Greek/Roman/Renaissance/Classical Architecture Thread

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Greek/Roman/Renaissance/Classical Architecture Thread

by OrangeSoda » Sun May 05, 2019 01:26

Name says it all.

My (unfinished) Temple of Artemis on Craig's server.


My attempt at a Venetian house.


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Re: Greek/Roman/Renaissance/Classical Architecture Thread

by voxelproof » Sun May 05, 2019 06:09

:o Both splendid. Heh, I must admit they make me jealous... I hope you'll post the final results of your building. You have apparently a very good eye for architecture, so you definitely should continue your interests :)
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Re: Greek/Roman/Renaissance/Classical Architecture Thread

by Sokomine » Wed May 08, 2019 19:40

Very nice buildings. I'm looking forward to the completition of the venetian house.
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Re: Greek/Roman/Renaissance/Classical Architecture Thread

by ShadMOrdre » Thu May 09, 2019 06:40

Nice architecture. I also hope you share your results.

Sokomines mg_villages mod, or my own soon to be released towns mod, could certainly benefit from new architectural styles.

If you are so willing to contribute, please think of building types other than houses and public spaces. There is a lack of simple antique workspaces, such as granaries, forges, tanneries, mills, and such.
MY MODS: lib_ecology lib_materials lib_clouds lib_node_shapes ---- Inspired By: Open Source Virtual World Simulator Opensimulator.

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