Dreambuilder Not in Configure List

webmanoffesto
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Dreambuilder Not in Configure List

by webmanoffesto » Sat Oct 20, 2018 01:02

I'm kind of new and still hacking around on Minetest. I'd like to use dreambuilder_modpack in "Lord of the Test". I moved it out of games and into mods. Now when I choose a game like "Lord of the Test" I go to configure and "Enable MP" I get conflict.

Code: Select all
2018-10-19 22:05:04: ERROR[Main]: ModError: Unresolved name conflicts for mods "pipeworks", "youngtrees", "poisonivy", "cavestuff", "mesecons_wires", "mesecons_walllever", "mesecons_switch", "mesecons_solarpanel", "mesecons_receiver", "mesecons_random", "mesecons_pressureplates", "mesecons
2018-10-19 22:05:04: ERROR[Main]: _powerplant", "mesecons_doors", "mesecons_lamp", "mesecons_delayer", "bushes", "mesecons_detector", "mesecons_extrawires", "mesecons_stickyblocks", "mesecons_gates", "unified_inventory", "mesecons_torch", "mesecons_microcontroller", "mesecons_commandblock"
2018-10-19 22:05:04: ERROR[Main]: , "mesecons", "mesecons_pistons", "mesecons_button", "mesecons_hydroturbine", "mesecons_alias", "mesecons_fpga", "mesecons_luacontroller", "vines", "mesecons_blinkyplant", "mesecons_insulated", "moreblocks", "mesecons_materials", "mesecons_lightstone", "me
2018-10-19 22:05:04: ERROR[Main]: secons_movestones", "mesecons_mvps", "mesecons_noteblock".
2018-10-19 22:05:04: ERROR[Main]: Check debug.txt for details.


When I quit Minetest and restart it then only some of the dreambuilder_modpack mods are enabled (the conflicts are turned off? And I get the below error messages. How do I resolve this problem?

