Minetest Recipe Conflict Detector

Post Reply
ptvirgo
Member
Posts: 55
Joined: Thu May 26, 2016 22:18
GitHub: ptvirgo
In-game: Mox Wos
Contact:

Minetest Recipe Conflict Detector

by ptvirgo » Post

Sometimes mods create crafting recipes that conflict with each other, resulting in craft items that can't be crafted. I put together a mod and command line tool to make it easier for server administrators to identify conflicts in their configuration.

There's a quick overview here: http://www.codeforyendor.xyz/recipe-con ... eased.html

You can also get straight at the code and installation instructions on github: https://github.com/ptvirgo/mt_recipe_conflict_detector

I hope this helps cut back on un-craftables!
{-| Visiting Minetest worlds and making up stories: www.codeforyendor.xyz -}

User avatar
TechNolaByte
Member
Posts: 465
Joined: Wed May 10, 2017 21:00
GitHub: TechNolaByte

Re: Minetest Recipe Conflict Detector

by TechNolaByte » Post

this is a very infuriating thing to deal with as a Modder but even more so when you cant find which mod is registering the recipe.
as a good rule of thumb i always try to have every item in a mod i make use an item from the mod to craft it so there are shouldn't be conflicts with other mods except the fewer base items which don't use any items from the mod itself to craft but are used to craft almost every thing else.
The great quest of alchemy neither failed nor attained gold; programmers are those great alchemists who transmute caffeine into code.

ptvirgo
Member
Posts: 55
Joined: Thu May 26, 2016 22:18
GitHub: ptvirgo
In-game: Mox Wos
Contact:

Re: Minetest Recipe Conflict Detector

by ptvirgo » Post

I haven't written any in-game mods, but that does sound like a good best-practice.
{-| Visiting Minetest worlds and making up stories: www.codeforyendor.xyz -}

Post Reply

Who is online

Users browsing this forum: No registered users and 23 guests