Is everyone on Minetest 5.0 yet ?

Have you updated to Minetest 5.0 or above ?

Yes
32
80%
No
8
20%
 
Total votes : 40

User avatar
TenPlus1
Member
 
Posts: 2627
Joined: Mon Jul 29, 2013 13:38
GitHub: tenplus1

Is everyone on Minetest 5.0 yet ?

by TenPlus1 » Sat Oct 12, 2019 08:35

An important question indeed, has everyone switched to Minetest 5.0 or above ? and if not, could you tell us why you stuck with a previous release (0.4.16, 0.4.17) ?

I try to keep my mods backwards compatible with 0.4.16 and above but with all the new features and functions available it's getting more difficult to do this.
 

User avatar
Pyrollo
Member
 
Posts: 324
Joined: Mon Jan 08, 2018 15:14
Location: Paris
GitHub: pyrollo
In-game: Naj

Re: Is everyone on Minetest 5.0 yet ?

by Pyrollo » Sat Oct 12, 2019 11:13

I switched quite early.
I'm still surprised to see, in the server list, the large amount of players playing on <=0.4.17 servers.
[ Display Modpack ] - [ Digiterms ] - [ Crater MG ] - [ LATE ]
 

User avatar
Krock
Developer
 
Posts: 4393
Joined: Thu Oct 03, 2013 07:48
Location: Switzerland
GitHub: SmallJoker

Re: Is everyone on Minetest 5.0 yet ?

by Krock » Sat Oct 12, 2019 11:59

Pyrollo wrote:I'm still surprised to see, in the server list, the large amount of players playing on <=0.4.17 servers.


Oh really! Actually I did not notice there were still so many players on 0.4.x, many months after the release. The player count was a bit low, but didn't seem unusual low compared to previous years.
According to my debug.txt I last used a 0.4.x build in March this year. Switching happened for obvious reasons.

PS: Also ask the Android players why they did not switch yet. Here I expect a majority to be up to date already, but the situation is different for those who aren't that much involved in the community.
Look, I programmed a bug for you. >> Mod Search Engine << - Mods by Krock - DuckDuckGo mod search bang: !mtmod <keyword here>
 

User avatar
FreeGamers
Member
 
Posts: 282
Joined: Sat May 25, 2019 00:15
Location: United States

Re: Is everyone on Minetest 5.0 yet ?

by FreeGamers » Sat Oct 12, 2019 15:31

I'm sure for a lot of players, they're just going to use whatever is in their distribution. For other players, its likely they'll upgrade when they notice they cannot connect to their preferred servers anymore, and see the upgrade message. I'm sure some percentage of users and servers will lag behind, but over time surely 5.0 will be adopted? I think one of the nicest features of 5.0.1 for players is the ContentDB and added convenience of adding mods in an easier way.
"i showed u my source code, pls respond"
 

Kor
Member
 
Posts: 10
Joined: Fri Nov 30, 2018 08:53
In-game: Kor

Re: Is everyone on Minetest 5.0 yet ?

by Kor » Sat Oct 12, 2019 15:44

The only reason not to switch to the latest version is when you play on a public server that hasn't upgraded yet.
 

User avatar
firefox
Member
 
Posts: 1496
Joined: Wed Jan 14, 2015 07:34
Location: Xanadu
In-game: Red_Fox

Re: Is everyone on Minetest 5.0 yet ?

by firefox » Sat Oct 12, 2019 17:53

Kor wrote:The only reason not to switch to the latest version is when you play on a public server that hasn't upgraded yet.

so the players don't upgrade because the server didn't upgrade,
and the server doesn't upgrade because the players didn't upgrade.
building inspiration: viewtopic.php?f=3&t=15550 --- my game: viewtopic.php?f=49&t=15860 --- =(^.^)= nyan~
 

User avatar
TenPlus1
Member
 
Posts: 2627
Joined: Mon Jul 29, 2013 13:38
GitHub: tenplus1

Re: Is everyone on Minetest 5.0 yet ?

by TenPlus1 » Sat Oct 12, 2019 19:15

We currently have around 92 servers still using Minetest 0.4.x on the server list vs 109 using 5.x so it's going to be a slow upgrade for many players and servers.
 

Kor
Member
 
Posts: 10
Joined: Fri Nov 30, 2018 08:53
In-game: Kor

Re: Is everyone on Minetest 5.0 yet ?

by Kor » Sat Oct 12, 2019 19:21

For the players it is simple to upgrade. Also, if my favorite server upgrade, why wouldn't I upgrade to 5.x? Smartphone users and those with other arcane OS excused. In fact most players may have both 0.4.x and 5.x on their machines.

For a server, where the owner put a lot of effort into customizing/forcing all the mods working together, it might be little more trouble?
 

User avatar
Wuzzy
Member
 
Posts: 3625
Joined: Mon Sep 24, 2012 15:01
GitHub: Wuzzy2
IRC: Wuzzy
In-game: Wuzzy

Re: Is everyone on Minetest 5.0 yet ?

by Wuzzy » Sat Oct 12, 2019 21:33

Holy shit, the player count on non-5.0.0 servers is huge. Right now I see a server with 47 players and I can't access it because it's stuck in the past. 5 servers with >20 players, all non-5.0.0.

It's insane how many players are playing Minetest these days.


If updating Minetest means you will lose access to your favourite servers, you will naturally feel very reluctant to update.

As long servers don't update, nothing will happen. Basically it all depends on the servers to do the first step. Don't wait for the players, they will follow you naturally.