Code: Select all
 
2018-10-19 22:06:47: ERROR[Main]: Subgame specified in default_game [minetest] is invalid.
2018-10-19 22:07:14: WARNING[Main]: Mod name conflict detected: "worldedit"
2018-10-19 22:07:14: WARNING[Main]: Will not load: /home/tom/Documents/Git/minetest/bin/../games/Lord-of-the-Test-master/mods/WorldEdit/worldedit
2018-10-19 22:07:14: WARNING[Main]: Overridden by: /home/tom/Documents/Git/minetest/bin/../mods/dreambuilder_modpack/worldedit
2018-10-19 22:07:14: WARNING[Main]: Mod name conflict detected: "worldedit_commands"
2018-10-19 22:07:14: WARNING[Main]: Will not load: /home/tom/Documents/Git/minetest/bin/../games/Lord-of-the-Test-master/mods/WorldEdit/worldedit_commands
2018-10-19 22:07:14: WARNING[Main]: Overridden by: /home/tom/Documents/Git/minetest/bin/../mods/dreambuilder_modpack/worldedit_commands
2018-10-19 22:07:14: WARNING[Main]: Mod name conflict detected: "worldedit_shortcommands"
2018-10-19 22:07:14: WARNING[Main]: Will not load: /home/tom/Documents/Git/minetest/bin/../games/Lord-of-the-Test-master/mods/WorldEdit/worldedit_shortcommands
2018-10-19 22:07:14: WARNING[Main]: Overridden by: /home/tom/Documents/Git/minetest/bin/../mods/dreambuilder_modpack/worldedit_shortcommands
2018-10-19 22:07:14: ERROR[Main]: mod "bobblocks" has unsatisfied dependencies:  "mesecons"
2018-10-19 22:07:14: ERROR[Main]: mod "dryplants" has unsatisfied dependencies:  "biome_lib"
2018-10-19 22:07:14: ERROR[Main]: mod "ferns" has unsatisfied dependencies:  "biome_lib"
2018-10-19 22:07:14: ERROR[Main]: mod "flowers_plus" has unsatisfied dependencies:  "biome_lib"
2018-10-19 22:07:14: ERROR[Main]: mod "infrastructure" has unsatisfied dependencies:  "moreblocks" "mesecons"
2018-10-19 22:07:14: ERROR[Main]: mod "invsaw" has unsatisfied dependencies:  "unified_inventory" "moreblocks"
2018-10-19 22:07:14: ERROR[Main]: mod "misc_overrides" has unsatisfied dependencies:  "technic_chests" "dryplants" "ferns" "biome_lib" "youngtrees"
2018-10-19 22:07:14: ERROR[Main]: mod "molehills" has unsatisfied dependencies:  "biome_lib"
2018-10-19 22:07:14: ERROR[Main]: mod "moretrees" has unsatisfied dependencies:  "biome_lib"
2018-10-19 22:07:14: ERROR[Main]: mod "nature_classic" has unsatisfied dependencies:  "moretrees"
2018-10-19 22:07:14: ERROR[Main]: mod "peaceful_npc" has unsatisfied dependencies:  "biome_lib"
2018-10-19 22:07:14: ERROR[Main]: mod "prefab_redo" has unsatisfied dependencies:  "moreblocks" "concrete"
2018-10-19 22:07:14: ERROR[Main]: mod "stained_glass" has unsatisfied dependencies:  "moreblocks"
2018-10-19 22:07:14: ERROR[Main]: mod "trunks" has unsatisfied dependencies:  "ferns" "moretrees" "biome_lib"
2018-10-19 22:07:14: ERROR[Main]: mod "unifiedmesecons" has unsatisfied dependencies:  "mesecons_extrawires" "mesecons_insulated"
2018-10-19 22:07:14: ERROR[Main]: mod "woodsoils" has unsatisfied dependencies:  "moretrees" "trunks" "biome_lib" "ferns"
2018-10-19 22:07:14: WARNING[Main]: NodeDefManager: Ignoring CONTENT_IGNORE redefinition
2018-10-19 22:07:15: WARNING[Main]: [xban] Unable to load database: /home/tom/Documents/Git/minetest/bin/../worlds/Kitty01/xban.db: No such file or directory
2018-10-19 22:07:15: WARNING[Main]: Undeclared global variable "drops" accessed at ...n/../mods/dreambuilder_modpack/item_tweaks/item_drop.lua:5
2018-10-19 22:07:15: WARNING[Main]: Node default:wood has a palette, but not a suitable paramtype2.
2018-10-19 22:07:15: ERROR[Main]: ModError: Failed to load and run script from /home/tom/Documents/Git/minetest/bin/../mods/dreambuilder_modpack/coloredwood/init.lua:
2018-10-19 22:07:15: ERROR[Main]: ...st/bin/../mods/dreambuilder_modpack/coloredwood/init.lua:256: attempt to call field 'register_fence' (a nil value)
2018-10-19 22:07:15: ERROR[Main]: stack traceback:
2018-10-19 22:07:15: ERROR[Main]:    ...st/bin/../mods/dreambuilder_modpack/coloredwood/init.lua:256: in main chunk
2018-10-19 22:07:15: ERROR[Main]: Check debug.txt for details.
 

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Andrey01
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Re: Dreambuilder Not in Configure List

by Andrey01 » Sat Oct 20, 2018 07:25

Just disable those mods in dreambuilder that conflict with other same mods. Or vice versa.
DL9Eh7xVBw7DXwLAMX1lStE21bSD2XUQ
 

Shara
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Re: Dreambuilder Not in Configure List

by Shara » Sat Oct 20, 2018 09:55

Up to date dreambuilder is a modpack, not a game, so first you might need to update what you are trying to use.

Then you have the problem that it's written to work with MTG, not with other games, so you'll need to make sure that there are no duplicated mods/naming conflicts. Then you'll need to figure out how to meet any dependencies that dreambuilder has on MTG.
 

webmanoffesto
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Re: Dreambuilder Not in Configure List

by webmanoffesto » Sat Oct 20, 2018 22:38

Shara wrote:Up to date dreambuilder modpack, not a game

Yes, I have dreambuilder_modpack in my mods folder.

