Minetest GUI Mockup.

User avatar
onpon4
Member
Posts: 518
Joined: Thu Mar 21, 2013 01:54
GitHub: onpon4
In-game: diligentcircle
Contact:

by onpon4 » Post

I don't really care how the menus look as long as they get the job done. What I would really like are the options in the second mockup (and other options you currently have to edit in the config file to change).

For what it's worth, I like the icon method of selecting the game that was recently introduced better than a list or radiobuttons.
Last edited by onpon4 on Mon Sep 23, 2013 20:41, edited 1 time in total.

User avatar
Gambit
Member
Posts: 453
Joined: Sat Oct 29, 2011 19:31
Location: United States

by Gambit » Post

Download and License added.
Current Projects: MineToon | PixelBOX
Gambit's Checkmate Server - 43.65.296.232 - port: 30001

nolan
Member
Posts: 298
Joined: Tue Jun 25, 2013 04:52
Location: ohio

by nolan » Post

PilzAdam wrote:(Im not sure, but I think MC has a biome selection too)
Gambit wrote:No... Minecraft does not have this option what-so-ever.

Im pretty sure MC had a way to change from flat to hily land.. thats all though i think.. sorry if im wrong i have not played MC for like a year and a half
Minecraft Came Out For The Ps3

JustinASF
Member
Posts: 23
Joined: Sat Sep 07, 2013 03:57

by JustinASF » Post

This looks cool
and SLIGHTLY original

User avatar
Gambit
Member
Posts: 453
Joined: Sat Oct 29, 2011 19:31
Location: United States

by Gambit » Post

Here's another screenshot/mockup/aka - not real. It's the Sign editor GUI. This one is without the Hint Notification.

Download the .PSD in the First post.

Image
Last edited by Gambit on Tue Sep 24, 2013 04:59, edited 1 time in total.
Current Projects: MineToon | PixelBOX
Gambit's Checkmate Server - 43.65.296.232 - port: 30001

Ragnar
Member
Posts: 849
Joined: Thu Oct 25, 2012 15:19
Location: Estonia
Contact:

by Ragnar » Post

nolan wrote:
PilzAdam wrote:(Im not sure, but I think MC has a biome selection too)
Gambit wrote:No... Minecraft does not have this option what-so-ever.

Im pretty sure MC had a way to change from flat to hily land.. thats all though i think.. sorry if im wrong i have not played MC for like a year and a half
yeah, they do
idk if its new or not, but they do
they also allow to choose the layers.
Are you saying that I put an abnormal brain into a seven and a half foot long, fifty-four inch wide GORILLA?

User avatar
BlauerEisRegen
Member
Posts: 73
Joined: Wed Jul 31, 2013 18:13

by BlauerEisRegen » Post

I really like your ideas, but you can change something, like the colours or The background... So it is an other interface which would be nice! I love your bioms selection! this should be addet in the game!
And You're right: There should be more options in the pause "menu" So I don't have to close the world to change the texture pack...
All in all these are nice ideas...

User avatar
Gambit
Member
Posts: 453
Joined: Sat Oct 29, 2011 19:31
Location: United States

by Gambit » Post

BlauerEisRegen wrote:I really like your ideas, but you can change something, like the colours or The background... So it is an other interface which would be nice! I love your bioms selection! this should be addet in the game!
And You're right: There should be more options in the pause "menu" So I don't have to close the world to change the texture pack...
All in all these are nice ideas...
You're free to modify it. The .PSD is on the first post and can be downloaded. Have a go.
Current Projects: MineToon | PixelBOX
Gambit's Checkmate Server - 43.65.296.232 - port: 30001

User avatar
Inocudom
Member
Posts: 3121
Joined: Sat Sep 29, 2012 01:14
IRC: Inocudom
In-game: Inocudom

by Inocudom » Post

I really do wish that these HUDs were more than mockups.

User avatar
philipbenr
Member
Posts: 1897
Joined: Fri Jun 14, 2013 01:56
GitHub: philipbenr
IRC: philipbenr
In-game: robinspi
Location: United States

by philipbenr » Post

Inocudom wrote:I really do wish that these HUDs were more than mockups.
Very true...

When I first saw, :-O When I realized just picture |-(

Rhys
Member
Posts: 379
Joined: Wed May 22, 2013 15:22

by Rhys » Post

Makes me feel right at home. Includes XP Bar and XP?

User avatar
Evergreen
Member
Posts: 2135
Joined: Sun Jan 06, 2013 01:22
GitHub: 4Evergreen4
IRC: EvergreenTree
In-game: Evergreen
Location: A forest in the midwest
Contact:

by Evergreen » Post

Rhys wrote:Makes me feel right at home. Includes XP Bar and XP?
I don't think so. It would be copying from minecraft, but it would be interesting to see if it could be done in another way.
Back from the dead!

