Does Minetest have Far Lands
Does Minetest have Far Lands
Hi, i'm kinda new and just want to see if minetest has "far lands"(Place where physics/terrain generator is distorted at end of world.) I am working on it right now, but it is gonna take a little while. Also, does it differ on servers?
A rather big bump but I'd like this to be added. (Maybe it has been, the farthest I've gotten is -5000x.peter wrote:Why not make a smooth transition from -31000 to +31000 and from +31000 to -31000. This way it would like a bit like a planet... So if I reach +31000 one step more I will at -31000. Only with Y there could be a logical problem with that.
- Menche
- Member
- Posts: 1001
- Joined: Sat Jul 02, 2011 00:43
- IRC: Menchers
- In-game: Menche
- Location: An island in a lava lake.
The looping would be a good idea. If the world loops seamlessly, then the world size could be restricted to several thousand blocks without it seeming too small. This would be good for server operators who don't want ginormous world sizes. For the server, with a small enough world, it could generate the entire "planet" at once before starting for the first time, so the map image wouldn't have all those white boxes.
Last edited by Menche on Sun Dec 04, 2011 23:28, edited 1 time in total.
An innocent kitten dies every time you top-post.
Can you imagine, how much time it take to generate 238,328,000,000,000 blocks?Menche wrote:The looping would be a good idea. If the world loops seamlessly, then the world size could be restricted to several thousand blocks without it seeming too small. This would be good for server operators who don't want ginormous world sizes. For the server, with a small enough world, it could generate the entire "planet" at once before starting for the first time, so the map image wouldn't have all those white boxes.
Perhaps it would be possible at a later time. The engine should be finished to a point first and then when the developers are more knowledgeable about using and coding in the engine they could try it out.TBC_x wrote:Can you imagine, how much time it take to generate 238,328,000,000,000 blocks?Menche wrote:The looping would be a good idea. If the world loops seamlessly, then the world size could be restricted to several thousand blocks without it seeming too small. This would be good for server operators who don't want ginormous world sizes. For the server, with a small enough world, it could generate the entire "planet" at once before starting for the first time, so the map image wouldn't have all those white boxes.
- Menche
- Member
- Posts: 1001
- Joined: Sat Jul 02, 2011 00:43
- IRC: Menchers
- In-game: Menche
- Location: An island in a lava lake.
I know; reread my post, I said that would be possible if a changeable world size limit were added.hijera wrote:c55 said, that fully generated world (62000x62000x62000) took ~10 tb of storage... i dont think that anyone have enough place on his HDD for this
Last edited by Menche on Thu Dec 08, 2011 23:18, edited 1 time in total.
An innocent kitten dies every time you top-post.
Who is online
Users browsing this forum: No registered users and 9 guests