Shara wrote:Then you have the problem that it's written to work with MTG

Okay, I put Minetest Game in my games folder. Now I get "unsatisfied dependencies" errors.

How does this make sense: mod "mesecons_alias" has unsatisfied dependencies: "mesecons"
I have mesecons in my mods folder. The folder mesecons has subfolders: mesecons, mesecons_alias, mesecons_blinkyplant ...
Is it correct to have the one mesecons folder with all the subfolders in it? Or should they all be moved up a level to the mods folder?

I have already clicked Enable MP. When I try to configure the game I can see +mesecons greyed out. I open that. I see that mesecons_alias and all the others are green. But mesecons is white. Why is that?

Code: Select all
2018-10-20 18:55:18: ERROR[Main]: mod "mesecons_alias" has unsatisfied dependencies:  "mesecons"
2018-10-20 18:55:18: ERROR[Main]: mod "mesecons_blinkyplant" has unsatisfied dependencies:  "mesecons"
2018-10-20 18:55:18: ERROR[Main]: mod "mesecons_button" has unsatisfied dependencies:  "mesecons_receiver" "mesecons"
2018-10-20 18:55:18: ERROR[Main]: mod "mesecons_commandblock" has unsatisfied dependencies:  "mesecons"
2018-10-20 18:55:18: ERROR[Main]: mod "mesecons_delayer" has unsatisfied dependencies:  "mesecons"
2018-10-20 18:55:18: ERROR[Main]: mod "mesecons_detector" has unsatisfied dependencies:  "mesecons_materials" "mesecons"
2018-10-20 18:55:18: ERROR[Main]: mod "mesecons_doors" has unsatisfied dependencies:  "mesecons"
2018-10-20 18:55:18: ERROR[Main]: mod "mesecons_extrawires" has unsatisfied dependencies:  "mesecons"
2018-10-20 18:55:18: ERROR[Main]: mod "mesecons_fpga" has unsatisfied dependencies:  "mesecons"
2018-10-20 18:55:18: ERROR[Main]: mod "mesecons_gates" has unsatisfied dependencies:  "mesecons_materials" "mesecons" "mesecons_microcontroller" "mesecons_torch" "mesecons_delayer"
2018-10-20 18:55:18: ERROR[Main]: mod "mesecons_hydroturbine" has unsatisfied dependencies:  "mesecons"
2018-10-20 18:55:18: ERROR[Main]: mod "mesecons_insulated" has unsatisfied dependencies:  "mesecons"
2018-10-20 18:55:18: ERROR[Main]: mod "mesecons_lamp" has unsatisfied dependencies:  "mesecons"
2018-10-20 18:55:18: ERROR[Main]: mod "mesecons_lightstone" has unsatisfied dependencies:  "mesecons"
2018-10-20 18:55:18: ERROR[Main]: mod "mesecons_luacontroller" has unsatisfied dependencies:  "mesecons"
2018-10-20 18:55:18: ERROR[Main]: mod "mesecons_materials" has unsatisfied dependencies:  "mesecons"
2018-10-20 18:55:18: ERROR[Main]: mod "mesecons_microcontroller" has unsatisfied dependencies:  "mesecons"
2018-10-20 18:55:18: ERROR[Main]: mod "mesecons_movestones" has unsatisfied dependencies:  "mesecons_mvps" "mesecons_materials" "mesecons"
2018-10-20 18:55:18: ERROR[Main]: mod "mesecons_mvps" has unsatisfied dependencies:  "mesecons"
2018-10-20 18:55:18: ERROR[Main]: mod "mesecons_noteblock" has unsatisfied dependencies:  "mesecons"
2018-10-20 18:55:18: ERROR[Main]: mod "mesecons_pistons" has unsatisfied dependencies:  "mesecons_mvps" "mesecons"
2018-10-20 18:55:18: ERROR[Main]: mod "mesecons_powerplant" has unsatisfied dependencies:  "mesecons"
2018-10-20 18:55:18: ERROR[Main]: mod "mesecons_pressureplates" has unsatisfied dependencies:  "mesecons"
2018-10-20 18:55:18: ERROR[Main]: mod "mesecons_random" has unsatisfied dependencies:  "mesecons"
2018-10-20 18:55:18: ERROR[Main]: mod "mesecons_receiver" has unsatisfied dependencies:  "mesecons"
2018-10-20 18:55:18: ERROR[Main]: mod "mesecons_solarpanel" has unsatisfied dependencies:  "mesecons_materials" "mesecons"
2018-10-20 18:55:18: ERROR[Main]: mod "mesecons_stickyblocks" has unsatisfied dependencies:  "mesecons_mvps" "mesecons"
2018-10-20 18:55:18: ERROR[Main]: mod "mesecons_switch" has unsatisfied dependencies:  "mesecons"
2018-10-20 18:55:18: ERROR[Main]: mod "mesecons_torch" has unsatisfied dependencies:  "mesecons"
2018-10-20 18:55:18: ERROR[Main]: mod "mesecons_walllever" has unsatisfied dependencies:  "mesecons_receiver" "mesecons"
2018-10-20 18:55:18: ERROR[Main]: mod "mesecons_wires" has unsatisfied dependencies:  "mesecons"
2018-10-20 18:55:18: WARNING[Main]: NodeDefManager: Ignoring CONTENT_IGNORE redefinition
2018-10-20 18:55:18: ERROR[Main]: ModError: Failed to load and run script from /home/tom/Documents/Git/minetest/bin/../games/minetest_game/mods/fireflies/init.lua:
2018-10-20 18:55:18: ERROR[Main]: ...etest/bin/../games/minetest_game/mods/fireflies/init.lua:261: attempt to call field 'get_decoration_id' (a nil value)
2018-10-20 18:55:18: ERROR[Main]: stack traceback:
2018-10-20 18:55:18: ERROR[Main]:    ...etest/bin/../games/minetest_game/mods/fireflies/init.lua:261: in main chunk
2018-10-20 18:55:18: ERROR[Main]: Check debug.txt for details.
Last edited by webmanoffesto on Sat Oct 20, 2018 23:19, edited 3 times in total.
 

