Hi all, i was wondering, is it possible to create a mini game with any mod, by adding some simple goals, which are verifiable, for exemple touching a certain node, or activating a mecanisme, or gathering some objects, and it make you win (like triggering a short message or making you leave the game)
Or anything about measuring time ?
it could be used for creating a plateform race game for exemple
Any ideas?
mini games
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Re: mini games
https://github.com/damocles-minetest/epic
this mod does what you want. It is wip, and a little buggy, but it is easy to use. I use it on my server for some subgames.
Use it in combination with mesecons and digilines and extensions of those mods to get a rich subgame experience, if you are willing to put in the time to build and program the subgames using simple logic (and some lua with the luacontrollers, if you want.)
Using Worldedit together with the mesecons commandblock, you can place schematics in the world at certain locations
this mod does what you want. It is wip, and a little buggy, but it is easy to use. I use it on my server for some subgames.
Use it in combination with mesecons and digilines and extensions of those mods to get a rich subgame experience, if you are willing to put in the time to build and program the subgames using simple logic (and some lua with the luacontrollers, if you want.)
Using Worldedit together with the mesecons commandblock, you can place schematics in the world at certain locations
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Re: mini games
to test out what it does, go visit damocles' server. That has several subgames made with his mod
- Zughy
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Re: mini games
Yep! This is an API I made for creating minigames, have a look
Re: mini games
Ok thanks all , i'll have a look on that !
Re: mini games
I loved the party games in Pokémon Stadium 1+2! Chansey egg catching, Likitung sushi restaurant, hungry hungry Furrets, that horn noise at the end of each round. Those were the days...
I like to play free roms games and my favorite game is super mario sunshine.
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