Oh, hell no. The amount of work required goes, in order of difficulty:thomasthespacefox wrote:Some may argue we should write our own graphics engine
1. Keep using Irrlicht until it breaks
2. Port to a different engine
3. Take over development of Irrlicht
4. Build a whole new graphics engine
We're currently on 1, and some folks are discussing the possibility of 2, because 1 does not look like a good long-term strategy since Irrlicht is basically getting nothing but occasional maintenace patches to keep it running, and those seem to be all coming from just one guy. If he ever stops, it's dead, Jim. As it is, it's not going anywhere and the various features Minetest needs are never going to happen.