But I'm afraid there will always be servers that are just stuck in the past for various reasons. Sadly, JT2 is very unlikely to go 5.0.0 anytime soon because it uses a forked engine …

Anyway, as for me, I am obviously on 5.0.0 since a long time now.
My creations. I gladly accept bitcoins: 17fsUywHxeMHKG41UFfu34F1rAxZcrVoqH
 

acheron
New member
 
Posts: 9
Joined: Sun Jan 15, 2017 16:56

Re: Is everyone on Minetest 5.0 yet ?

by acheron » Sun Oct 13, 2019 17:56

Hi, I'm using openSuse Leap - the stable distro, not the cutting edge one with rolling release model (called Thumbleweed). For Leap, 4.17 is still the released version which you get when you don't mess with repos manually. I guess there are more "stable" linux distros that handle it like this...
 

User avatar
Walker
Member
 
Posts: 439
Joined: Tue Oct 03, 2017 09:22
In-game: Walker

Re: Is everyone on Minetest 5.0 yet ?

by Walker » Sun Oct 13, 2019 19:45

i updated my server to ... now it is 5.0.1 ... and lost many player ^^

I think the answer is that e.g. Debian for a long time had only 0.4.17.1 in the stable repository
I think the answer is that e.g. Debian until today has only 0.4.17.1 in the stable repository
 

redblade7
Member
 
Posts: 280
Joined: Sun Feb 15, 2015 07:14
IRC: redneonglow redblade7
In-game: redblade7 redblade7_owner

Re: Is everyone on Minetest 5.0 yet ?

by redblade7 » Sun Oct 13, 2019 22:09

I slowly switched my servers (and my client) to v5 over a period of 3-4 weeks. I have v0.4 still on my computer but never use it.
-redblade7, admin of: THE CREATIVE GARDENS (creative), THE VALLEYS (sandbox), and THE DIGITAL FARMS (farming/hunger/shops)
 

User avatar
Linuxdirk
Member
 
Posts: 2200
Joined: Wed Sep 17, 2014 11:21
Location: Germany
In-game: Linuxdirk
 

User avatar
Festus1965
Member
 
Posts: 931
Joined: Sun Jan 03, 2016 11:58
Location: Thailand - Chiang Mai (+5-6h to MEZ)
In-game: Thomas Explorer

Re: Is everyone on Minetest 5.0 yet ?

by Festus1965 » Mon Oct 14, 2019 21:02

most easy,
stop listing 0.4.x server in the server-list
then upgrading will be faster (and old clones have to follow or are gone)
Server: still up, see some gamer - but there is a new 1st important thread "climate change" for me. Something I know since 1992 - had seen the melting glacier in Switzerland.
 

User avatar
FreeGamers
Member
 
Posts: 282
Joined: Sat May 25, 2019 00:15
Location: United States

Re: Is everyone on Minetest 5.0 yet ?

by FreeGamers » Tue Oct 15, 2019 05:11

Walker wrote:I think the answer is that e.g. Debian for a long time had only 0.4.17.1 in the stable repository
I think the answer is that e.g. Debian until today has only 0.4.17.1 in the stable repository


Yep, Debian releases (which are the Stable branch of its repos) are notoriously slow. However, the benefit of this is really mature and stable distributions without many issues or crashes. Debian Stable, or sometimes joking referred to as Debian Stale, can get a bit old. Do you know how to use the backports repository? You can access newer Linux kernels, software versions, and other packages that have been backported to the Stable distribution by members of the Debian community. Adding the backports repository is as simple as adding a line to your /etc/apt/sources.list , The backports is still a bit slower than using testing/unstable repo branches but its much much much quicker than waiting for stable to get updated to a new release. Its safer than adding other repositories from Debian's other distributions as well, as you won't have to worry about mixing depenedcy versions and creating a Frankenstein debian.

https://backports.debian.org/Instructions/
https://packages.debian.org/search?keyw ... lla-search
"i showed u my source code, pls respond"
 

User avatar
Hume2
Member
 
Posts: 353
Joined: Tue Jun 19, 2018 08:24
Location: Czech Republic
GitHub: Hume2
In-game: Hume2

Re: Is everyone on Minetest 5.0 yet ?

by Hume2 » Fri Oct 18, 2019 14:26

Tunnelers' Abyss was at 5.0 from the beginning. Even though it uses a forked engine, I rebased it twice during the runtime. Well, it wasn't a big problem though, because the only modification is addition of a custom mapgen.
If you lack the reality, go on a trip or find a job.
 

User avatar
AccidentallyRhine
Member
 
Posts: 230
Joined: Sun Aug 02, 2015 05:43

Re: Is everyone on Minetest 5.0 yet ?

by AccidentallyRhine » Sun Nov 03, 2019 20:19

I have been absent as my situation changed which no longer permits me to host a server.
 

ftl
New member
 
Posts: 6
Joined: Mon Nov 04, 2019 02:26
GitHub: FullTimeLinux
In-game: ftl

Re: Is everyone on Minetest 5.0 yet ?

by ftl » Tue Nov 05, 2019 02:48

FreeGamers wrote:I'm sure for a lot of players, they're just going to use whatever is in their distribution. For other players, its likely they'll upgrade when they notice they cannot connect to their preferred servers anymore, and see the upgrade message. I'm sure some percentage of users and servers will lag behind, but over time surely 5.0 will be adopted? I think one of the nicest features of 5.0.1 for players is the ContentDB and added convenience of adding mods in an easier way.


Would it be possible for servers to print a message that goes over those points when players who are less than 5.0.1 connect? Maybe the server can print the message after players have spawned in. Showing those important messages where player's eyeballs are already is probably a handy way to increase 5.0 adoption.
 


Return to General Discussion



Who is online

Users browsing this forum: MSN [Bot] and 17 guests