Any way to control vertical rendering distance?

pitekolo030
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Any way to control vertical rendering distance?

by pitekolo030 » Sat Nov 16, 2019 20:09

I know you can control rendering distance, but it doesn't affect the vertical distance at all, making it stay the same.
 

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Krock
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Re: Any way to control vertical rendering distance?

by Krock » Sun Nov 17, 2019 09:58

Rendering distance is measured the same in all directions (sphere-like with many edges). There's no specific setting to control the rendering distance only for the Y axis.
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Re: Any way to control vertical rendering distance?

by Wuzzy » Mon Nov 18, 2019 16:05

Why do you believe the vertical rendering distance is not affected at all? Because that's not true.
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paramat
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Re: Any way to control vertical rendering distance?

by paramat » Tue Nov 19, 2019 00:04

Yes, view range is uniform in all directions.
Do you mean view range or map generation distance (which is also uniform)?
 


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