Mesecons machine competiton 2.0!

Comp52
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by Comp52 » Post

A few Questions:

First, are we allowed to enter into more than one competition

Second, are we allowed to enter the same thing into more than one competition(e.g. into the creative traps, and the build anything)

jmf
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by jmf » Post

Jeija wrote:
You can participate in as many challenges as you want. You may also send in multiple solutions for one challenge.
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Temperest
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by Temperest » Post

Surprised I didn't see this earlier...

I'm in! Here's my tree trap that activates when you dig ANY node in the tree:

Image

Needs Mesecons and TNT installed.

Here's my 8-bit ripple carry adder in a 5x4x8 space:

Image

Needs Mesecons installed.

Here's my piston airship that is self sustaining and can move in opposite directions. It has built in outriggers and a light switch for the landing lights:

Image

Needs Mesecons installed.

Here's my seven segment display that includes a built in decoder, for numbers 0 to 9, all in a 6x6x5 space:

Image

And of course, here are the downloads, in WorldEdit Meta format:

https://dl.dropbox.com/u/8097754/schems.zip

The tree trap is my entry to the "Build a creative trap" challenge, the rest is meant for the "Build anything you want" challenge.
WorldEdit 1.0 released

The Mesecons Laboratory - the art of Mesecons circuitry
Latest article: Mesecons Basics.

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VanessaE
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by VanessaE » Post

Here's my contribution to the contest, although it doesn't use mesecons as extensively as others folks' creations do - it's a mesecons-assisted rollercoaster. Built mostly by me with some construction and ideas from PilzAdam. Jeija, you've seen this one in-world already, but as you can see from the screenshot, it has been rebuilt and expanded greatly.

Dependencies: Recommends:
  • coloredwood for the primary framework
  • conifers for the surrounding trees
  • homedecor for the main lighting
  • signs - Pilzadam's fork of thexyz's mod, for the yard signs and visible text
  • 3dforniture for supplemental lighting
The rollercoaster should *function* properly without these recommended mods, but it will look like a big mess of unknown blocks without them. If you want it to actually *look* right :-) you will need all of the recommended mods.

Download: http://digitalaudioconcepts.com/vanessa ... er.wem.zip

File Format: Worldedit "metasave" format, ZIP-compressed

Operation: Place a cart on the rails at the point where they're separated near the mesecons wall button on the main platform, get in (right click the cart), and press the button. The nearby sticky piston will extend, completing the track, after which the track will be powered for three seconds, launching the cart, after which the piston will retract and the rails' power is removed. A single microcontroller underneath the main platform handles the logic for the launcher. Mesecons torches are placed around the track to boost the cart and keep it at the right speed for each section of the coaster. After one loop around the track, the cart will reach the break in the rails and stop.

Known issues: For some reason, the cart occasionally starts off going the wrong direction. The track has a one-way junction to turn the cart around if this happens. The movement of the cart is very jerky/jumpy. A cart may occasionally stop for no reason. These are due to bugs in either the engine or in the carts mod, not in the design of the roller coaster.

Screenshot:
Image
You might like some of my stuff: Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (64-512px)

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Jeija
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by Jeija » Post

Oh my god these things look awesome. How can I ever decide on who should win?
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monty_oso
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by monty_oso » Post

Display that can save 2 images

MAP: http://ubuntuone.com/7YJwsXvEka1TbpI48Wd2dA

Image

Please make usable the insulated crossing.
My English sucks very hard (TM).
I'm very interesting in mesecons stuff.

Nore
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by Nore » Post

I am curretly writing a mesecon simulator in Python. Would it be possible to include my machines in the simulator, so that those that are so BIG that they bug minetest (sometimes for 5 minutes before giving an incorrect result because a gate or mesecon had a bug) could work ?

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Jeija
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by Jeija » Post

@Nore: You can actually send in your creations in the simulator, but they will only be rated in another category. It would be unfair to others to rate them in the same way.
You could try to set active_block_range in minetest.conf to a high value, maybe some of your awesome creations can work in minetest then...
Nice idea to make a simulator btw.
Last edited by Jeija on Sat Dec 15, 2012 18:13, edited 1 time in total.
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Temperest
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by Temperest » Post

@Nore: good idea!

I wrote a Mesecons simulator myself a while ago, but it has not been updated to work with the awesome new features in Mesecons lately, such as microcontrollers and insulated wire. If you ever publish it, can you post about it in the Mesecons thread so more people see it?
WorldEdit 1.0 released

The Mesecons Laboratory - the art of Mesecons circuitry
Latest article: Mesecons Basics.

Nore
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by Nore » Post

You could try to set active_block_range in minetest.conf to a high value, maybe some of your awesome creations can work in minetest then...
Well, active_block_range=8 is not enough, and it lags my computer a lot...
I wrote a Mesecons simulator myself a while ago, but it has not been updated to work with the awesome new features in Mesecons lately, such as microcontrollers and insulated wire. If you ever publish it, can you post about it in the Mesecons thread so more people see it?
Of course, I will publish it in the Mesecons thread, and it was your simulator that gave me the idea.

