Why are a lot of servers empty?
- Andrey01
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Why are a lot of servers empty?
Near 70 % of all servers are quite empty ones or they have a few players every day. Why so? How should owners increase the players number and what do they need to do for it?
- Krock
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Re: Why are a lot of servers empty?
Invade schools and replace their Minecraft education system with Minetest.
That's one possibility.
During the workdays/schooldays it's logical that people have other things to do than playing games. This looks different in the weekends, where people have much free time to meet and play on a server.
That's one possibility.
During the workdays/schooldays it's logical that people have other things to do than playing games. This looks different in the weekends, where people have much free time to meet and play on a server.
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Re: Why are a lot of servers empty?
A more likely cause would be over saturation of servers vs total players playing the game. there too many server and far to little players to play on them all, due to players flocking to more active servers.
- Linuxdirk
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Re: Why are a lot of servers empty?
Setting up a server is easy. Getting people to play there is not easy. Plus: Tiny MT user base.
According to the public servers list there are currently (as in: right now wwhile I write this text) 351 players online who can chose from 193 active public servers. On even distribution that are ~2 players per server. Currently the top three (or four) active servers have 28, 24 (times 2, because there are currently two servers that have 24 players), and 15 players.
When evenly distributing the other players to the 189 other servers there is ~1 player (~1.4) per server.
According to the public servers list there are currently (as in: right now wwhile I write this text) 351 players online who can chose from 193 active public servers. On even distribution that are ~2 players per server. Currently the top three (or four) active servers have 28, 24 (times 2, because there are currently two servers that have 24 players), and 15 players.
When evenly distributing the other players to the 189 other servers there is ~1 player (~1.4) per server.
Re: Why are a lot of servers empty?
There's a couple of servers that require 0.5.0-dev clients, like five of them. Okay, that's not a lot, but...
(This should be a good thread.)
(This should be a good thread.)
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Re: Why are a lot of servers empty?
It would be nice if servers would enroll near 100/200 players in one server someday. Or maybe even more.
BTW, just test has already had over 100 players somewhen.
BTW, just test has already had over 100 players somewhen.
- Linuxdirk
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Re: Why are a lot of servers empty?
Minecraft has some servers that have more concurrent players players than all active Minetest servers combined have slots … We need better netcode for that – and the player base :)Andrey01 wrote:It would be nice if servers would enroll near 100/200 players in one server someday. Or maybe even more.
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Re: Why are a lot of servers empty?
That's why I need to get my servers up.Linuxdirk wrote:We need better netcode for that
That too. I am telling my RL friends about Minetest. Two have joined Minetest, another is thinking about it, another wants to but can't (Don't ask me why, it's not for you to know :P), and another already plays MT (Before I even met him he was playing :DDDDDDD).Linuxdirk wrote:– and the player base :)
- Andrey01
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Re: Why are a lot of servers empty?
Actually Minecraft has about 5000/7000 players in one server! It means Minetest is so impopular unlike that game, probably we never can increase the players number as in MC :(Linuxdirk wrote:Minecraft has some servers that have more concurrent players players than all active Minetest servers combined have slots … We need better netcode for that – and the player base :)Andrey01 wrote:It would be nice if servers would enroll near 100/200 players in one server someday. Or maybe even more.
Re: Why are a lot of servers empty?
I do not personally bring up the subject of Minetest without also mentioning Free Software. I suspect if one is interested in the latter, they'll at least appreciate the former.
- Linuxdirk
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Re: Why are a lot of servers empty?
No, we never ever will. MT and MC are not comparable.Andrey01 wrote:probably we never can increase the players number as in MC :(
From the beginning on MT had better marketing, better netcode, better graphics (even if they just were developer graphics cobbled together by Notch himself in alpha and early beta), and looked more polished. Plus: Minecraft is an actual game unlike Minetest Game which is only an incomplete reference implementation of the Minetest engine.
If all of the things above change MT could gain a lot of players because they would basically get a free version of Minecraft. And if MT had a full-featured modding API I guess even modders would come.
Re: Why are a lot of servers empty?
So, what is really missing? Just some mobs? Some more mods?Linuxdirk wrote:MT and MC are not comparable.
Minecraft is an actual game unlike Minetest Game
What is the problem on deciding on them?
Same question - what is missing?.. full-featured modding API
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- Linuxdirk
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Re: Why are a lot of servers empty?
Something to do in the world and a goal are missing. There is nothing that rewards the player with something. There is nothing in the world that challenges the player. All that is is mining and building. No enemies, no friendly creatures, nothing. Just rather boring plains, some hills, some jungles, and some caves (to be honest, v7 worlds are great, but MT should be more than a voxel graphics wallpaper generator). Below ~-1000 nodes the underground is repeating down to the bottom layer. Above ~200 nodes there is nothing except air nodes.hajo wrote:So, what is really missing? Just some mobs? Some more mods?
Yes, there are mods for the underground, for the sky, for mobs, for rewards, for goals, etc. But Minetest Game is the first thing new players see, and this "game" is utterly boring.
The devs don't care enough for regular everyday players.hajo wrote:What is the problem on deciding on them?
