Post your Screenshots of Terrain!

User avatar
TK Ethan
Member
 
Posts: 23
Joined: Wed Aug 29, 2018 18:04
Location: Colorado,USA
IRC: MangoNinja
In-game: MangoNinja

Re: Post your Screenshots of Terrain!

by TK Ethan » Mon Oct 15, 2018 23:27

voxelproof wrote:Though the pond-like water reservoirs were regarded at first according to the programmer of the Valleys mg as a bug because their surface tended to be sloped and usually didn't resemble flat lakes, in "Heaven" tweaking this fault becomes (sometimes but quite often) a nice feature, at least on the flatter parts of terrain (lowlands and plateaus). The below examples demonstrate plainly that probably there's a possibility to apply this setting of mg parameters to greatly improve the appearance of water above the sea level.

The ponds on the screenshots are nearly flat and the last one is completely flat in its main part.

Image

Image

Image
Wow i love the color of the water! Is it river water?
Jesus Loves You!
My in game name is MangoNinja.Servers to find Me in -> MustTest. Lag World. And RedCat creative.
 

User avatar
StarNinjas
Member
 
Posts: 208
Joined: Wed Mar 14, 2018 00:32
Location: aincrad
GitHub: starninjas
IRC: StarNinjas
In-game: J1
 

User avatar
voxelproof
Member
 
Posts: 646
Joined: Sat Aug 05, 2017 08:13
Location: Europe

Re: Post your Screenshots of Terrain!

by voxelproof » Wed Oct 17, 2018 03:54

TK Ethan wrote: Wow i love the color of the water! Is it river water?


Yes,, it's part of the Sunny tp.
>>>there is life beyond the Cube>>>
 

User avatar
TK Ethan
Member
 
Posts: 23
Joined: Wed Aug 29, 2018 18:04
Location: Colorado,USA
IRC: MangoNinja
In-game: MangoNinja

Re: Post your Screenshots of Terrain!

by TK Ethan » Wed Oct 17, 2018 21:26

voxelproof wrote:
TK Ethan wrote: Wow i love the color of the water! Is it river water?


Yes,, it's part of the Sunny tp.

Nice
Jesus Loves You!
My in game name is MangoNinja.Servers to find Me in -> MustTest. Lag World. And RedCat creative.
 

User avatar
voxelproof
Member
 
Posts: 646
Joined: Sat Aug 05, 2017 08:13
Location: Europe

Re: Post your Screenshots of Terrain!

by voxelproof » Thu Oct 18, 2018 18:47

TK Ethan wrote:
voxelproof wrote:
TK Ethan wrote: Wow i love the color of the water! Is it river water?


Yes,, it's part of the Sunny tp.

Nice


Thanks. This pack is intended for Minetest played mainly as a walking simulator, optionally for building. All textures are in 32px resolution but one for fresh water which is 16px.

Image
Attachments
ponds2.jpg
(63.94 KiB) Not downloaded yet
>>>there is life beyond the Cube>>>
 

User avatar
StarNinjas
Member
 
Posts: 208
Joined: Wed Mar 14, 2018 00:32
Location: aincrad
GitHub: starninjas
IRC: StarNinjas
In-game: J1
 

User avatar
voxelproof
Member
 
Posts: 646
Joined: Sat Aug 05, 2017 08:13
Location: Europe

Re: Post your Screenshots of Terrain!

by voxelproof » Fri Oct 19, 2018 16:06

The distinguishing feature of the "African" tweaking of mg v5 are sometimes tiny, but quite often very large stone bridges which add a lot of charm to these worlds.

Image

Image

Image
Attachments
african_terrain3.jpg
(64.63 KiB) Not downloaded yet
african_terrain2.jpg
(62.74 KiB) Not downloaded yet
african_terrain1.jpg
(64.56 KiB) Not downloaded yet
>>>there is life beyond the Cube>>>
 

User avatar
voxelproof
Member
 
Posts: 646
Joined: Sat Aug 05, 2017 08:13
Location: Europe

Re: Post your Screenshots of Terrain!

by voxelproof » Fri Oct 19, 2018 16:13

The same feature sometimes creates huge, impressive domes.