Doc
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by Doc » Post

monty_oso wrote:Display that can save 2 images
Please make usable the insulated crossing.
No wonder my design messed up...

Yes please!
Last edited by Doc on Mon Dec 17, 2012 02:54, edited 1 time in total.

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InfinityProject
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by InfinityProject » Post

I would like to declare that on VanessaE's server I am working on the temple of c55. Just to let you know someone is working on it.

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Jeija
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by Jeija » Post

Nice, InfinityProject
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jmf
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by jmf » Post

I am also working on a temple of C55. I will release it soon (it is finished, just a few bugfixes).
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Doc
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by Doc » Post

I am going to make a computer. Don't know how complex it will be, but I'll see how it goes. Does anyone know of a good tutorial for processor circuitry :D

Temperest
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by Temperest » Post

The PIC datasheets from Microchip have pretty detailed block diagrams for their parts. As long as you know how to make each block, you shouldn't have any problems. I'm making one myself, based off of them.
WorldEdit 1.0 released

The Mesecons Laboratory - the art of Mesecons circuitry
Latest article: Mesecons Basics.

Doc
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by Doc » Post

Thanks for giving me a key word (off to Google!)

Temperest
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by Temperest » Post

I've programmed with the PIC16F684 before, I can say that its architecture is quite elegant, and simple enough to implement in Mesecons!

Here's the datasheet: http://ww1.microchip.com/downloads/en/d ... -print.pdf
WorldEdit 1.0 released

The Mesecons Laboratory - the art of Mesecons circuitry
Latest article: Mesecons Basics.

Doc
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by Doc » Post

Yeah I found a document on the design (think it was something like that) and found a term to search for, and I am now looking at another doc that I found, and learning about it. Thanks for the keyword "PIC"! :D

Edit:
Good thing that the ram I designed is almost EXACTLY the same as in the design :D
Last edited by Doc on Tue Dec 18, 2012 17:10, edited 1 time in total.

jmf
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by jmf » Post

I finished the temple of c55.
The temple of c55 is hidden in the jungle.
If you find out the secret of the temple you will survive,
else you will find a slow and painful death in lava.

Only equipped with one steel ingot and a wooden sword you are on the way to find out the secret.

The map: Click!!!

Mods needed:
*[flowers], VanessaE version
*[item_drop] by PilzAdam

Further you have to made a change in a file as described here:
http://minetest.net/forum/viewtopic.php?id=4096
ELSE IT WON'T WORK!
EDIT2:This change is upstream now.

Rules: Do not use fly, fast and do not leave the terrain.

The map can only be played once.

To replay you have to take the ingot out of the well.
Then you must cut the mesecon wires where there is
blue wool, one at the rooftop, one at the face. Wait 3 seconds and place
the wire again


Screenshots:

Image

Image

EDIT: Jeija made a video of the temple for me: http://www.youtube.com/watch?v=EgWJ1sLVwRI&hd=1
Thanks to Jeija.
Last edited by jmf on Wed Jan 02, 2013 19:42, edited 1 time in total.
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Temperest
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by Temperest » Post

Presenting the Sirius Cybernetics Corporation Mesecon Song Play-o-matic 3.1 Extended Edition!

See if you can guess what song it plays!

Image

Requires Mesecons.

Download:

Map

I gave up on my animated display since the uc bug will take more than a few days to fix properly.
Last edited by Temperest on Thu Dec 27, 2012 00:46, edited 1 time in total.
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The Mesecons Laboratory - the art of Mesecons circuitry
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Jeija
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by Jeija » Post

The problem of the µC Bug is that it is hardly reproducable with just a very simple code. If I just knew the source for that bug...
By the way your song is great, finally something different from all the adders and stuff, but I didn't find the song's name yet...
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Jeija
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by Jeija » Post

I recorded a video for your temple,jmf: http://www.youtube.com/watch?v=EgWJ1sLVwRI&hd=1
Redstone for minetest: Mesecons (mesecons.net)

jmf
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by jmf » Post

Thanks for recording the video Jeija.
I will post it in the post of the temple.
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Temperest
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by Temperest » Post

Jeija wrote:The problem of the µC Bug is that it is hardly reproducable with just a very simple code. If I just knew the source for that bug...
By the way your song is great, finally something different from all the adders and stuff, but I didn't find the song's name yet...
I got the bug reproducible with the following setup with the latest git (pulled a few minutes ago):

Image

Also, in case you are wondering, the song is the Mario Overworld theme :)
WorldEdit 1.0 released

The Mesecons Laboratory - the art of Mesecons circuitry
Latest article: Mesecons Basics.

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