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Is everyone on Minetest 5.0 yet ?

PostPosted: Sat Oct 12, 2019 08:35
by TenPlus1
An important question indeed, has everyone switched to Minetest 5.0 or above ? and if not, could you tell us why you stuck with a previous release (0.4.16, 0.4.17) ?

I try to keep my mods backwards compatible with 0.4.16 and above but with all the new features and functions available it's getting more difficult to do this.

Re: Is everyone on Minetest 5.0 yet ?

PostPosted: Sat Oct 12, 2019 11:13
by Pyrollo
I switched quite early.
I'm still surprised to see, in the server list, the large amount of players playing on <=0.4.17 servers.

Re: Is everyone on Minetest 5.0 yet ?

PostPosted: Sat Oct 12, 2019 11:59
by Krock
Pyrollo wrote:I'm still surprised to see, in the server list, the large amount of players playing on <=0.4.17 servers.


Oh really! Actually I did not notice there were still so many players on 0.4.x, many months after the release. The player count was a bit low, but didn't seem unusual low compared to previous years.
According to my debug.txt I last used a 0.4.x build in March this year. Switching happened for obvious reasons.

PS: Also ask the Android players why they did not switch yet. Here I expect a majority to be up to date already, but the situation is different for those who aren't that much involved in the community.

Re: Is everyone on Minetest 5.0 yet ?

PostPosted: Sat Oct 12, 2019 15:31
by FreeGamers
I'm sure for a lot of players, they're just going to use whatever is in their distribution. For other players, its likely they'll upgrade when they notice they cannot connect to their preferred servers anymore, and see the upgrade message. I'm sure some percentage of users and servers will lag behind, but over time surely 5.0 will be adopted? I think one of the nicest features of 5.0.1 for players is the ContentDB and added convenience of adding mods in an easier way.

Re: Is everyone on Minetest 5.0 yet ?

PostPosted: Sat Oct 12, 2019 15:44
by Kor
The only reason not to switch to the latest version is when you play on a public server that hasn't upgraded yet.

Re: Is everyone on Minetest 5.0 yet ?

PostPosted: Sat Oct 12, 2019 17:53
by firefox
Kor wrote:The only reason not to switch to the latest version is when you play on a public server that hasn't upgraded yet.

so the players don't upgrade because the server didn't upgrade,
and the server doesn't upgrade because the players didn't upgrade.

Re: Is everyone on Minetest 5.0 yet ?

PostPosted: Sat Oct 12, 2019 19:15
by TenPlus1
We currently have around 92 servers still using Minetest 0.4.x on the server list vs 109 using 5.x so it's going to be a slow upgrade for many players and servers.

Re: Is everyone on Minetest 5.0 yet ?

PostPosted: Sat Oct 12, 2019 19:21
by Kor
For the players it is simple to upgrade. Also, if my favorite server upgrade, why wouldn't I upgrade to 5.x? Smartphone users and those with other arcane OS excused. In fact most players may have both 0.4.x and 5.x on their machines.

For a server, where the owner put a lot of effort into customizing/forcing all the mods working together, it might be little more trouble?

Re: Is everyone on Minetest 5.0 yet ?

PostPosted: Sat Oct 12, 2019 21:33
by Wuzzy
Holy shit, the player count on non-5.0.0 servers is huge. Right now I see a server with 47 players and I can't access it because it's stuck in the past. 5 servers with >20 players, all non-5.0.0.

It's insane how many players are playing Minetest these days.


If updating Minetest means you will lose access to your favourite servers, you will naturally feel very reluctant to update.

As long servers don't update, nothing will happen. Basically it all depends on the servers to do the first step. Don't wait for the players, they will follow you naturally.

But I'm afraid there will always be servers that are just stuck in the past for various reasons. Sadly, JT2 is very unlikely to go 5.0.0 anytime soon because it uses a forked engine …

Anyway, as for me, I am obviously on 5.0.0 since a long time now.

