is unique, not to determine any specific characteristics of that output.

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Re: Map Seeds

by hajo » Post

sorcerykid wrote:You can't rely on mapseeds alone ..
The purpose of a map seed is simply to ensure that
the output of the map generation algorithm is unique
I'll add "and reproducible".

Obviously, this will only work if the settings for the mapgenerator,
biomes etc. are kept the same.

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sorcerykid
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Re: Map Seeds

by sorcerykid » Post

hajo wrote:
sorcerykid wrote:You can't rely on mapseeds alone ..
The purpose of a map seed is simply to ensure that
the output of the map generation algorithm is unique
I'll add "and reproducible".

Obviously, this will only work if the settings for the mapgenerator,
biomes etc. are kept the same.
Sadly, it doesn't even guarantee that, at least with mgv7. The algorithm has undergone changes across different versions of Minetest which can effect the integrity of existing worlds with the exact same mapgen settings. I recently commented about this issue in another topic:

viewtopic.php?p=302082#p302082

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Re: Map Seeds

by Ajax_MineQuest » Post

Hey how do I start my own string? I have a question but IDK how to start one

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