Are there bad seeds?

Post Reply
User avatar
uwu
Member
Posts: 43
Joined: Sun Jan 21, 2018 15:01

Are there bad seeds?

by uwu » Post

I've sometimes read people saying a map they started was bad because the seed was bad. Is this even possible?

I'd assume that no matter what seed you start with, the overall map features will on average be the same across the entire map.

Are some seeds really better than others or is that just an illusion because of the spawn point etc?

User avatar
pampogokiraly
Member
Posts: 293
Joined: Wed Jan 08, 2020 22:21
In-game: i_love_mesecon

Re: Are there bad seeds?

by pampogokiraly » Post

They call a seed good or bad depending on the spawn point.
In MC there are bad or good seeds because they loose hungerpoints and the time also goes while they look for a "better start point".

So if you use no mods in MT, there is no such as bad or good seeds
All praise the Bacon God! The one and only god in MineTest

User avatar
Krock
Developer
Posts: 4650
Joined: Thu Oct 03, 2013 07:48
GitHub: SmallJoker
Location: Switzerland
Contact:

Re: Are there bad seeds?

by Krock » Post

What they refer as "bad seed" is mostly beginner-unfriendly starting positions. They might be spawned in a crater (cave on surface), on ice or somewhere in an endless desert biome.
The map is generated using multiple layers of Perlin Noise, thus teleporting 1 km further from spawn usually yields a better starting location.
Look, I programmed a bug for you. >> Mod Search Engine << - Mods by Krock - DuckDuckGo mod search bang: !mtmod <keyword here>

User avatar
Hume2
Member
Posts: 710
Joined: Tue Jun 19, 2018 08:24
GitHub: Hume2
In-game: Hume2
Location: Czech Republic

Re: Are there bad seeds?

by Hume2 » Post

The people who explore seeds usually don't have time to explore whole the world. They usually have only enough time to explore the spawnpoint and the nearby areas. So "good/bad seed" usually refers only to the spawnpoint or the nearby areas.

If you play with a very large-scale mapgen features, it might happen that some features are far from average. I haven't seen any such experiments though.
If you lack the reality, go on a trip or find a job.

User avatar
pampogokiraly
Member
Posts: 293
Joined: Wed Jan 08, 2020 22:21
In-game: i_love_mesecon

Re: Are there bad seeds?

by pampogokiraly » Post

the seeds also can be bad if you use a mod that makes the map smaller or brings in a borderr...
In this case the entire world is the spawnpoint (if you set the world to small), so it's kinda the same story :P
All praise the Bacon God! The one and only god in MineTest

cuthbertdoublebarrel
Member
Posts: 348
Joined: Tue Apr 14, 2020 16:03
GitHub: cuthbert

Re: Are there bad seeds?

by cuthbertdoublebarrel » Post

i kept thinking i was getting bad seeds because when i spawned it was pitch black
then i sussed out i was spawning inside jungle trees and had hack my way out with an axe
Project BrutalTest...hide your Petz

User avatar
paramat
Developer
Posts: 3700
Joined: Sun Oct 28, 2012 00:05
GitHub: paramat
IRC: paramat
Location: UK

Re: Are there bad seeds?

by paramat » Post

Only near the Nick Caves.

User avatar
SB66
Member
Posts: 258
Joined: Sat May 17, 2014 17:50

Re: Are there bad seeds?

by SB66 » Post

paramat wrote:
Sat Jun 06, 2020 03:37
Only near the Nick Caves.

Sounds good....

User avatar
runs
Member
Posts: 3225
Joined: Sat Oct 27, 2018 08:32

Re: Are there bad seeds?

by runs » Post

Lakes is a lost feature. WE WANT LAKES!

Sokomine
Member
Posts: 4290
Joined: Sun Sep 09, 2012 17:31
GitHub: Sokomine
IRC: Sokomine
In-game: Sokomine

Re: Are there bad seeds?

by Sokomine » Post

runs wrote: Lakes is a lost feature. WE WANT LAKES!
Just use my lakes mod...
A list of my mods can be found here.

talamh
Member
Posts: 156
Joined: Sun Nov 12, 2017 18:24

Re: Are there bad seeds?

by talamh » Post

If finding seed that gives a nice spawn location is the issue then Amidst-for-Minetest is useful for quickly previewing maps https://github.com/Treer/Amidst-for-Minetest I'm suprised it's hasn't been mentioned already.

User avatar
The32bitguy
Member
Posts: 42
Joined: Sun Mar 29, 2020 00:36
GitHub: The32bitguy
In-game: TaxCollector
Location: Australia

Re: Are there bad seeds?

by The32bitguy » Post

"Bad seeds" is misleading, they are just slightly inconvenient to a player.

Post Reply

Who is online

Users browsing this forum: No registered users and 45 guests