Post your railroads!

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thomasthespacefox
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Post your railroads!

by thomasthespacefox » Post

This topic is a nice little place for people to share their awesome railroad builds using the Advanced Trains mod by Orwell.

to get things started:
all aboard the Mountain Valley Express!

yes thats a 45-degree viaduct and station platform :)
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This station turned out quite well
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Carpathian mapgen. minetest v5
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Re: Post your railroads!

by thomasthespacefox » Post

Sloped Viaduct. also, the new train pitching in v5 looks awesome, thanks to v5's new entity rotation.
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yw05
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Re: Post your railroads!

by yw05 » Post

LinuxWorks Server (port 30000 at linux-forks.de) has tons of railway. You can find them at the server Wiki.
Here's some of them on the server (mainly related to Crossroads, as I am currently working on trains there).
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The Crossroads West Mountains - Silver Coast bridge in construction:
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Railway map of ATL (a private railway company, map made by nanepiwo):
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West Mountains Station, platform 1 (photo by Och_Noe):
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Origin (Marcuse Str.) Station:
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Re: Post your railroads!

by yw05 » Post

thomasthespacefox wrote: yes thats a 45-degree viaduct and station platform :)
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Another screenshot of a 45-deg. track:
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Also, I really don't recommend using only one track for the line unless it's a loop line (in my photo). With double tracks and interlocking (or LuaATC) it is possible to have multiple trains on the same line.
thomasthespacefox wrote: This station turned out quite well
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Unfortunately, train doors can't open on both sides at the same time. One of your platforms is useless. I would recommend replacing that unused platform with a banner showing the station name or something like that.
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Re: Post your railroads!

by thomasthespacefox » Post

yw05 wrote:
thomasthespacefox wrote: This station turned out quite well
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Image
Unfortunately, train doors can't open on both sides at the same time. One of your platforms is useless. I would recommend replacing that unused platform with a banner showing the station name or something like that.
I know that. Its just the slightly imperfect symmetry would bother me. :p

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Re: Post your railroads!

by yw05 » Post

thomasthespacefox wrote: I know that. Its just the slightly imperfect symmetry would bother me. :p
Ok, but if you can have two train lines there you can actually use the other platform and keep it's look. At least you can consider placing another track at that platform even if you have no train running there (yet). Anyway, I would still recomming looking at the trains at the LinuxWorks Server. They have some nice train lines.

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Re: Post your railroads!

by yw05 » Post

The advtrains_moreplatforms mod is quie interesting - also includes paths that do not block trains.
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Re: Post your railroads!

by thomasthespacefox » Post

Image
Reworked Basecamp Station to have a whopping 4 tracks (with 2 more behind this point-of-view)

Was a pain to move the massive viaduct over a few nodes, but other than that it was easy enough.
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Re: Post your railroads!

by Hume2 » Post

My recently built bridge on Tunnelers' Abyss, leading to Cody Island:
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Re: Post your railroads!

by Hume2 » Post

Diagonal platforms o_O
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And another of my diagonal bridges.
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Re: Post your railroads!

by Walker » Post

from my "RailWorld"-World xD:Image
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Re: Post your railroads!

by voxelproof » Post

thomasthespacefox wrote:
yes thats a 45-degree viaduct and station platform :)
That's something new... I was pretty sure that AdvTrains allows only 30 degrees angles of turns. Pretty interesting and refreshing so to speak :)
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Re: Post your railroads!

by orwell » Post

Yes, for single curves the maximum angle is somewhere around 30° (26.56° to be precise, which is arctan(1/2) ). But tracks exist in rotated forms of 0°, 30°, 45° and 60°.
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Re: Post your railroads!

by voxelproof » Post

orwell wrote:Yes, for single curves the maximum angle is somewhere around 30° (26.56° to be precise, which is arctan(1/2) ). But tracks exist in rotated forms of 0°, 30°, 45° and 60°.
However I suppose that it is not possible to connect 'straight' track with the one rotated by 45°? (Forgive me a newbe question, I haven't used your mod yet albeit I find it one of the reasons of my lasting interest in Minetest).

EDIT Ok, I've looked into the manual and now everything clarified (I misunderstood your pretty obvious explanation). Great work by the way, thank you :)
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