Shara
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Re: Dreambuilder Not in Configure List

by Shara » Sat Oct 20, 2018 23:03

What's MTG


MTG = Minetest game.

Yes, I have dreambuilder_modpack in my mods folder.


Good, was a little confusing because you mention moving it from games into mods.

My suggestion - make sure Lord of the Test works fine by itself first, then add the mods you want one at a time.

Pay attention to the depends.txt file in each mod. This file lists mods that are needed for a mod to run correctly. If a name is followed by a ? symbol, it's optional, but if a mod is listed in depends without a ? symbol, you must have it for the current mod to work.

For example, your error messages include: ERROR[Main]: mod "dryplants" has unsatisfied dependencies: "biome_lib"

This tells you dryplants depends on biome_lib, and you either don't have biome_lib or it's not activating for some reason.
 

webmanoffesto
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Re: Dreambuilder Not in Configure List

by webmanoffesto » Sat Oct 20, 2018 23:43

Shara wrote:make sure Lord of the Test works fine by itself first, then add the mods you want one at a time.


Okay, I've moved all mods out of my mods folder. Minetest Game still gives the same errors.
Code: Select all
2018-10-20 19:38:02: ERROR[Main]: ...etest/bin/../games/minetest_game/mods/fireflies/init.lua:261: attempt to call field 'get_decoration_id' (a nil value)

And I can see that the /minetest_game/mods/fireflies/ folder is there

Other games such as Lord of the Test run with no problem. In Configure I see subgame mods but not the huge list of mods I saw before.
 

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Re: Dreambuilder Not in Configure List

by Shara » Sun Oct 21, 2018 11:17

1 - I thought you are trying to run the Lord of the Test game, not Minetest game?