Image

Image
Attachments
african_terrain5.jpg
(63.6 KiB) Not downloaded yet
african_terrain4.jpg
(64.49 KiB) Not downloaded yet
>>>there is life beyond the Cube>>>
 

User avatar
StarNinjas
Member
 
Posts: 208
Joined: Wed Mar 14, 2018 00:32
Location: aincrad
GitHub: starninjas
IRC: StarNinjas
In-game: J1
 

User avatar
voxelproof
Member
 
Posts: 646
Joined: Sat Aug 05, 2017 08:13
Location: Europe

Lakes

by voxelproof » Sat Nov 03, 2018 16:58

A few more examples of large lakes in Eden.

Image

Image

Image
Attachments
lakes_eden3.png
(447.13 KiB) Not downloaded yet
lakes_eden2.png
(517.23 KiB) Not downloaded yet
lakes_eden1.png
(469.22 KiB) Not downloaded yet
>>>there is life beyond the Cube>>>
 

User avatar
StarNinjas
Member
 
Posts: 208
Joined: Wed Mar 14, 2018 00:32
Location: aincrad
GitHub: starninjas
IRC: StarNinjas
In-game: J1
 

User avatar
voxelproof
Member
 
Posts: 646
Joined: Sat Aug 05, 2017 08:13
Location: Europe

Re: Post your Screenshots of Terrain!

by voxelproof » Sat Nov 03, 2018 21:52

StarNinjas wrote:AMAZING


I think it's just nice and curious. Rivers tend to form lakes in flatter areas and thus make pretty decent substitute for a proper lakes mod.

And something from "African" v5:

Image
Triumphal arch
Attachments
arch.png
(625.59 KiB) Not downloaded yet
>>>there is life beyond the Cube>>>
 

User avatar
StarNinjas
Member
 
Posts: 208
Joined: Wed Mar 14, 2018 00:32
Location: aincrad
GitHub: starninjas
IRC: StarNinjas
In-game: J1
 

User avatar
Gael de Sailly
Member
 
Posts: 673
Joined: Sun Jan 26, 2014 17:01
Location: Lyon, France
GitHub: Gael-de-Sailly
IRC: Gael-de-Sailly
In-game: Gael-de-Sailly

Re: Post your Screenshots of Terrain!

by Gael de Sailly » Sun Nov 04, 2018 10:31

voxelproof wrote:A few more examples of large lakes in Eden.

...


I notice that your places in Eden are always completely snowy. Because you are at y=600+. I suggest increasing your altitude_chill parameter to something on the same order of magnitude than your elevation.
Contributor of Minetest and OpenStreetMap, on Ubuntu 16.04. ~ ~ ~ Meet me on MinetestForFun, VanessaE's Basic, Capture the Flag and Inside the Box.
 

User avatar
voxelproof
Member
 
Posts: 646
Joined: Sat Aug 05, 2017 08:13
Location: Europe

Re: Post your Screenshots of Terrain!

by voxelproof » Sun Nov 04, 2018 20:37

Gael de Sailly wrote:
voxelproof wrote:A few more examples of large lakes in Eden.

...


I notice that your places in Eden are always completely snowy. Because you are at y=600+. I suggest increasing your altitude_chill parameter to something on the same order of magnitude than your elevation.


I'm aware of this possibility. Recently I have very little time to play around with mapgen parameters, but I can imagine how "Heaven" tweaking might look like if higher mountainous areas had been brimming with trees and plants with moretrees and etheral mods enabled. One of the primary reasons I haven't explored this possibility yet is that I want to have clear long sloped stretches of terrain for... well, biking so far and maybe skiing in the future:

Image

Btw the last picture of lakes is taken on a desert with a forest visible on the horizon. I like the peculiar feel of this world with huge deserted expanses of land: although the "inhabitable" zone is small in comparison to these desolate areas it provides the ambience of sort of oasis which harmonizes well with our evolutionary instincts.
Attachments
whoah!.jpg
(63.63 KiB) Not downloaded yet
>>>there is life beyond the Cube>>>
 

User avatar
voxelproof
Member
 
Posts: 646
Joined: Sat Aug 05, 2017 08:13
Location: Europe

Re: Post your Screenshots of Terrain!

by voxelproof » Tue Nov 27, 2018 17:59

I'll try to revive this thread a bit :) An interesting water pattern from Eden:

Image
Attachments
eden_terrain.png
(802.22 KiB) Not downloaded yet
>>>there is life beyond the Cube>>>
 

User avatar
StarNinjas
Member
 
Posts: 208
Joined: Wed Mar 14, 2018 00:32
Location: aincrad
GitHub: starninjas
IRC: StarNinjas
In-game: J1
 

Previous

Return to General Discussion



Who is online

Users browsing this forum: No registered users and 2 guests