mini games

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Baaaz
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mini games

by Baaaz » Post

Hi all, i was wondering, is it possible to create a mini game with any mod, by adding some simple goals, which are verifiable, for exemple touching a certain node, or activating a mecanisme, or gathering some objects, and it make you win (like triggering a short message or making you leave the game)

Or anything about measuring time ?

it could be used for creating a plateform race game for exemple

Any ideas?

MisterE
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Re: mini games

by MisterE » Post

https://github.com/damocles-minetest/epic

this mod does what you want. It is wip, and a little buggy, but it is easy to use. I use it on my server for some subgames.

Use it in combination with mesecons and digilines and extensions of those mods to get a rich subgame experience, if you are willing to put in the time to build and program the subgames using simple logic (and some lua with the luacontrollers, if you want.)

Using Worldedit together with the mesecons commandblock, you can place schematics in the world at certain locations

MisterE
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Re: mini games

by MisterE » Post

to test out what it does, go visit damocles' server. That has several subgames made with his mod

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Zughy
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Re: mini games

by Zughy » Post

Yep! This is an API I made for creating minigames, have a look

Baaaz
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Re: mini games

by Baaaz » Post

Ok thanks all , i'll have a look on that !

tim87
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Re: mini games

by tim87 » Post

I loved the party games in Pokémon Stadium 1+2! Chansey egg catching, Likitung sushi restaurant, hungry hungry Furrets, that horn noise at the end of each round. Those were the days...
I like to play free roms games and my favorite game is super mario sunshine.

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