2 - That error tells us you are using the stable release version of Minetest, but the development version of Minetest game. The fireflies mod is only present in the development version because it uses features that don't exit in stable. (The use of those features is what gives the error.)
 

webmanoffesto
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Re: Dreambuilder Not in Configure List

by webmanoffesto » Sun Oct 21, 2018 12:44

Shara wrote:1 - I thought you are trying to run the Lord of the Test game, not Minetest game?

You said that mesecons works in Minetest Game so I'm trying that also.

Shara wrote:2 - That error tells us you are using the stable release version of Minetest, but the development version of Minetest game. The fireflies mod is only present in the development version because it uses features that don't exit in stable. (The use of those features is what gives the error.)

In the folder minetest/games/minetest_game/mods
I see the folder fireflies

Code: Select all
2018-10-21 08:40:18: WARNING[Main]: NodeDefManager: Ignoring CONTENT_IGNORE redefinition
2018-10-21 08:40:18: ERROR[Main]: ModError: Failed to load and run script from /home/tom/Documents/Git/minetest/bin/../games/minetest_game/mods/fireflies/init.lua:
2018-10-21 08:40:18: ERROR[Main]: ...etest/bin/../games/minetest_game/mods/fireflies/init.lua:261: attempt to call field 'get_decoration_id' (a nil value)
2018-10-21 08:40:18: ERROR[Main]: stack traceback:
2018-10-21 08:40:18: ERROR[Main]:    ...etest/bin/../games/minetest_game/mods/fireflies/init.lua:261: in main chunk
2018-10-21 08:40:18: ERROR[Main]: Check debug.txt for details.


Code: Select all
init.lua


-- firefly
minetest.register_node("fireflies:firefly", {
   description = "Firefly",
   drawtype = "plantlike",
   tiles = {{
      name = "fireflies_firefly_animated.png",
      animation = {
         type = "vertical_frames",
         aspect_w = 16,
         aspect_h = 16,
         length = 1.5
      },
   }},
   inventory_image = "fireflies_firefly.png",
   wield_image =  "fireflies_firefly.png",
   waving = 1,
   paramtype = "light",
   sunlight_propagates = true,
   buildable_to = true,
   walkable = false,
   groups = {catchable = 1},
   selection_box = {
      type = "fixed",
      fixed = {-0.1, -0.1, -0.1, 0.1, 0.1, 0.1},
   },
   light_source = 6,
   floodable = true,
   on_flood = function(pos, oldnode, newnode)
      minetest.add_item(pos, "fireflies:firefly 1")
   end
})


-- bug net
minetest.register_tool("fireflies:bug_net", {
   description = "Bug Net",
   inventory_image = "fireflies_bugnet.png",
   on_use = function(itemstack, player, pointed_thing)
      if not pointed_thing or pointed_thing.type ~= "node" or
            minetest.is_protected(pointed_thing.under, player:get_player_name()) then
         return
      end
      local node_name = minetest.get_node(pointed_thing.under).name
      local inv = player:get_inventory()
      if minetest.get_item_group(node_name, "catchable") == 1 then
         minetest.set_node(pointed_thing.under, {name = "air"})
         local stack = ItemStack(node_name.." 1")
         local leftover = inv:add_item("main", stack)
         if leftover:get_count() > 0 then
            minetest.add_item(pointed_thing.under, node_name.." 1")
         end   
      end
      if not minetest.setting_getbool("creative_mode") then
         itemstack:add_wear(256)
         return itemstack
      end
   end
})

minetest.register_craft( {
   output = "fireflies:bug_net",
   recipe = {
      {"farming:string", "farming:string", ""},
      {"farming:string", "farming:string", ""},
      {"default:stick", "", ""}
   }
})