Re: Is everyone on Minetest 5.0 yet ?

PostPosted: Sun Oct 13, 2019 17:56
by acheron
Hi, I'm using openSuse Leap - the stable distro, not the cutting edge one with rolling release model (called Thumbleweed). For Leap, 4.17 is still the released version which you get when you don't mess with repos manually. I guess there are more "stable" linux distros that handle it like this...

Re: Is everyone on Minetest 5.0 yet ?

PostPosted: Sun Oct 13, 2019 19:45
by Walker
i updated my server to ... now it is 5.0.1 ... and lost many player ^^

I think the answer is that e.g. Debian for a long time had only 0.4.17.1 in the stable repository
I think the answer is that e.g. Debian until today has only 0.4.17.1 in the stable repository

Re: Is everyone on Minetest 5.0 yet ?

PostPosted: Sun Oct 13, 2019 22:09
by redblade7
I slowly switched my servers (and my client) to v5 over a period of 3-4 weeks. I have v0.4 still on my computer but never use it.

Re: Is everyone on Minetest 5.0 yet ?

PostPosted: Mon Oct 14, 2019 10:13
by Linuxdirk
Going to switch from 5.0.x to 5.1.x this weekend.

Re: Is everyone on Minetest 5.0 yet ?

PostPosted: Mon Oct 14, 2019 21:02
by Festus1965
most easy,
stop listing 0.4.x server in the server-list
then upgrading will be faster (and old clones have to follow or are gone)

Re: Is everyone on Minetest 5.0 yet ?

PostPosted: Tue Oct 15, 2019 05:11
by FreeGamers
Walker wrote:I think the answer is that e.g. Debian for a long time had only 0.4.17.1 in the stable repository
I think the answer is that e.g. Debian until today has only 0.4.17.1 in the stable repository


Yep, Debian releases (which are the Stable branch of its repos) are notoriously slow. However, the benefit of this is really mature and stable distributions without many issues or crashes. Debian Stable, or sometimes joking referred to as Debian Stale, can get a bit old. Do you know how to use the backports repository? You can access newer Linux kernels, software versions, and other packages that have been backported to the Stable distribution by members of the Debian community. Adding the backports repository is as simple as adding a line to your /etc/apt/sources.list , The backports is still a bit slower than using testing/unstable repo branches but its much much much quicker than waiting for stable to get updated to a new release. Its safer than adding other repositories from Debian's other distributions as well, as you won't have to worry about mixing depenedcy versions and creating a Frankenstein debian.

https://backports.debian.org/Instructions/
https://packages.debian.org/search?keyw ... lla-search

Re: Is everyone on Minetest 5.0 yet ?

PostPosted: Fri Oct 18, 2019 14:26
by Hume2
Tunnelers' Abyss was at 5.0 from the beginning. Even though it uses a forked engine, I rebased it twice during the runtime. Well, it wasn't a big problem though, because the only modification is addition of a custom mapgen.

Re: Is everyone on Minetest 5.0 yet ?

PostPosted: Sun Nov 03, 2019 20:19
by AccidentallyRhine
I have been absent as my situation changed which no longer permits me to host a server.

Re: Is everyone on Minetest 5.0 yet ?

PostPosted: Tue Nov 05, 2019 02:48
by ftl
FreeGamers wrote:I'm sure for a lot of players, they're just going to use whatever is in their distribution. For other players, its likely they'll upgrade when they notice they cannot connect to their preferred servers anymore, and see the upgrade message. I'm sure some percentage of users and servers will lag behind, but over time surely 5.0 will be adopted? I think one of the nicest features of 5.0.1 for players is the ContentDB and added convenience of adding mods in an easier way.


Would it be possible for servers to print a message that goes over those points when players who are less than 5.0.1 connect? Maybe the server can print the message after players have spawned in. Showing those important messages where player's eyeballs are already is probably a handy way to increase 5.0 adoption.