User avatar
Gambit
Member
Posts: 453
Joined: Sat Oct 29, 2011 19:31
Location: United States

by Gambit » Post

The XP Bar was included so people could have a go with it to see what fits. I originally wanted it to be the life gauge, but I added the Hearts because I wasn't sure how people would take the idea.
Current Projects: MineToon | PixelBOX
Gambit's Checkmate Server - 43.65.296.232 - port: 30001

Josh
Member
Posts: 1146
Joined: Fri Jun 29, 2012 23:11
Location: Victoria, Australia

by Josh » Post

Nicey.
It's not really like Minecraft, it's just the blurred backround that is similar.
This GUI could be added to the 0.4.8, it would make minetest more fresh and exciting.
BTW, how do i install this?
Last edited by Josh on Fri Sep 27, 2013 02:58, edited 1 time in total.

User avatar
philipbenr
Member
Posts: 1897
Joined: Fri Jun 14, 2013 01:56
GitHub: philipbenr
IRC: philipbenr
In-game: robinspi
Location: United States

by philipbenr » Post

it is a mockup, not something to be used I don't think.

User avatar
PilzAdam
Member
Posts: 4026
Joined: Fri Jul 20, 2012 16:19
GitHub: PilzAdam
IRC: PilzAdam
Location: Germany

by PilzAdam » Post

Josh wrote:It's not really like Minecraft, it's just the blurred backround that is similar.
viewtopic.php?pid=111617#p111617

User avatar
Gambit
Member
Posts: 453
Joined: Sat Oct 29, 2011 19:31
Location: United States

by Gambit » Post

Modern Approach

Image
Current Projects: MineToon | PixelBOX
Gambit's Checkmate Server - 43.65.296.232 - port: 30001

User avatar
VanessaE
Moderator
Posts: 4655
Joined: Sun Apr 01, 2012 12:38
GitHub: VanessaE
IRC: VanessaE
In-game: VanessaE
Location: Western NC
Contact:

by VanessaE » Post

Can you render this with a GTK+2 like appearance, just for grins? :-)
You might like some of my stuff: Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (64-512px)

User avatar
Gambit
Member
Posts: 453
Joined: Sat Oct 29, 2011 19:31
Location: United States

by Gambit » Post

VanessaE wrote:Can you render this with a GTK+2 like appearance, just for grins? :-)
What skin you have in mind? Because I must admit, the design WAS inspired by Gtk+2
Current Projects: MineToon | PixelBOX
Gambit's Checkmate Server - 43.65.296.232 - port: 30001

User avatar
Evergreen
Member
Posts: 2135
Joined: Sun Jan 06, 2013 01:22
GitHub: 4Evergreen4
IRC: EvergreenTree
In-game: Evergreen
Location: A forest in the midwest
Contact:

by Evergreen » Post

Gambit wrote:Modern Approach

http://ubuntuone.com/67ncd9jSjuJadCuuVFErvx
That looks great!
Back from the dead!

User avatar
VanessaE
Moderator
Posts: 4655
Joined: Sun Apr 01, 2012 12:38
GitHub: VanessaE
IRC: VanessaE
In-game: VanessaE
Location: Western NC
Contact:

by VanessaE » Post

I was thinking along the lines of the Clearlooks theme.
You might like some of my stuff: Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (64-512px)

User avatar
NakedFury
Member
Posts: 151
Joined: Thu Dec 08, 2011 03:55

by NakedFury » Post

These are some very nice menu mock-ups.

User avatar
darthvader
Member
Posts: 119
Joined: Sun Sep 08, 2013 14:35
Location: Death Star

by darthvader » Post

Is it possible? 'Cause I would really love it to look like that! ><((((*>
Q. Why cant you write with a broken pencil?
A. Because its not in minetest.
(The original answer is "Because it's pointless.")

User avatar
Bas080
Member
Posts: 398
Joined: Mon May 21, 2012 15:54
GitHub: bas080
IRC: bas080
In-game: bas080
Location: Netherlands

by Bas080 » Post

This is a great initiative. It does not only show that the layout/style can be improved but also the need for some consistency(which can only be reached with clear guidelines). I'm sure this can be done by requiring programmers to use pre defined UI elements(which can be derived and programmed from the existing UI elements).

BUT

The ingame UI is more urgent. Modders should be able to edit the default UI without any glitches and workarounds. Especially the default inventory item place-holders. I notice that many servers have a nice player inventory but the chest etc etc inventories are not consistent with the player inventory.

In short, agree that the game menus can use some updating. (It has come a far way from the early days), but ingame menus default visuals should be editable by the modder/server host as it is seen the most by players.

Even shorter, consistency consistency consistency till you drop.

Post Reply

Who is online

Users browsing this forum: Baidu [Spider] and 40 guests