-- firefly in a bottle
minetest.register_node("fireflies:firefly_bottle", {
   description = "Firefly in a Bottle",
   inventory_image = "fireflies_bottle.png",
   wield_image = "fireflies_bottle.png",
   tiles = {{
      name = "fireflies_bottle_animated.png",
      animation = {
         type = "vertical_frames",
         aspect_w = 16,
         aspect_h = 16,
         length = 1.5
      },
   }},
   drawtype = "plantlike",
   paramtype = "light",
   sunlight_propagates = true,
   light_source = 9,
   walkable = false,
   groups = {snappy = 3, attached_node = 1},
   selection_box = {
      type = "fixed",
      fixed = {-0.25, -0.5, -0.25, 0.25, 0.3, 0.25}
   },
   sounds = default.node_sound_glass_defaults(),
   on_rightclick = function(pos, node, player, itemstack, pointed_thing)
      local lower_pos = {x = pos.x, y = pos.y + 1, z = pos.z}
      if minetest.is_protected(pos, player:get_player_name()) or
            minetest.get_node(lower_pos).name ~= "air" then
         return
      end

      local upper_pos = {x = pos.x, y = pos.y + 2, z = pos.z}
      local firefly_pos

      if not minetest.is_protected(upper_pos, player:get_player_name()) and
            minetest.get_node(upper_pos).name == "air" then
         firefly_pos = upper_pos
      elseif not minetest.is_protected(lower_pos, player:get_player_name()) then
         firefly_pos = lower_pos
      end

      if firefly_pos then
         minetest.set_node(pos, {name = "vessels:glass_bottle"})
         minetest.set_node(firefly_pos, {name = "fireflies:firefly"})
      end
   end
})

minetest.register_craft( {
   output = "fireflies:firefly_bottle",
   recipe = {
      {"", "", ""},
      {"", "fireflies:firefly", ""},
      {"", "vessels:glass_bottle", ""}
   }
})


-- register fireflies as decorations
minetest.register_decoration({
   deco_type = "simple",
   place_on = {
      "default:dirt_with_grass",
      "default:dirt_with_coniferous_litter",
      "default:dirt_with_rainforest_litter",
      "default:dirt"
   },
   place_offset_y = 2,
   sidelen = 80,
   fill_ratio = 0.002,
   biomes = {
      "deciduous_forest",
      "coniferous_forest",
      "rainforest",
      "rainforest_swamp"
   },
   y_min = -1,
   y_max = 31000,
   decoration = "fireflies:firefly",
})

minetest.register_decoration({
   deco_type = "simple",
   place_on = {
      "default:dirt_with_grass",
      "default:dirt_with_coniferous_litter",
      "default:dirt_with_rainforest_litter",
      "default:dirt"
   },
   place_offset_y = 3,
   sidelen = 80,
   fill_ratio = 0.002,
   biomes = {
      "deciduous_forest",
      "coniferous_forest",
      "rainforest",
      "rainforest_swamp"
   },
   y_min = -1,
   y_max = 31000,
   decoration = "fireflies:firefly",
})

 

Shara
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Re: Dreambuilder Not in Configure List

by Shara » Sun Oct 21, 2018 13:57

You said that mesecons works in Minetest Game so I'm trying that also.


None of my posts mention mesecons.

In the folder minetest/games/minetest_game/mods
I see the folder fireflies


Yes, because you're using the development version of Minetest game. You need to use the stable version.

I am not sure where or how you are getting the game, but you are getting the wrong version. This is why it doesn't work.
 

webmanoffesto
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Re: Dreambuilder Not in Configure List

by webmanoffesto » Sun Oct 21, 2018 14:04

Shara wrote:None of my posts mention mesecons.

Okay, so I'm working on two issues.
1. Get Minetest Game working and use dreambuilder_modpack.
2. Get mesecons working.

Shara wrote:I am not sure where or how you are getting the game, but you are getting the wrong version.


I believe I used
> git clone --depth=1 https://github.com/minetest/minetest
or something like that.
Is that not the best way?

Or did you mean I'm using the development version of Minetest Game?
I got that using git from
> git clone --depth=1 https://github.com/minetest/minetest_game
 


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