There are so much small details missing. Hard to mention some particular things without implying those are the main disadvantages. But just compare the MT modding API with the internal API of Minecraft (respectively all the functions of it that are exposed to the user space via resource packs or command blocks).hajo wrote:Same question - what is missing?.. full-featured modding API
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Re: Why are a lot of servers empty?
Technical issues, such as bad animations, inflexible APIs, performance, and stability. It will be out next big focus after CSM. Certain developers are already working on their proposed APIs.hajo wrote:What is the problem on deciding on them?
I'd take whatever Linux Dirk says with a pinch of salt, he likes complaining and has the tendency to make stuff up
- Linuxdirk
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Re: Why are a lot of servers empty?
Like a lot of devs simply do not care what the real world is into. There is always a 50/50 chance that an issue or a pull request is ignored simply because none of the devs cares.rubenwardy wrote:I'd take whatever Linux Dirk says with a pinch of salt, he likes complaining and has the tendency to make stuff up
Oh, and btw. prove me wrong on my statements about Minetest Game and the incomplete API compared to the API functions exposed to user space in Minecraft. Or on my calculations regarding the currently active players according to the public servers list.
It is the truth. I don't tell lies. I just comment what I see. I don't add sugar to it, yes. But adding sugar to facts is not the way I can discuss things.
- sorcerykid
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Re: Why are a lot of servers empty?
Another factor to consider: The majority of core devs do not administer a server and therefore have no particular incentive to address the needs and wants of server operators. As a server operator myself, I tend to focus on fixing critical bugs first and foremost. There are several open issues on GitHub that I already addressed in my fork of the engine as far back as January. Heck there is one "fix" in the official branch that took three separate pull requests, and it still isn't properly resolved. But a certain core dev insists that they can't be wrong. So yeah.
Re: Why are a lot of servers empty?
I haven't played MC, so its hard to compare.Linuxdirk wrote:a goal are missing. There is nothing that rewards .. challenges the player. ..hajo wrote:So, what is really missing? Just some mobs? Some more mods?
Yes, there are mods for the underground, for the sky, for mobs, for rewards, for goals, etc.
But Minetest Game is the first thing new players see, and this "game" is utterly boring.
just compare the MT modding API with the internal API of Minecrafthajo wrote:.. full-featured modding API .. - what is missing?
Or to say what is missing, because I haven't been missing (much).
I'm aware that there are lots of things to improve/polish in MT.
I agree that there is no 'story' behind Minetest Game,
and having such a thing would be good.
Also, there should be several games / worlds included in the default download.
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Re: Why are a lot of servers empty?
Minecraft has servers with over 40k ppl online in any time of day.Andrey01 wrote:Actually Minecraft has about 5000/7000 players in one server! It means Minetest is so impopular unlike that game, probably we never can increase the players number as in MC :(Linuxdirk wrote:Minecraft has some servers that have more concurrent players players than all active Minetest servers combined have slots … We need better netcode for that – and the player base :)Andrey01 wrote:It would be nice if servers would enroll near 100/200 players in one server someday. Or maybe even more.
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- Linuxdirk
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Re: Why are a lot of servers empty?
Or none.hajo wrote:Also, there should be several games / worlds included in the default download.
I remember when MT had a built-in mod store. This should be re-implemented and done for games, too. So people will get a list of games to choose from. Games should be ratable (5 star rating as usual on most websites) and ranked by rating. Same with mods.
Currently Minetest is marketed as game and will disappoint people because it is not a game. If it will be marketed as launcher for various moddable voxel-based games it would be much better because that is what MT is.
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Re: Why are a lot of servers empty?
Yes! Changes that make 0.4.16 incompatable with 0.5.0 work just fine with singleplayer, but NOT with multiplayer. This is one reason why I'm thinking of holding off for a while on getting my servers back up.sorcerykid wrote:Another factor to consider: The majority of core devs do not administer a server and therefore have no particular incentive to address the needs and wants of server operators.
- Calinou
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Re: Why are a lot of servers empty?
I'm not sure if that's a good idea… :)Linuxdirk wrote:hajo wrote:Games should be ratable (5 star rating as usual on most websites) and ranked by rating. Same with mods.
These days, websites tend to prefer upvote/downvote systems, as these are harder to exploit. Based on these votes, a Wilson score can also be displayed.
- Linuxdirk
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Re: Why are a lot of servers empty?
Same with upvotes/downvotes. People tend to use those as a tool to express their opinion instead of rating the quality.Calinou wrote:I'm not sure if that's a good idea… :)
- Gael de Sailly
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Re: Why are a lot of servers empty?
Too many servers, too few people, and because people are more likely to join servers with already more people, the popular servers are always the same, and not necessarily the best ones.
Just realize how bored we would be if the world was perfect.
Re: Why are a lot of servers empty?
Too few servers that run the mods/games I want to play with.Gael de Sailly wrote:Too many servers, too few people,
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Also, that quote "Games should be ratable..." was not from me.
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Re: Why are a lot of servers empty?
It is like this everywhere, not just minetest.
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